Lost 4E Style: Kinslayer--Round 6: All PCs up!

Hrumpf! Does not look good. Too easy of an ambush, we make... grumbles Thormir, kicking away the extended arm of the fallen creature, lying on the floor.

ooc: Do we spend some time for a short rest? if so, Thormir spends a surge and gets to 39 hp. If not, he's at 29 with 4 temp hp.
 

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Hesh takes a breath and keeps an eye on everyone. Let's check that sound by the door first.

OOC: 1 HS if we can spend them.
 

Lorn breathed a sigh of relief as the strange creature slumped to the ground. He hadn't expected this particular manner of unpleasantness, but it did not bode well for what lay ahead. Leaning back against the cool damp of the cave wall he tried to catch his breath, and not think about how the choker had reached out grab him. Soon he became aware of the sound coming from the end of the hall, reacting quickly he extinguished his light spell, and looked toward his companions to see if they had heard it as well.

[sblock=ooc]

Just want to clarify some things. Did the sound from the door appear right at the end of combat, or was the assumption that it occurred as we're trying to take a short rest?

What kind of sound is it?

Can any light or movement be seen from under/around the door?

[/sblock]
[sblock=ministats]Lorn Spellwright- Male Human Wizard 1
Initiative: +5, Passive Perception: 12, Passive Insight: 12
AC:19, Fort:13, Reflex:17, Will:15 -- Speed:6
HP:24/31, Bloodied:15, Surge Value:7, Surges left:4/7
Action Points: 0
Powers -
Magic Missle
Scorching Blast
Thunderwave

Grasping Shadows
Icy Rays
Shield
Staff of Defense
Second Wind

Flaming Sphere
Power Jewel (Must have reached a milestone today)


Conditions:

Full character sheet[/sblock]
 

[sblock=ooc]Short rest allowed. Go ahead and spend surges. No Milestone.[/sblock]

Hrumpf! Does not look good. Too easy of an ambush, we make... grumbles Thormir, kicking away the extended arm of the fallen creature, lying on the floor.

The arm slaps against the dirt of the floor. Eerily it's finger points to the slope that slopes further underground. Coincidence or was the dead creature pointing them to something important?

Lorn sighs, from his research he realized such creatures served as guards and assassins for other humanoids. After extinguishing his light spell, the wizard realizes it's probably too late. The sounds of muffled talking and footsteps might have been heard in the battle, but with everything going on it would have been too hard to tell.

Hesh takes a deep breath. He heard the sounds from behind the door as well. The warlord was never one to shy away from a challenge, especially where the enemy was probably prepared. Let's check that sound by the door first.

[sblock=Post battle Stats(waiting on Stellan)]
Stellan 27/44 hp; 5/10(11) surges; 1 AP
Xandren: 41/42 hp; 6/11(10) surges; 2 AP
Hesh: 35/36 hp; 5/9(9) surges; 1 AP
Thormir: 39/42 hp; 6/11(10) surges; 1 AP;
Lorn: 24/31 hp; 4/7(7) surges; 1 AP;[/sblock]
 





Shaking the creature off of him, Stellan pauses a moment to catch his breath. Aye, he grumbles, the door seems the most likely direction.
[sblock=ooc] spend 1 HS to bring Stellan up to 38/44. [/sblock]
 

OOC: I'll NPC Xandren for now, if Stellan wants to take the lead that will be fine. I'll update later tonight either way.

Hesh puts his ear to the door. With his heart hammering in his chest, the hobgoblin hears nothing.
 

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