Neil the Knight
Explorer
For Christmas I received a copy of Frog God Games, Lost City of Barakus and havnt been able to put it down sice. The copy I recived uses the Sword & Wizardry system and have found it vary easy to convert to 5e.
Here is an overview put out by FGG:
Centuries ago, a race of humans built an elaborate underground city beneath the Duskmoon Hills called Barakus. These were a magic-loving people, and for hundreds of years, they dwelled peacefully in their subterranean home, delving into the arcane arts. Eventually, however, one of their number, a necromancer named Devron, rose to great power and transformed himself into a lich. The wizards of Barakus banded together, and after a great struggle, banished him to a prison far below the city. Before his banishment, however, Devron forged the helm of power, which he could eventually use to restore his power.
"The Lost City of Barakus," designed to take characters from 1st to 6th level (or higher), is as much of a bustling campaign setting as an adventure. Detailed within these pages is the great, bustling metropolis of Endome, the Penprie Forest, and Duskmoon Hills located north of the city, and, finally, the huge dungeon that is the Lost City of Barakus. Within all these areas are many adventures, NPCs, and locations for the party to explore, interact with, and conquer. How and in what order the party chooses to take on the various challenges before them is entirely yours (the GM's) and the players' choice.
I have been searching around on discussions on how other people have run it and only found old and very brief forums. So I put it to this community, if you've played this adventure before as a DM or a player what did you like? what did you not like? If you were to do it again what would you change? Maybe you did change stuff, how did it go? Really anything and everything relating to the module.
For those of of you who havnt read the adventure I am planning on posting lots of content purly about game play ideas, converting and adapting the adventure to make it my own. I would love your input even if your unfamiliar with the module.
Here is an overview put out by FGG:
Centuries ago, a race of humans built an elaborate underground city beneath the Duskmoon Hills called Barakus. These were a magic-loving people, and for hundreds of years, they dwelled peacefully in their subterranean home, delving into the arcane arts. Eventually, however, one of their number, a necromancer named Devron, rose to great power and transformed himself into a lich. The wizards of Barakus banded together, and after a great struggle, banished him to a prison far below the city. Before his banishment, however, Devron forged the helm of power, which he could eventually use to restore his power.
"The Lost City of Barakus," designed to take characters from 1st to 6th level (or higher), is as much of a bustling campaign setting as an adventure. Detailed within these pages is the great, bustling metropolis of Endome, the Penprie Forest, and Duskmoon Hills located north of the city, and, finally, the huge dungeon that is the Lost City of Barakus. Within all these areas are many adventures, NPCs, and locations for the party to explore, interact with, and conquer. How and in what order the party chooses to take on the various challenges before them is entirely yours (the GM's) and the players' choice.
I have been searching around on discussions on how other people have run it and only found old and very brief forums. So I put it to this community, if you've played this adventure before as a DM or a player what did you like? what did you not like? If you were to do it again what would you change? Maybe you did change stuff, how did it go? Really anything and everything relating to the module.
For those of of you who havnt read the adventure I am planning on posting lots of content purly about game play ideas, converting and adapting the adventure to make it my own. I would love your input even if your unfamiliar with the module.
Last edited: