der_kluge
Adventurer
I'm currently running a game that is high magic, high power, high level (currently 10th; they'll end at 20th).
I was thinking to myself that by the time this game is over with, everyone is going to want to play a 1st level character whose only dream is to acquire a masterwork weapon.
One of the most fun games I'd ever played started with us rolling 3d6 - in order, and then choosing the class. I had no score above a 13, and I made a rogue. It was great.
But, it seems like the pace of leveling quickly outpaces that ideal. That is, hand the PCs even one +1 weapon, and the idea of saving up your money for a masterwork sword goes out the window. Sometimes I wonder why there are even masterwork weapons in the game. Or even costs for full plate. When was the last time you had a character save up their money for full plate armor? By the time they've actually got enough to purchase full plate armor, they've probably already got magical armor, and don't want it.
I've never liked the way the economy scales in D&D.
Anyway, no particular question here. Feel free to discuss amongst yourselves.
I think after this game, I'm going to request to play (or run if no one is willing) a 1st level Ravenloft game built on a 3d6 array, with narry a magic item in sight.
I was thinking to myself that by the time this game is over with, everyone is going to want to play a 1st level character whose only dream is to acquire a masterwork weapon.
One of the most fun games I'd ever played started with us rolling 3d6 - in order, and then choosing the class. I had no score above a 13, and I made a rogue. It was great.
But, it seems like the pace of leveling quickly outpaces that ideal. That is, hand the PCs even one +1 weapon, and the idea of saving up your money for a masterwork sword goes out the window. Sometimes I wonder why there are even masterwork weapons in the game. Or even costs for full plate. When was the last time you had a character save up their money for full plate armor? By the time they've actually got enough to purchase full plate armor, they've probably already got magical armor, and don't want it.
I've never liked the way the economy scales in D&D.
Anyway, no particular question here. Feel free to discuss amongst yourselves.

I think after this game, I'm going to request to play (or run if no one is willing) a 1st level Ravenloft game built on a 3d6 array, with narry a magic item in sight.