Heinrich takes a ball of wax, suphar and iron filings and rolls it down the palm of his hand. It sparks, ifnighs and draws a line of fire accross the floor to terminate at a point behind the acid creature. The flame trail then burts into a 5' diameter ball of spongy fire that rolls to the ooze.
Cast
flamming sphere at location [I,06] and burns the ooze for
3d6=16 round 1 of 6; DC 19 Reflex for half damage
[sblock=Stats]
Initiative: +2; Perception: +2; (spell: low-light vision)
AC: 14 (10 flat-footed, 12 Touch )
HP: 26 Current: 26
BAB +3 CMB: +3 CMD:15 Fort: +4 Reflex: +6 Will: +8
Current Conditions in Effect: Ablative barrier (6 hours/30 points)
Current Weapon in Hand: wand - magic missile
consumables:
Wand cure light [50]
Wand magic missile [50]
rations [30 days]
School Focus: fire elementalist
Fire jett (dc 17): 00000 000
fire resistance 5
fire supremacy
combat casting
cast any spell from spell book through pendant - once per day
Spells Prepared:
Level 0
: Detect Magic, Resistance, open/close, Acid Splash,
Level 1
[pearl of power - 0 0 0]
: Comprehend lang., Enlarge person, burning hands [*,ev, E ], feather fall, -,#Magic Missile
Level 2
[pearl of power - 0]
: burning hands of acid [*,ev, E, A ], Scorching ray [ev, E], Levitate, resist energy,
flaming sphere [ev, E]
Level 3
: Haste, dispel magic,
ablative barrier, fire ball [**, ev, E]
Save DC:
General: 14 + SL
Evocation: 16 + SL
Elemental (Fire): 15 + SL
Evoc + (Fire): 17 + SL
notes
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
.
[/sblock]
[sblock=Ablative barier]
Invisible layers of solid force surround and protect the target, granting that target a +2
armor bonus to AC. Additionally, the first 5 points of lethal damage the target takes from each attack are converted into
nonlethal damage.
Against attacks that already deal
nonlethal damage, the target gains
DR 5/—.
Once this spell has converted 5 points of damage to
nonlethal damage per
caster level (maximum 50 points), the spell is discharged.[/sblock]