[LPF] Coils of Flame

Anaerion smiles for a moment before saying, "I believe you and I had the same idea, Elenka. I just need a little time away from that slime ball to cast the spell."
 

log in or register to remove this ad

GM: My most sincere apologies! I'm aware that it's "my turn" and I've kept everyone waiting . . . was out of town for the long weekend, and have been paying the price for the days off in the days since :(. I'll get a post up tonight and we'll get this show moving once more!
 


The great mass of jelly-like ooze quivers as Anaerion escapes it's grasp once more. Arianna's missile slams into it, leaving a smoking hole that closes rapidly. It attempts to raise a part of it's mass from the ground to avoid Heinrich's rolling ball of flame to no avail, and the smell of burning ooze momentarily overwhelms the sulfuric odor of the caverns.

Party has shifted, Ooze is in the same place on the map for now.

[MENTION=6667193]sunshadow21[/MENTION]
GM: Ellamin's up!
 

Ellamin stops his story, hesitant to do so, but hoping that the lingering effects of it will be sufficient to finish this creature off so that he can conserve his limited capabilities (Lingering Effect allows it to stay in effect for two more rounds). In the mean time, he pulls out another bomb, and lobs it at the creature before moving back to try to draw the creature out of the narrow hallway.

bomb ranged touch attack, damage (1d20+9, 1d6+3=[6, 9], [3, 3])
 

Combat! (Round 04)

The mindless mass of caustic slime continues its inexorable roll forward in search of food, stopping once more as it senses nourishment within reach. Once more, a pseudopod quests forward and slams into Anarion's chest with incredible force! The strength of the blow forces the mage to stagger backwards and the tentacle misses its attempt to grasp him, instead slipping back into the roiling mass.

GM: Party is up (Ellamin after all others, as he actually will start off Round 5)


[sblock=Combat Stat Block]
Ooze attacks Anaerion [1d20+13=33 (Crit Confirm: 1d20+13=28)/Grapple 1d20+15=16 (Natural 1, Fails)] for [4d6+14+2d6 (Acid)=30] damage.

(Since its mindless, I rolled 1d3 to decide between Anaerion, Heinrich and Elenka - the three targets it can sense w/in reach ;)).

Sorry, jackslate . . . Anaerion's taking a beating this time! I took some artistic license w/ the Crit Hit Attack and Crit Fail Grapple. Hope you don't mind.

Code:
[U]Combatant         AC/ T/FF     HP Taken    Condition[/U]
Ellamin           19/13/18      --/ 51     IC (+2 TH/D)
Deathtrap Ooze    10/ 5/10      82/ ??     
Anaerion          17/11/16      52/ 58     IC (+2 TH/D)
Arianna           28/12/26      --/ 55     -23/46 Teq Oola
Drevezh'Korol     22/12/20      --/ 56     IC (+2 TH/D)
Heinrich          14/12/12      --/ 26     IC (+2 TH/D)
Elenka            16/12/14      --/ 51     IC (+2 TH/D)
[/sblock]

[sblock=Map]
CoilsofFlame10_zps60ba2664.jpg

[/sblock]
 

move to G,16 for 15 feet move
Heinrich scurries to the other side of the alter from the hugenormous blob!

curse in ignan for free
"No hovno!"

control flaming sphere for a move 20 feet to [I,10]
[oots] control, control, control the flame sphere! [/oots]

flamming sphere at location [I,10] and burns the ooze for 3d6=9 (11 total) rnd 2 of 6; DC 19 Reflex for 1/2 damage

[sblock=Stats]
Initiative: +2; Perception: +2; (spell: low-light vision)
AC: 14 (10 flat-footed, 12 Touch )
HP: 26 Current: 26
BAB +3 CMB: +3 CMD:15 Fort: +4 Reflex: +6 Will: +8

Current Conditions in Effect: Ablative barrier (6 hours/30 points)
current spell active: Flaming sphere; round 2 of 6
Current Weapon in Hand: wand - magic missile

consumables:
Wand cure light [50]
Wand magic missile [50]
rations [30 days]

School Focus: fire elementalist
Fire jett (dc 17): 00000 000
fire resistance 5
fire supremacy
combat casting
cast any spell from spell book through pendant - once per day
Level 1 pearl of power -[ 0 0 0]
Level 2 [pearl of power - 0]

Spells Prepared:
Level 0
: Detect Magic, Resistance, open/close, Acid Splash,

Level 1
: Comprehend lang., Enlarge person, burning hands [*,ev, E ], feather fall, -,#Magic Missile

Level 2
: burning hands of acid [*,ev, E, A ], Scorching ray [ev, E], Levitate, resist energy, flaming sphere [ev, E]

Level 3
: Haste, dispel magic, ablative barrier, fire ball [**, ev, E]

Save DC:
General: 14 + SL
Evocation: 16 + SL
Elemental (Fire): 15 + SL
Evoc + (Fire): 17 + SL

notes
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
.
[/sblock]

[sblock=Ablative barier]
Invisible layers of solid force surround and protect the target, granting that target a +2 armor bonus to AC. Additionally, the first 5 points of lethal damage the target takes from each attack are converted into nonlethal damage.

Against attacks that already deal nonlethal damage, the target gains DR 5/—.

Once this spell has converted 5 points of damage to nonlethal damage per caster level (maximum 50 points), the spell is discharged.[/sblock]
 
Last edited:

Arianna steps back a bit to make sure the jelly creature is out of range and does something she rarely does. "HEEEAAAL!" A burst of white light floods over her comrades for a second.
[sblock=actions]5' to J20, Channel positive healing (1d6=4) Missing Drev, Elenka and the creature. The others heal 4 HP.[/sblock]
Arianna_merged_headshot.png

[sblock=mini-stats]
Arianna Mermaid ~ Perception +8, Sense Motive +6, Stealth -1, Low Light Vision
Base HP 55/0, AC 14, 13 T, 13 FF, Init +2
Current HP: 55, Current AC: 18
CMB +3, CMD 15, Fort +6, Reflex +4, Will +9 . . Move 15'
MW Long Spear +4, d8 with 10' reach
MW DW Spear Gun +6, d8
Dagger +3, d4 or thrown +5, d4

Active Enhancements: -
In hand: none


Consumables: 15 spear gun bolts, 20 cold iron bolts, 10 days rations,
. . .... . . . . . . . 1 potions of Cure Light Wounds, (in scarf)
. . .... . . . . . . . 1 potions of Enlarge Person, Ant Haul, Summon Eidolon, Spider Climb (in scarf)
. . .... . . . . . . . 1 vial of anti-toxin, 1 holy water (in scarf)
. . .... . . . . . . . 1 potion of Cure Light Wounds (crutch)
. . .... . . . . . . . 1 potion of Lesser Restoration, 1 vial of anti-toxin (in backpack)
.......................1 wand of Lesser Rejuvenate Eidolon (47 charges)
.......................1 wand of Cure Light Wounds (49 charges)

Summon Monster III: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt, Guidance, Breeze
. Orisons: unlimited Stabilize, Detect Poison, Purify Food/Drink
1st Level: 5/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon, Shield, Enlarge Person, Feather Fall, Life Conduit
1st Level: Memorized Bless, Divine Favor, Longstrider(d)
2nd level: 3/day, 1 used Haste, Lesser Evolution Surge, See Invisibility
Lesser Rod of Extend: 3 charges/day, 3 used
Ring of ForceFangs: 0/9 charges currently
Channel Positive Energy:
7/day, 1 used, 1d6 healing
Free Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero

Beast (Teq Oola) ~ Perception +16, Sense Motive +6, Stealth +2, 60' Darkvision and Low Light Vision, Invisible and Ethereal
Base HP 55 Real / 42 Temp, AC 28, 12 T, 26 FF, Init +2, Resists: Fire 10
Current HP: 55/23, Current AC: 28
CMB +8, CMD 20, Fort +8, Reflex +6, Will +11. . Move 50' with Longstrider

Claw/Claw/Claw/Claw +8+1, d6+4+1 Arcane Strike + 1d6 shock +1 Magic Fang, arms have 10' reach, legs 5'
MW Longspear +9, d8+6+1 Arcane Strike with 10' reach
MW Darkwood Speargun +7, d8+1 Arcane Strike
Dagger +8, d4+4 or thrown +6, d4+4+1 Arcane Strike
Jolt +6, d3, RTA spell

Active Enhancements: Evasion, Extended Mage Armor (6 of 12 hours), Magic Fang (14 hours), Longstrider (2 hours), See Invisibility (60 minutes)
In hand: longspear
Conditions: AC 28[/sblock]
 

Anaerion yells out in pain as the tentacle slams him greatly, staggering a little bit to remain on his feet. He takes the forward momentum of the blow and uses it to finally get out of reach of the slime. Malkovian says with a hint of sarcasm "About time ya maniac. What you trying to do, die or something?"

Anaerion is too injured at this point to argue back with anything, but the healing from Arianna makes him feel a little bit better.
[sblock=OOC]
Anaerion is withdrawing back to J21. I think everyone else has got this.
[/sblock]
[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 17 (14 flat-footed, 13 Touch ) HP: 58 Current: 46
CMB: +2 CMD:15(10ff) Fort: +5 Reflex: +6 Will: +7
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect:
Current Weapon in Hand: Wand of Summon Monster 2. Command word is მოდის მეოთხე

School Focus:
Shift: 20' Teleport as Dim Door. Does not Provoke AoO (7/9 remaining)
Summoner's Charm: Summoning Spells Last a total of 12 Rounds
Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes
Dimensional Steps: 240 feet per day. Must be used in 5' increments

Malkovian: Happy for now.
Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action
Borrow Skill: 3/3 StandardAction, borrowing skill ranks.
Mage Hand: At will. Controllable by Malkovian/ Anaerion
Bonus Power: Anaerion does not know this power.
Bonus Boon: Anaerion does not know this power.
Bonus Boon 2: Anaerion does not know this power.
Bonus Boon 3: Anaerion does not know this power.

Spells Prepared:
Level 0: Detect Magic, Read Magic, Acid Splash, Mending
Level 1: Greasex2* (DC 18),Protection From Evil,Magic Missile 4d4+4,Unseen Servant,Mage Armor,Magic Missile 4d4+4
Level 2: Glitterdust,Invisibility,Mirror Image,Web*,Create Pit,[OPEN SLOT]
Level 3: Haste,Summon Monster 3 *,Fly,Dispel Magic,[OPEN SLOT]
Level 4: Summon Monster 4,Persistant Glitterdust (DC 19),Phantom Chariot,[OPEN SLOT]
Arcane Bond: Available
[/sblock][/QUOTE]
 

[sblock=OOC]I know it hurts, but I have to say it is pretty cool to see a wizard acting as the party damage sponge :D[/sblock]

Malkovian: OK, OK . . . not feeling humorous today, I guess. Maybe this'll help! Another wave of healing energy pours forth from the amulet.

[sblock=Actions]Malkovian CLW for 13 points.[/sblock]
 
Last edited:

Remove ads

Top