[LPF] Coils of Flame

Elenka and Drevezh'korol, summoner and wood man

When the ooze comes within reach Drevezh'korol lashes out with his readied fist leaving the terbutje to hang unused in one hand. As he swings his amulet flares and his fist bursts into flame. The heat of the fire causes viscous sap to bead up on his heavy wooden knuckles.

Seeing the devastating blow to Anaerion from the ooze Elenka takes a step back in an attempt to get herself out of danger.

[sblock=OOC/Actions]Drev: Attack (Power attack, magic fang) readied attack when ooze closes, 1d20+14=16, 2d6+19=26 dmg, 1d6 (acid)=2 dmg, 1d6 (fire)=1 dmg

Elenka: 5 ft step to F14, no other action

Could I get results of Drev's readied attack before I do Drev's action for this round?[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 7
Initiative: +2 Perception: +9

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 51 Current: 51
CMB: +6 CMD: 18 Fort: +2 Ref: +4 Will: +7

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 3/4 remaining.
  • 3rd level: 0/2 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 7/7 rounds remaining
Maker's Call 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 22 (12 touch; 20 flat-footed) Current AC: 24/12/22 (Ablative Barrier)
HP: 56 Current: 56
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam +15 (2d6+12 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 35/35 pts., 7/7 hours)[/sblock]
 

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Elenka and Drevezh'korol: summoner and wood man

Since the skin of his fist didn't melt off Drevezh'korol continues to ignore the terbutje and again swings with his mallet-like fist.

[sblock=OOC/Actions]Drev: Attack (Power attack, magic fang) 1d20+14=33, 2d6+19=28 dmg, 1d6 (acid)=6 dmg, 1d6 (fire)=5 dmg[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 7
Initiative: +2 Perception: +9

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 51 Current: 51
CMB: +6 CMD: 18 Fort: +2 Ref: +4 Will: +7

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 3/4 remaining.
  • 3rd level: 0/2 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 7/7 rounds remaining
Maker's Call 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 22 (12 touch; 20 flat-footed) Current AC: 24/12/22 (Ablative Barrier)
HP: 56 Current: 56
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam +15 (2d6+12 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 35/35 pts., 7/7 hours)[/sblock]
 

Drev's mighty one-two punch finally does in the force, the will, that held the ooze together and directed it to feed . . . everyone jumps back with alacrity to avoid the flow of goop the thing becomes. Your way into the side passage, and the body of the halfling, is apparently clear.

GM: And Arianna and Heinrich may level to 7. I'll update the opening post this evening.
 

Now that the jellyfish looking creature has stopped moving, Arianna pulls out a couple of wands to do her secondary job. Starting with the wizard, she heals him up. Then she switches wands to work on Teq Oola's wounds.
[sblock=Actions]4 Cure Light Wounds charges (1d8+1=2, 1d8+1=4, 1d8+1=3, 1d8+1=4) Another 3 charges (1d8+1=9, 1d8+1=2, 1d8+1=8) and one more charge (1d8+1=3) brings Anaerion to full health.

Lesser Rejuvenate Eidolon wand charges (1d10+1=2, 1d10+1=9) and another charge (1d10+1=4) one more (1d10+1=3) and One more from the weak stick (1d10+1=9) to bring Teq and Arianna to full.[/sblock]
Arianna_merged_headshot.png

[sblock=mini-stats] Able to level, processing that shortly.
Arianna Mermaid ~ Perception +8, Sense Motive +6, Stealth -1, Low Light Vision
Base HP 55/0, AC 14, 13 T, 13 FF, Init +2
Current HP: 55, Current AC: 18
CMB +3, CMD 15, Fort +6, Reflex +4, Will +9 . . Move 15'
MW Long Spear +4, d8 with 10' reach
MW DW Spear Gun +6, d8
Dagger +3, d4 or thrown +5, d4

Active Enhancements: -
In hand: none


Consumables: 15 spear gun bolts, 20 cold iron bolts, 10 days rations,
. . .... . . . . . . . 1 potions of Cure Light Wounds, (in scarf)
. . .... . . . . . . . 1 potions of Enlarge Person, Ant Haul, Summon Eidolon, Spider Climb (in scarf)
. . .... . . . . . . . 1 vial of anti-toxin, 1 holy water (in scarf)
. . .... . . . . . . . 1 potion of Cure Light Wounds (crutch)
. . .... . . . . . . . 1 potion of Lesser Restoration, 1 vial of anti-toxin (in backpack)
.......................1 wand of Lesser Rejuvenate Eidolon (43 charges)
.......................1 wand of Cure Light Wounds (
41 charges)

Summon Monster III: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt, Guidance, Breeze
. Orisons: unlimited Stabilize, Detect Poison, Purify Food/Drink
1st Level: 5/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon, Shield, Enlarge Person, Feather Fall, Life Conduit
1st Level: Memorized Bless, Divine Favor, Longstrider(d)
2nd level: 3/day, 1 used Haste, Lesser Evolution Surge, See Invisibility
Lesser Rod of Extend: 3 charges/day, 3 used
Ring of ForceFangs: 0/9 charges currently
Channel Positive Energy:
7/day, 1 used, 1d6 healing
Free Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero

Beast (Teq Oola) ~ Perception +16, Sense Motive +6, Stealth +2, 60' Darkvision and Low Light Vision, Invisible and Ethereal
Base HP 55 Real / 42 Temp, AC 28, 12 T, 26 FF, Init +2, Resists: Fire 10
Current HP: 55/42, Current AC: 28
CMB +8, CMD 20, Fort +8, Reflex +6, Will +11. . Move 50' with Longstrider

Claw/Claw/Claw/Claw +8+1, d6+4+1 Arcane Strike + 1d6 shock +1 Magic Fang, arms have 10' reach, legs 5'
MW Longspear +9, d8+6+1 Arcane Strike with 10' reach
MW Darkwood Speargun +7, d8+1 Arcane Strike
Dagger +8, d4+4 or thrown +6, d4+4+1 Arcane Strike
Jolt +6, d3, RTA spell

Active Enhancements: Evasion, Extended Mage Armor (5.9 of 12 hours), Magic Fang (13.9 hours), Longstrider (1.9 hours), See Invisibility (55 minutes)
In hand: wands
Conditions: AC 28[/sblock]
 

"Hang on folks before going further. Things are getting a little tight and uncomfortable in here. We need a little growing spurt. Don't wander off for a few minutes."

Arianna turns her back on the group and starts muttering, "I want" "I know, but gotta drop that" "Err, But keep" "Yeah, at least for the moment." "What are you gonna" "Res" "That works. 5 minutes late, but you eventually learn." "Whatever! So, we got it sorted?" "Yes." "Agreed." Teq Oola slowly desolves into whisps of blue smoke.

"Ouch, it's hot in here. No wonder he wanted to keep that." Slightly annoyed at the environment, Arianna puts a little extra work into her summoning ritual, calling out with unusual zeal to the universe as she draws back her companion. When she is finished, Teq Oola is back. His arms are a little shorter and he stands a couple inches taller. But otherwise, he doesn't look like he has changed much. Teq stretches his limbs and tail, making sure all the muscles are where they are supposed to be and in working order. Then with a gentle hop, he pushes off the ground and floats to the ceiling. "Great! She got it right. Now..." With a couple bursts of speed, he zips around the cavern testing his new abilities. Finally, he returns to where he started with graceful triple somersault before landing.

"Okay, ready."
Arianna_merged_headshot.png
[sblock=mini-stats]Arianna Mermaid ~ Perception +9, Sense Motive +6, Stealth -1, Low Light Vision
Base HP 64/0, AC 14, 13 T, 13 FF, Init +2
Current HP: 64, Current AC: 18
CMB +4, CMD 16, Fort +7, Reflex +5, Will +10 . . Move 15'
MW Long Spear +5, d8 with 10' reach
MW DW Spear Gun +7, d8
Dagger +4, d4 or thrown +6, d4

Active Enhancements: -
In hand: none


Consumables: 15 spear gun bolts, 20 cold iron bolts, 10 days rations,
. . .... . . . . . . . 1 potions of Cure Light Wounds, (in scarf)
. . .... . . . . . . . 1 potions of Enlarge Person, Ant Haul, Summon Eidolon, Spider Climb (in scarf)
. . .... . . . . . . . 1 vial of anti-toxin, 1 holy water (in scarf)
. . .... . . . . . . . 1 potion of Cure Light Wounds (crutch)
. . .... . . . . . . . 1 potion of Lesser Restoration, 1 vial of anti-toxin (in backpack)
.......................1 wand of Lesser Rejuvenate Eidolon (43 charges)
.......................1 wand of Cure Light Wounds (
41 charges)

Summon Monster III: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt, Guidance, Breeze
. Orisons: unlimited Stabilize, Detect Poison, Purify Food/Drink
1st Level: 5/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon, Shield, Enlarge Person, Feather Fall, Life Conduit
1st Level: Memorized Bless, Divine Favor, Longstrider(d)
2nd level: 4/day, 1 used Haste, Lesser Evolution Surge, See Invisibility, Resist Energy
Lesser Rod of Extend: 3 charges/day, 3 used
Ring of ForceFangs: 0/9 charges currently
Channel Positive Energy:
7/day, 1 used, 1d6 healing
Free Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero

Beast (Teq Oola) ~ Perception +17, Sense Motive +6, Stealth +2, 60' Darkvision and Low Light Vision, Invisible and Ethereal
Base HP 64 Real / 52 Temp, AC 26, 12 T, 24 FF, Init +2, Resists: Fire 10
Current HP: 64/52, Current AC: 26
CMB +9, CMD 21, Fort +9, Reflex +7, Will +12. . Move 50' with Longstrider, Fly 40' Perfect, fly skill +17

Claw/Claw/Claw/Claw +9+1, d6+4+2 Arcane Strike + 1d6 shock +1 Magic Fang
MW Longspear +10, d8+6+2 Arcane Strike with 10' reach
MW Darkwood Speargun +8, d8+2 Arcane Strike
Dagger +9, d4+4 or thrown +7, d4+4+2 Arcane Strike
Jolt +7, d3, RTA spell

Active Enhancements: Evasion, Extended Mage Armor (5.9 of 12 hours), Magic Fang (13.9 hours), Longstrider (1.9 hours), See Invisibility (55 minutes)
In hand:
Conditions: AC 26
Fly check (1d20+17=35)
[/sblock]
 

Heinrich silently watches, obviously impressed. "A moment, please, if you will. " He pulls out two pearls and concentrates for a good dozen seconds, then returns them. "ok, goot to go."

[sblock=effect]use pearl of power level 1 and pearl of power level 2 to recall Magic Missile and flame sphere, respectively.[/sblock]

[sblock=Stats]
Initiative: +2; Perception: +2; (spell: low-light vision)
AC: 14 (10 flat-footed, 12 Touch )
HP: 26 Current: 26
BAB +3 CMB: +3 CMD:15 Fort: +4 Reflex: +6 Will: +8

Current Conditions in Effect: Ablative barrier (6 hours/30 points)
current spell active: Flaming sphere; round 2 of 6
Current Weapon in Hand: wand - magic missile

consumables:
Wand cure light [50]
Wand magic missile [50]
rations [30 days]

School Focus: fire elementalist
Fire jett (dc 17): 00000 000
fire resistance 5
fire supremacy
combat casting
cast any spell from spell book through pendant - once per day
Level 1 pearl of power -[ 0 0 0]
Level 2 [pearl of power - 0]

Spells Prepared:
Level 0
: Detect Magic, Resistance, open/close, Acid Splash,

Level 1
: Comprehend lang., Enlarge person, burning hands [*,ev, E ], feather fall, Magic Missile [-,#]

Level 2
: burning hands of acid [*,ev, E, A ], Scorching ray [ev, E], Levitate, resist energy, flaming sphere [ev, E,,-#]

Level 3
: Haste, dispel magic, ablative barrier, fire ball [**, ev, E]

Save DC:
General: 14 + SL
Evocation: 16 + SL
Elemental (Fire): 15 + SL
Evoc + (Fire): 17 + SL

notes
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
.
[/sblock]

[sblock=Ablative barier]
Invisible layers of solid force surround and protect the target, granting that target a +2 armor bonus to AC. Additionally, the first 5 points of lethal damage the target takes from each attack are converted into nonlethal damage.

Against attacks that already deal nonlethal damage, the target gains DR 5/—.

Once this spell has converted 5 points of damage to nonlethal damage per caster level (maximum 50 points), the spell is discharged.[/sblock]
 
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Elenka and Drevezh'korol, summoner and wood man

Elenka watches the bargaining between Arianna and Teq Oola with a knowing smile. She's been through much the same herself, though Drevezh'korol submitted to her will much more readily than Teq Oola seems to do with Arianna.

"Yes, it is quite steamy in here," says Elenka as she pushes a strand of limp hair behind one ear. "I'd like to stay in here as little as possible if one of us would finish checking out the passage and whatever it was you said you saw back there...?"

[sblock=OOC/Actions]--[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 7
Initiative: +2 Perception: +9

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 51 Current: 51
CMB: +6 CMD: 18 Fort: +2 Ref: +4 Will: +7

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 3/4 remaining.
  • 3rd level: 0/2 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 7/7 rounds remaining
Maker's Call 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 22 (12 touch; 20 flat-footed) Current AC: 24/12/22 (Ablative Barrier)
HP: 56 Current: 56
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam +15 (2d6+12 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 35/35 pts., 7/7 hours)[/sblock]
 


"Hey buddy, they are talking about you again. Didn't you have something to identify down in that passage way?" Malkovian's voice says, but Anaerion still is recovering from the heavy blow from before. After a few more seconds, Anaerion shakes his head and says "Thanks Arianna, for the healing. And also to you Malkovian. I think your well timed abilities is what is allowing me to still be standing." "Aw man, look at you, making me blush and all. Well, I think I would be."

Looking towards Elenka and Heinrich Anaerion continues with "Yes, there was something. I will investigate it a second time. And hopefully I will not be ambushed by an ooze trap. Disturbing that was."

Moving back towards the hallway, Anaerion gets close enough to the skeleton before summoning his arcane powers, and starts detecting any magical aura's. If any item appaers maigcal, Anaerion says "Malkovian, will you do the honors please?" before attempting to have the mysterious voice bring any items in question closer. IF Malkovian can carry it, that is.

[sblock=OOC]
I honestly am surprised that Anaerion survived that combat. As soon as i saw it was an ambush my first thought was 'Well, time to pick a new character.' But damn am I happy Anaerion has as much hit points as he does.

And Anaerion totally learned his lesson about magical items. First detect if something is magical, THEN try and use Malkvoian's ability to bring the item to him...
[/sblock]
 
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