[LPF] Coils of Flame

GM: What happens when a snake "falls down?" The only rule I can find that seems like it would have any bearing on this is the rule that legless creatures can't be tripped. Unless someone can point me to a specific ruling, I'm going to say that the snakes are already "prone."
 

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[sblock=Greased Snakes]I would say that the snakes need to make the reflex save in order to be able to move. But, since they are in combat range already, they don't have to move. Yes, they are already prone and that doesn't hinder them. Lighting the grease on fire is normally available, but I don't think that would harm "Fire Snakes".

Waiting on Drev I believe.[/sblock]
 

Elenka and Drevezh'korol, summoner and wood man

His iron constitution fails him as another of the snakes strikes and injects its venom into Drevezh'korol. The wood man stumbles and falls to one knee as he attempts to fight off the poison...

[sblock=OOC/Actions]Fort saves: 1d20+6=8

Not sure of the effect of the poison; someone mentioned paralyzation, I think, so I'll wait to see its effects before I act for Drevezh'korol.[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 7
Initiative: +2 Perception: +9

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 51 Current: 51
CMB: +6 CMD: 18 Fort: +2 Ref: +4 Will: +7

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 3/4 remaining.
  • 3rd level: 0/2 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 7/7 rounds remaining
Maker's Call 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 22 (12 touch; 20 flat-footed) Current AC: 24/12/22 (Ablative Barrier)
HP: 56 Current: 56 [10 NL]
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam +15 (2d6+12 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 25/35 pts., 7/7 hours)
Wearing: longarm bracers 2/3 remaining[/sblock]
 

The two snakes caught in the grease wriggle in place but take no other action.

GM: Drev is indeed Paralyzed. Arianna is up. Elenka is free to move up as well.


[sblock=Combat!]
Code:
[U]Combatant         AC/ T/FF     HP Taken    Action          Condition[/U]
[s]Snake 01          17/14/14      --                         Sliced & Diced[/s]
[s]Snake 02          17/14/14      --                         Stomped[/s]
[s]Snake 03          17/14/14      --                         Thoroughly Pulverized[/s]
Heinrich          14/12/12      --/ 26     Magic Missile
Ellamin           19/13/18      --/ 51     Move/Attack     
Drevezh'Korol     22/12/20      --/ 56                     NLD: 10, Paralyzed (5 Rnds)
Anaerion          17/11/16      --/ 58     Move/Grease     
Snake 04          17/14/14      --         Wriggle
Snake 05          17/14/14      06         Wriggle
Arianna           28/12/26      --/ 55     
Snake 06          17/14/14      --         

Elenka            16/12/14      --/ 51                     NO LOS
[/sblock]

[sblock=Map]
CoilsofFlame_zps141efd55.jpg

[/sblock]
 

Arianna swings several times on the firesnake in front of her, catching her claws on the rocky wall, bumping the tree-man that has frozen, scraping the wall again, before finally getting one good stomp in on the adjacent snake. She wounds the elemental predator, but isn't able to finish it off in one strike.

"Drev was bit! He isn't fighting!"

[sblock=actions]swift: Arcane Strike
move: none
full attack: first attack on D6 (1d20+9+1-4=10) misses
second attack on D6 (1d20+9+1-4=10) misses
third attack on D6 (1d20+9+1-4=15) misses
last attack on D6 (1d20+9+1-4=17) hits for claw damage with shock (1d6+7+1d6=12) to snake 6
free: talk[/sblock]
Arianna_merged_headshot.png

....Arianna
[sblock=mini-stats]Arianna Mermaid ~ Perception +9, Sense Motive +6, Stealth -1, Low Light Vision
Base HP 64/0, AC 14, 13 T, 13 FF, Init +2
Current HP: 64, Current AC: 18
CMB +4, CMD 16, Fort +7, Reflex +5, Will +10 . . Move 15'
MW Long Spear +5, d8 with 10' reach
MW DW Spear Gun +7, d8
Dagger +4, d4 or thrown +6, d4

Active Enhancements: -
In hand: none


Consumables: 15 spear gun bolts, 20 cold iron bolts, 10 days rations,
. . .... . . . . . . . 1 potions of Cure Light Wounds, (in scarf)
. . .... . . . . . . . 1 potions of Enlarge Person, Ant Haul, Summon Eidolon, Spider Climb (in scarf)
. . .... . . . . . . . 1 vial of anti-toxin, 1 holy water (in scarf)
. . .... . . . . . . . 1 potion of Cure Light Wounds (crutch)
. . .... . . . . . . . 1 potion of Lesser Restoration, 1 vial of anti-toxin (in backpack)
.......................1 wand of Lesser Rejuvenate Eidolon (43 charges)
.......................1 wand of Cure Light Wounds (
41 charges)

Summon Monster III: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt, Guidance, Breeze
. Orisons: unlimited Stabilize, Detect Poison, Purify Food/Drink
1st Level: 5/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon, Shield, Enlarge Person, Feather Fall, Life Conduit
1st Level: Memorized Bless, Divine Favor, Longstrider(d)
2nd level: 4/day, 1 used Haste, Lesser Evolution Surge, See Invisibility, Resist Energy
Lesser Rod of Extend: 3 charges/day, 3 used
Ring of ForceFangs: 0/9 charges currently
Channel Positive Energy:
7/day, 1 used, 1d6 healing
Free Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero

Beast (Teq Oola) ~ Perception +17, Sense Motive +6, Stealth +2, 60' Darkvision and Low Light Vision, Invisible and Ethereal
Base HP 64 Real / 52 Temp, AC 26, 12 T, 24 FF, Init +2, Resists: Fire 10
Current HP: 64/52, Current AC: 26
CMB +9, CMD 21, Fort +9, Reflex +7, Will +12. . Move 50' with Longstrider, Fly 40' Perfect, fly skill +17

Claw/Claw/Claw/Claw +9+1, d6+4+2 Arcane Strike + 1d6 shock +1 Greater Magic Fang
MW Longspear +10, d8+6+2 Arcane Strike with 10' reach
MW Darkwood Speargun +8, d8+2 Arcane Strike
Dagger +9, d4+4 or thrown +7, d4+4+2 Arcane Strike
Jolt +7, d3, RTA spell

Active Enhancements: Evasion, Extended Mage Armor (5.8 of 12 hours), Extended Greater Magic Fang (13.8 hours), Extended Longstrider (1.8 hours), See Invisibility (49 minutes)
In hand: claw/claw/claw/claw
Conditions: AC 26
[/sblock]
 

Arianna's attack wounds the snake severely but doesn't quite do it in. The snake is unable to lay a fang on the summoner, though not for lack of trying.

GM: No changes to the map. Top of Round 3. Heinrich, Ellamin and Anaerion are up!


[sblock=Combat!]
Code:
[U]Combatant         AC/ T/FF     HP Taken    Action          Condition[/U]
[s]Snake 01          17/14/14      --                         Sliced & Diced[/s]
[s]Snake 02          17/14/14      --                         Stomped[/s]
[s]Snake 03          17/14/14      --                         Thoroughly Pulverized[/s]
Heinrich          14/12/12      --/ 26     Magic Missile
Ellamin           19/13/18      --/ 51     Move/Attack     
Drevezh'Korol     22/12/20      --/ 56                     NLD: 10, Paralyzed (5 Rnds)
Anaerion          17/11/16      --/ 58     Move/Grease     
Snake 04          17/14/14      --         Wriggle
Snake 05          17/14/14      06         Wriggle
Arianna           28/12/26      --/ 55     
Snake 06          17/14/14      12         

Elenka            16/12/14      --/ 51                     NO LOS
[/sblock]
 

As the scene unfolds, and it becomes clear that more is required, Ellamin decides to drop a sound burst spell behind the snakes, filling the room with a bit of an echo for the rest of the round.

[sblock=actions]standard- cast sound burst in square C9 so that it just catches the 2 snakes in the grease, who take 1d8=2 sonic damage and need to make a DC 15 Fort save or be stunned for one round[/sblock]
 

The pesky critters are becoming more of a nuscence as the wood man ally succumbs to the snake's venom. he commands his wand again at the same snake as before.

shoot the snake at E7

1d4+1=3

[sblock=Stats]
Initiative: +2; Perception: +2; (spell: low-light vision)
AC: 14 (10 flat-footed, 12 Touch )
HP: 26 Current: 26
BAB +3 CMB: +3 CMD:15 Fort: +4 Reflex: +6 Will: +8

Current Conditions in Effect: Ablative barrier (6 hours/30 points)
current spell active: Flaming sphere; round 2 of 6
Current Weapon in Hand: wand - magic missile

consumables:
Wand cure light [50]
Wand magic missile [47]
rations [30 days]

School Focus: fire elementalist
Fire jett (dc 17): 00000 000
fire resistance 5
fire supremacy
combat casting
cast any spell from spell book through pendant - once per day
Level 1 pearl of power -[ 0 0 0]
Level 2 pearl of power - 0]

Spells Prepared:
Level 0
: Detect Magic, Resistance, open/close, Acid Splash,

Level 1
: Comprehend lang., Enlarge person, burning hands [*,ev, E ], feather fall, Magic Missile [-,#] <<open slot>>

Level 2
: burning hands of acid [*,ev, E, A ], Scorching ray [ev, E], Levitate, resist energy, flaming sphere [ev, E,,-#]

Level 3
: Haste, dispel magic, ablative barrier, fire ball [**, ev, E]

Level 4
:<<open slot; must be fire spell>> <<open slot>>

Save DC:
General: 14 + SL
Evocation: 16 + SL
Elemental (Fire): 15 + SL
Evoc + (Fire): 17 + SL

notes
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
.
[/sblock]

[sblock=Ablative barier]
Invisible layers of solid force surround and protect the target, granting that target a +2 armor bonus to AC. Additionally, the first 5 points of lethal damage the target takes from each attack are converted into nonlethal damage.

Against attacks that already deal nonlethal damage, the target gains DR 5/—.

Once this spell has converted 5 points of damage to nonlethal damage per caster level (maximum 50 points), the spell is discharged.[/sblock]
 
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Elenka and Drevezh'korol, summoner and wood man

Elenka hears that Drevezh'korol has been bitten by the snakes and is suffering the effects of poison. She moves forward a bit until she reaches Anaerion but continues to keep watch to the back of the group trusting that her companions will be able to handle the snakes. And while she worries a bit about Drev she knows that his otherworldly nature will protect him to a certain extent.

[sblock=OOC/Actions]Elenka: Move to D2[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 7
Initiative: +2 Perception: +9

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 51 Current: 51
CMB: +6 CMD: 18 Fort: +2 Ref: +4 Will: +7

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 3/4 remaining.
  • 3rd level: 0/2 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 7/7 rounds remaining
Maker's Call 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 22 (12 touch; 20 flat-footed) Current AC: 24/12/22 (Ablative Barrier)
HP: 56 Current: 56 [10 NL]
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam +15 (2d6+12 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 25/35 pts., 7/7 hours)
Wearing: longarm bracers 2/3 remaining[/sblock]
 

"Your spell, it does nothing!"

"Really? Well, thats interesting. I will have to make a mental note about snakes. But I still have a few tricks up my sleave."

Trying to skirt around to have a clear shot at one of the snakes, Anaerion forms a glob of acid, and fires it at the creature in front of the paralyzed Drev, hoping to fell it. However, with the cover that Drev is providing it, the acid splash between the legs of Drev.

"Your spell, it does nothing! Again!" Anaerion just sighs before saying "Well, let us ensure that Arianna hits next time."
[sblock=OOC]
Acid Splash: 1d20+7=12, 1d3=1 Forgot the cover bonus, so it misses.
Next time Arianna misses by 2, Malkovian will cast Timley Inspiration to confirm it hits.
[/sblock]
[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 17 (14 flat-footed, 13 Touch ) HP: 58 Current: 58
CMB: +2 CMD:15(10ff) Fort: +5 Reflex: +6 Will: +7
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect:
Current Weapon in Hand: Wand of Summon Monster 2. Command word is მოდის მეოთხე

School Focus:
Shift: 20' Teleport as Dim Door. Does not Provoke AoO (7/9 remaining)
Summoner's Charm: Summoning Spells Last a total of 12 Rounds
Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes
Dimensional Steps: 240 feet per day. Must be used in 5' increments

Malkovian: Happy for now.
Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action
Borrow Skill: 3/3 StandardAction, borrowing skill ranks.
Mage Hand: At will. Controllable by Malkovian/ Anaerion
Bonus Power: Anaerion does not know this power.
Bonus Boon: Anaerion does not know this power.
Bonus Boon 2: Anaerion does not know this power.
Bonus Boon 3: Anaerion does not know this power.

Spells Prepared:
Level 0: Detect Magic, Read Magic, Acid Splash, Mending
Level 1: Grease* (DC 18),Protection From Evil,Grease* (DC 18),Magic Missile 4d4+4,Unseen Servant,Mage Armor,Magic Missile 4d4+4
Level 2: Glitterdust,Invisibility,Mirror Image,Web*,Create Pit,[OPEN SLOT]
Level 3: Haste,Summon Monster 3 *,Fly,Dispel Magic,[OPEN SLOT]
Level 4: Summon Monster 4,Persistant Glitterdust (DC 19),Phantom Chariot,[OPEN SLOT]
Arcane Bond: Available
[/sblock][/QUOTE]
 

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