• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] Coils of Flame

"Well, that was interesting. I just hope we didn't attract too much unwanted attention from it. I'd say we should probably try to save the skins and sell them later, but I don't think there's enough large pieces left to make it worth the time."
 

log in or register to remove this ad

The last snake is jelly under Arianna's foot. Sounds of combat once more fade, leaving only the sounds of rushing steam and grinding rock.

There's a pile of rocks about 5 feet in diameter and a foot or a foot and a half high toward the northern wall . . . likely the snakes nest.
 


There are no traps . . . just a pile of hot rocks within which Arianna finds a foot long tube made of mahogany, with a slit running along the entire length. A gold tipped wooden dowel is attached to the tube, laying along it's length and covering the slit. The dowel is held in place by jeweled clasps. He also finds a rather unremarkable looking spoon made of bone.
 

"Ah, some toys that haven't turned to mush in this steam. They must be magical." She casts a minor spell and looks at them a while. "Umm, umm... Well, I did my fighting well. Anaerion, take a look at this." She holds out the tube and starts concentrating on the spoon. "Ah, its a spoon! I have seen creatures use these at the inn to eat their wet food." She takes a quick look at the rocks to be sure there is nothing else interesting before letting the spell lapse.

[sblock=actions]Cast Detect Magic, examine the tube, the spoon, and then the rocks for good measure.
Identify tube (1d20+5=12), umm, a magic tube??
Spellcraft identify spoon (1d20+5=24), Yea! It's a spoon of ...[/sblock]
 

Elenka and Drevezh'korol, summoner and wood man

While others are searching the room and examining treasure finds Elenka moves to Drevezh'korol to see what ails him. She frowns as she looks the wood man over muttering to herself. "Never seen anything like this before... Drev is the one with the healing knowledge." Eventually she stands back and puts her hands on her hips and frowns at the unresponsive eidolon.

"This will wear off, won't it?" Her last question is plaintive and it is clear she doesn't relish the idea of sending Drevezh'korol back to his otherworldly home while in this state.

[sblock=OOC/Actions]--[/sblock]


• • • Elenka Danyllova • • •

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 7
Initiative: +2 Perception: +9

AC: 16 (12 touch; 14 flat-footed) Current AC: 16
HP: 51 Current: 51
CMB: +6 CMD: 18 Fort: +2 Ref: +4 Will: +7

In Hand:
Conditions:
Spells:
  • 1st level: 5/5 remaining.
  • 2nd level: 3/4 remaining.
  • 3rd level: 0/2 remaining.
Special:
Summon Monster 4 7/7
Bond Senses 7/7 rounds remaining
Maker's Call 1/1 remaining
Rod of Extend: 2/3 remaining (3rd lv. or lower)

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +9; Darkvision 60 ft.

AC: 22 (12 touch; 20 flat-footed) Current AC: 24/12/22 (Ablative Barrier)
HP: 56 Current: 56 [10 NL]
CMB: +13 CMD: 25 Fort: +6 Ref: +4 Will: +5 (+9 vs. enchantment)

In Hand: slam +15 (2d6+12 +1d6 acid +1d6 fire)
Conditions:Extended Greater Magic Fang (+1/+1; 14/14 hours); Ablative Barrier (+2 AC, 25/35 pts., 7/7 hours)
Wearing: longarm bracers 2/3 remaining[/sblock]
 

In fact, even as Arianna is turning to Anaerion and extending the mahogany tube, Drev's outstretched fingers creak and begin to move. The paralysis washes from his body as quickly as it set in; over the course of the next few seconds he begins flexing arms and legs. He twists his neck and head to loosen the muscles there, and finally regains full use of his torso as well. "Well, that was interesting!"
 



[sblock=OOC]Attempt - shmatempt . . . I think that'll about do it. I'll even give you the contents without making you roll again :D.

This is an Infinite Scrollcase, containing the scrolls Phantom Steed, Slow, Magic Circle Against Evil, Wall of Iron, and Banishment.

Infinite Scrollcase
An infinite scrollcase allows you to store and easily retrieve many scrolls or other parchments in an extradimensional space.
Description: This elaborate mahogany tube has a slit that runs its length. A wooden dowel, capped on the ends with gold, fits against the slit, locking into place with jeweled clasps.

Activation: When you release the clasps and pull the dowel away from the main tube, the desired scroll is unfurled through the slit, ready to cast. Retrieving a scroll from the infinite scrollcase is a move action that does not provoke attacks of opportunity. If you have at least a +1 base attack bonus, you can retrieve a scroll from the infinite scrollcase as part of a move action, similar to drawing a weapon.

Effect: The infinite scrollcase holds up to fifty scrolls or other parchments, which can be placed within it or removed as with any normal scrollcase. Regardless of the number of scrolls within the scrollcase, the dowel always pulls the scroll you desire. When you cast a spell from a scroll unfurled from the infinite scrollcase, you gain a +4 competence bonus on Concentration checks made to cast that spell defensively.

Aura/Caster Level: Moderate conjuration. CL 9th.
Weight: 3 lb.
Price: 2,800 gp.[/sblock]
 

Into the Woods

Remove ads

Top