Scott DeWar
Prof. Emeritus-Supernatural Events/Countermeasure
OOC: I am right here. Assessing what is left-spell wise- in his arsenal
[sblock=Mowgs]
As I am use to you 'watering my cheerios', I am sure I will goof something up here. oh well.
[/sblock]
Heinrich looks about and sees one salamander is being double teemed by his compatriots. He is running out of useful spells of direct or indirect use. He is inspired suddenly as he moves forward to what looks to be an act of madness! Madness indeed!!!
move 25 ft to D,2
cast defensively burning hands of acid to cover B,C,D and 3,4,5
-concentration: 8 [lvl] + 4 [int] + 4 [feat: combat casting] = + 16 vs dc 19 [15 [base] + 4 [ 2* sp lv]
1d20+16=27
As he expertly dodges and weaves about, he fans his fingers out at a split second moment and burning jets pf viscous green globs shoot from his fingers tips
Damage: 5d4=13 acid damage = 6; ref save for half: 18
[sblock=Stats]
Initiative: +2; Perception: +2; (spell: low-light vision)
AC: 14 (10 flat-footed, 12 Touch )
HP: 26 Current: 26
BAB +3 CMB: +3 CMD:15 Fort: +4 Reflex: +6 Will: +8
Current Conditions in Effect: Ablative barrier (6 hours/30 points) 5 points taken
current spell active: Flaming sphere; round 2 of 6
Current Weapon in Hand: wand - magic missile
consumables:
Wand cure light [50]
Wand magic missile [47]
rations [30 days]
School Focus: fire elementalist
Fire jett (dc 17): 00000 000
fire resistance 5
fire supremacy
combat casting
cast any spell from spell book through pendant - once per day - none at this time
Level 1 pearl of power -[ 000]
Level 2 pearl of power -0]
Spells Prepared:
Level 0
: Detect Magic, Resistance, open/close, Acid Splash,
Level 1
: Comprehend lang., Enlarge person, burning hands [*,ev, E ], feather fall, Magic Missile [-,##] <<open slot>>
Level 2
: burning hands of acid [-,*,ev, E, A ], Scorching ray [ev, E], Levitate, resist energy, flaming sphere [ev, E,,-#]
Level 3
: Haste[-], dispel magic,ablative barrier, fire ball [**, ev, E]
Level 4
:<<open slot; must be fire spell>> <<open slot>>
cast from pendant: None at this time
Save DC:
General: 14 + SL
Evocation: 16 + SL
Elemental (Fire): 15 + SL
Evoc + (Fire): 17 + SL
notes
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
.
[/sblock]
points taken by Ablative Barrier: 5
non lethal held: 5
[sblock=Ablative barier]
Invisible layers of solid force surround and protect the target, granting that target a +2 armor bonus to AC. Additionally, the first 5 points of lethal damage the target takes from each attack are converted into nonlethal damage.
Against attacks that already deal nonlethal damage, the target gains DR 5/—.
Once this spell has converted 5 points of damage to nonlethal damage per caster level (maximum 50 points), the spell is discharged.[/sblock]
[sblock=Mowgs]
As I am use to you 'watering my cheerios', I am sure I will goof something up here. oh well.
[/sblock]
Heinrich looks about and sees one salamander is being double teemed by his compatriots. He is running out of useful spells of direct or indirect use. He is inspired suddenly as he moves forward to what looks to be an act of madness! Madness indeed!!!
move 25 ft to D,2
cast defensively burning hands of acid to cover B,C,D and 3,4,5
-concentration: 8 [lvl] + 4 [int] + 4 [feat: combat casting] = + 16 vs dc 19 [15 [base] + 4 [ 2* sp lv]
1d20+16=27
As he expertly dodges and weaves about, he fans his fingers out at a split second moment and burning jets pf viscous green globs shoot from his fingers tips
Damage: 5d4=13 acid damage = 6; ref save for half: 18
[sblock=Stats]
Initiative: +2; Perception: +2; (spell: low-light vision)
AC: 14 (10 flat-footed, 12 Touch )
HP: 26 Current: 26
BAB +3 CMB: +3 CMD:15 Fort: +4 Reflex: +6 Will: +8
Current Conditions in Effect: Ablative barrier (6 hours/30 points) 5 points taken
current spell active: Flaming sphere; round 2 of 6
Current Weapon in Hand: wand - magic missile
consumables:
Wand cure light [50]
Wand magic missile [47]
rations [30 days]
School Focus: fire elementalist
Fire jett (dc 17): 00000 000
fire resistance 5
fire supremacy
combat casting
cast any spell from spell book through pendant - once per day - none at this time
Level 1 pearl of power -[ 0
Level 2 pearl of power -
Spells Prepared:
Level 0
: Detect Magic, Resistance, open/close, Acid Splash,
Level 1
: Comprehend lang., Enlarge person, burning hands [*,ev, E ], feather fall, Magic Missile [-,##] <<open slot>>
Level 2
: burning hands of acid [-,*,ev, E, A ], Scorching ray [ev, E], Levitate, resist energy, flaming sphere [ev, E,,-#]
Level 3
: Haste[-], dispel magic,
Level 4
:<<open slot; must be fire spell>> <<open slot>>
cast from pendant: None at this time
Save DC:
General: 14 + SL
Evocation: 16 + SL
Elemental (Fire): 15 + SL
Evoc + (Fire): 17 + SL
notes
( - ) denotes a cast spell
(*) cast at +1 level (trait)
(**) cast at +2 levels (Feat)
(E) elemental: flame school
(ev) evocation
(A) denotes changed to acid
(&) takes 2 spell slots to cast
(#) recalled via pearl of power
(E,A) denotes 50% fire/50% acid
.
[/sblock]
points taken by Ablative Barrier: 5
non lethal held: 5
[sblock=Ablative barier]
Invisible layers of solid force surround and protect the target, granting that target a +2 armor bonus to AC. Additionally, the first 5 points of lethal damage the target takes from each attack are converted into nonlethal damage.
Against attacks that already deal nonlethal damage, the target gains DR 5/—.
Once this spell has converted 5 points of damage to nonlethal damage per caster level (maximum 50 points), the spell is discharged.[/sblock]
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