Satin Knights
First Post
Kalgor takes a mighty swing at the wooden beast, wounding it's slightly charred body.
[sblock=mini stats]
Kalgor AC 15 HP 17 STR 12 Dex 14 Weapon Greatsword +3, 2d6+1+1 dirty fighting trait when flanking
Summoner Cantrips: Detect Magic, Acid Splash, Arcane Mark, Mage Hand
... . . Mage Cantrips: Read Magic, Prestidigitation, Dancing Lights
.,.Summoner 1st Lvl: 2/0remaining; Rejuvenate Eidolon, Shield
,,Mage 1st Lvl Spells: 3; Mage Armor, Magic Missile, Enlarge Self*
.........,..Racial Spells: 1/day, used; Daylight (20 minutes)
Summoner Monster I: 4/4 remaining; std action SLA summon, (1 min), Celestial dog, celestial eagle
...........Battle Shaper: 4/4 remaining; swift action to grow a claw, bite or gore attack
Gragnor AC 20 HP 10 Bite +2, d4; Claw +2, d3; Claw +2, d3
[/sblock]
[sblock=mini stats]
Kalgor AC 15 HP 17 STR 12 Dex 14 Weapon Greatsword +3, 2d6+1+1 dirty fighting trait when flanking
Summoner Cantrips: Detect Magic, Acid Splash, Arcane Mark, Mage Hand
... . . Mage Cantrips: Read Magic, Prestidigitation, Dancing Lights
.,.Summoner 1st Lvl: 2/0remaining; Rejuvenate Eidolon, Shield
,,Mage 1st Lvl Spells: 3; Mage Armor, Magic Missile, Enlarge Self*
.........,..Racial Spells: 1/day, used; Daylight (20 minutes)
Summoner Monster I: 4/4 remaining; std action SLA summon, (1 min), Celestial dog, celestial eagle
...........Battle Shaper: 4/4 remaining; swift action to grow a claw, bite or gore attack
Gragnor AC 20 HP 10 Bite +2, d4; Claw +2, d3; Claw +2, d3
[/sblock]
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