[LPF] Crypt of the Everflame (01)

OOC: Problem is, I have no idea if flaming arrows will work. It might work in theory, as flames would burn the bats, but it is based in weapon damage. So Anaerion is figuring out what to say while my schedule finally calms down.
 

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Kalgor and Gragnor step back out of the pool room and close the door. "I am not going to try swinging a long charred log. Nope." With that, he pulls his handbo and dagger. Using the dagger, he splits one end, and then wraps a few left over pieces of cloth through the split and around to make a torch. "OK. I am ready. If you want to go grab something, I would suggest the table legs in the room behind the wood golem would work better. Or maybe chunks of the wood golem."
 

After a long time thinking on Ty's guess, Anaerion says " I think it could work. The thing is, your not aiming for the bat, your aiming for as many bats as possible. One won't kill the swarm immediately, but with the fire you would also scare it off. It is with a shot."
 

[sblock=Flaming Arrows]I'm going to rule that the arrows themselves won't do any damage, but the flame will. I couldn't find rules for mundane flaming arrows; if anyone knows of such feel free to chime in. Absent other information and using the rules for flaming oil as a guide I'll say that the flame from an arrow that hits the swarm will do 1-2 points of damage. You'll need to soak the arrows in oil for "a while" before they'll be saturated enough to stay lit and flame highly enough to hurt the bats.[/sblock]
 

Tyrien, Half-elven Archeress

Tyrien considers the idea and comes to a conclusion, "Thanks, Anaerion. But, with only so many arrows in my quiver, perhaps I will just use a torch as well."

She goes and collects a piece of wood to make another suitable torch as Kalgor suggested. She returns as quickly as she can.

"Okay, let's just get this over with. I think there is no help for it than to just hope for the best."

Tyrien has a lit torch in one hand and the prepared flask of oil ready to be lit and tossed in her right hand.

[sblock=Mini Stats]Initiative: +6 Perception: +9 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 19 Current: 24
CMB: +4 CMD: 18(14ff) Fort: +3 Reflex: +6 Will: +2
+2 Will vs. Enchantments, +1 With Resistance
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination

Current Weapon in Hand: Torch (lit) & Oil flask
Chakrams: 3/3 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]___________________________________________

LieraAvatar2.jpg
Tyrien e'Adrianne
 

Assuming Tyrien brought back two table legs, the party is now ready to go back in with four holding lit torches. "Let's kill off the last of these squeakers so we can continue on." Kalgor reopens the door, but this time, Gragnor stays in the back as they approach.[sblock=mini-stats] Kalgor AC 14 HP 27, Init +2, Perception +6
STR 14 Dex 13 Weapon Greatsword +3, 2d6+3+1 dirty fighting trait when flanking, or Handbo +3, d6+2
...Summoner Cantrips: Detect Magic, Acid Splash, Arcane Mark, Mage Hand
...... . . Mage Cantrips: Read Magic, Prestidigitation, Dancing Lights
.....Summoner 1st Lvl: 2/2 remaining; Lesser Rejuvenate Eidolon, Shield
..,,Mage 1st Lvl Spells: 3; Mage Armor(3hr), Magic Missile, Enlarge Self*, Bonded Amulet
.........,..Racial Spells: 1/day, not used; Daylight (30 minutes)
.Summoner Monster I:
4/4 remaining; std action SLA summon, (1 min), Celestial dog, celestial eagle
...........Battle Shaper: 4/4 remaining; swift action to grow a claw, bite or gore attack

...........Combat Feats: Precise Strike

Torch: -1 to hit, 1 point of Fire damage

Gragnor AC 20 Base HP: 10, Current HP 10 Bite +2, d4; Claw +2, d3; Claw +2, d3
Perception +12, Stealth +7, Init +3, Precise Strike[/sblock]
 



Tyrien, Half-elven Archeress

OOC: Don't think we are waiting on me, put just to be sure.

Tyrien falls in line behind Iosef.

[sblock=Mini Stats]Initiative: +6 Perception: +9 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 19 Current: 24
CMB: +4 CMD: 18(14ff) Fort: +3 Reflex: +6 Will: +2
+2 Will vs. Enchantments, +1 With Resistance
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination

Current Weapon in Hand: Torch (lit) & Oil flask
Chakrams: 3/3 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]___________________________________________

LieraAvatar2.jpg
Tyrien e'Adrianne
 


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