perrinmiller
Adventurer
Tyrien, Half-elven Archeress
Seeing the tide of battle swinging in their favor, the skeletons dropping, Tyrien gets cocky and sticks with melee combat. She moves deeper into the room and around the black cat to approach the damaged skeleton from the other side.
She confidently attempts a mighty overhand swing of her morninstar at the creature's skull, "Ha! Maybe I don't need rescuing. I-- er..."
In her overconfidence, Tyrien catches the spikes on the morningstar on the scabbard of her greatsword across her back as she cocked the weapon and nearly pulled her shoulder out of socket when it snagged.
It takes her an embarrassing moment to get it free and she never completes the swing. "... ungh!... Dammit!... ahh, finally."
[sblock=Actions]Move Action: Move to E5, via C5 & D4 to avoid AoO
Standard Action: Melee attack on Skeleton 3; Morningstar (1d20+3=4, 1d8+2=4)
Free Action: Talking[/sblock][sblock=Mini Stats]Initiative: +6 Perception: +3 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 10 Current: 10
CMB: +3 CMD: 17(13ff) Fort: +2 Reflex: +4 Will: +0
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Weapon in Hand: Morningstar
Current Conditions in Effect: Point Blank Shot, Precise Shot
Chakrams: 5/5 Remaining[/sblock]___________________________________________
Tyrien e'Adrianne
Seeing the tide of battle swinging in their favor, the skeletons dropping, Tyrien gets cocky and sticks with melee combat. She moves deeper into the room and around the black cat to approach the damaged skeleton from the other side.
She confidently attempts a mighty overhand swing of her morninstar at the creature's skull, "Ha! Maybe I don't need rescuing. I-- er..."
In her overconfidence, Tyrien catches the spikes on the morningstar on the scabbard of her greatsword across her back as she cocked the weapon and nearly pulled her shoulder out of socket when it snagged.
It takes her an embarrassing moment to get it free and she never completes the swing. "... ungh!... Dammit!... ahh, finally."
[sblock=Actions]Move Action: Move to E5, via C5 & D4 to avoid AoO
Standard Action: Melee attack on Skeleton 3; Morningstar (1d20+3=4, 1d8+2=4)
Free Action: Talking[/sblock][sblock=Mini Stats]Initiative: +6 Perception: +3 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 10 Current: 10
CMB: +3 CMD: 17(13ff) Fort: +2 Reflex: +4 Will: +0
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Weapon in Hand: Morningstar
Current Conditions in Effect: Point Blank Shot, Precise Shot
Chakrams: 5/5 Remaining[/sblock]___________________________________________
