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[LPF] Crypt of the Everflame (01)

Anaerion sees the cat running up the stairs, and asks him "Whats going on down there? Did something even scarier pop up?"

OCC: Ready an action to blast a zombie if it comes up the stairs.
 

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The zombies continue to shuffle forward in their mindless quest for living flesh to fill their empty bellies . . . and souls. They ruthlessly walk over their fallen or kick them out of the way to get close enough to Iosef.

GM: Party is up (starting with Iosef).


[sblock=Combat Status]
Code:
[u]Combatant          AC/ T/FF   -HP      Condition[/u]
Tyrien             18/14/14    00      
Anaerion           13/13/10    00      
Zombie 01          12/10/12    21      Splattered
Zombie 02          12/10/12    17      Splattered
Zombie 03          12/10/12    08      
Zombie 04          12/10/12    00      
Zombie 05          12/10/12    00      
Iosef              18/10/18    13      
Gragnor            16/14/13    00      
Kalgor             15/12/13    00      STR Damage: 5

FirstCatacomb07.jpg

[/sblock]
 

"They explode? Interesting. Wait a sec...KALGOR! TYRIEN! KILL THE ONES IN THE MIDDLE! THE EXPLOSION MIGHT HURT THE OTHER ZOMBIES!" Anaerion shouts down the stairs.
 

Iosef swings his sword at the zombie in front of him. The blade bites deeply into the Zombie's flank. With obvious distaste, he calls over his shoulder: "Back, up that passage - we can hold them better up there."

As the others move, he shuffles backwards away from his foe.


OOC: Iosef takes a 5' step to the NE. If the zombie was killed, he'll move, and go up the tunnel another square instead. Also, can you confirm that I have 2 LoH left (that's what my math says, but I wanted to be sure)
 
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Gragnor waits for the foul beasts to come to him.

Planning a second offensive, Kalgor makes preparations. "But boss..." poof
Kalgor then moves as the expert paladin commands.[sblock=actions]Gragnor delays. std: Kalgor dismisses Gragnor, moves to L10[/sblock][sblock=mini-stats]Kalgor AC 15 HP 27, Init +2, Perception +6
STR 12 Dex 14 Weapon Greatsword +2, 2d6+1+1 dirty fighting trait when flanking, or Handbo +2, d6+1
Summoner Cantrips: Detect Magic, Acid Splash, Arcane Mark, Mage Hand
... . . Mage Cantrips: Read Magic, Prestidigitation, Dancing Lights
.,.Summoner 1st Lvl: 2/0remaining; Rejuvenate Eidolon, Shield
,,Mage 1st Lvl Spells: 3; Mage Armor, Magic Missile, Enlarge Self*
.........,..Racial Spells: 1/day, used; Daylight (20 minutes)
Summoner Monster I:
4/4 remaining; std action SLA summon, (1 min), Celestial dog, celestial eagle
...........Battle Shaper: 4/4 remaining; swift action to grow a claw, bite or gore attack


Gragnor AC 16 HP 10 Bite +2, d4; Claw +2, d3; Claw +2, d3, Perception +12[/sblock]
 

Tyrien, Half-elven Archeress

Tyrien nods to herself at Anaerian's advice, it makes good sense, but the ones in the middle are harder to hit. At least the creatures are slow.

She comments, "They move slow, so our tactics are working. But, I cannot tell how many more there are."

She sends a whirling blade into the lead zombie coming. Then moves off the pedestal, just past Iosef pulling out her longbow.

[sblock=Actions]
OOC: Mowgli, Will L9 have the elevation to allow firing over Iosef without giving up the softcover bonus he would give the zombies?
Free Action: Talking
Swift Action: Activate Arcane Strike
Standard Action: Ranged attack on Zombie03 or Zombie04; Chakram (1d20+6=15, 1d8+4=5)
Move Action:
Move to L9, drawing Longbow
[/sblock][sblock=Mini Stats]Initiative: +6 Perception: +3 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 16 Current: 16
CMB: +3 CMD: 17(13ff) Fort: +2 Reflex: +6 Will: +2
+2 Will vs. Enchantments, +1 With Resistance
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance

Current Weapon in Hand: Chakram
Chakrams: 1/3 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 0/2 (Cure Light Wounds, Timely Inspiration)[/sblock]___________________________________________

LieraAvatar2.jpg
Tyrien e'Adrianne
 

Having settled on a strategy, you begin systematically mowing down the Plague Zombies. Iosef's blow takes out the pressing zombie in an another explosion of gore; he's slammed by the concussion, and with a shouted instruction to the others falls back to the opening of the northern hallway.

Kalgor heeds the Paladin's instructions, moving to the top of the stairs; Tyrien takes a parting shot with her last chakram and is well satisfied to hear another explosion as she heads up the hall as well. Iosef moves aside for his comrades and prepares to face what's apparently the final pursuing zombie . . .

As the creature shuffles into view, Anaerion lobs a glob of acid down the stairwell at it, but the orb spatters harmlessly to the floor over the creature's shoulder.

GM: I went ahead and rolled Anaerion's readied action to save a little time. Tyrien's up; pm, she can fire right over Iosef's shoulder at the Zombie, and he won't have cover.

I also have Iosef with 2 LoH remaining.


[sblock=Combat Status]
Code:
[u]Combatant          AC/ T/FF   -HP      Condition[/u]
Tyrien             18/14/14    00      
Zombie 01          12/10/12    21      Splattered
Zombie 02          12/10/12    17      Splattered
Zombie 03          12/10/12    15      Splattered
Zombie 04          12/10/12    12      Splattered
Anaerion           13/13/10    00      
Zombie 05          12/10/12    07      
Iosef              18/10/18    20      
Gragnor            16/14/13    00      
Kalgor             15/12/13    00      STR Damage: 5

FirstCatacomb08.jpg

[/sblock]
 

Tyrien, Half-elven Archeress

Tyrien winces as the paladin gets hit once more by exploding gore. She says to him almost pleading, "Sir paladin, please, just fall back. We can handle this one with our ranged attacks. I will shoot and fall back, then Kalgor, then Anaerion."

[sblock=Actions]
OOC: Mowgli, I think it is Iosef, then Kalgor, then Tyrien for initiative, correct? Though I suggest Kalgor delay for Tyrien.
Free Action: Talking
Swift Action: n/a
Standard Action: n/a
Move Action:
n/a[/sblock][sblock=Mini Stats]Initiative: +6 Perception: +3 (low-light vision)
AC: 18 (14 flat-footed, 14 Touch)
HP: 16 Current: 16
CMB: +3 CMD: 17(13ff) Fort: +2 Reflex: +6 Will: +2
+2 Will vs. Enchantments, +1 With Resistance
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance

Current Weapon in Hand: Chakram
Chakrams: 1/3 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 0/2 (Cure Light Wounds, Timely Inspiration)[/sblock]___________________________________________

LieraAvatar2.jpg
Tyrien e'Adrianne
 
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[sblock=Actions]
OOC: Mowgli, I think it is Iosef, then Kalgor, then Tyrien for initiative, correct? Though I suggest Kalgor delay for Tyrien.
[/sblock]

[sblock=OOC]You are correct with the initiative order. SK is away from his keyboard for a while - if he's not back by the time we get an action for Iosef I'll post up for him.[/sblock]

GM: Iosef is up.
 

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