[LPF] Darkness Rising

Larissa looks to the tengu, then reluctantly nods agreement. "I will surely need one of the cloaks," she says, folding away her own white cloak and donning one of the creatures'. "And I could make use of one of the blades."

She takes one of the blades, and tears a strip of cloth away from the remaining clothing of one of the stalkers. She carefully wipes the black material off of the blade, taking great care not to cut herself, and leaves the strip of cloth on the ground.

[sblock=ooc]Fine with moving things ahead. I think Tyrien has the highest PER roll, so I nominate her for first watch (when we are most likely to be tracked, I think). After that, Larissa, Agno and Tonris, in that order, unless there are objections.[/sblock]
 

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Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien packs a cloak away, saying, "I cannot use it always, this cloak I am wearing is always magical. But when I need to scout ahead by myself, I will change them."

"If we plan to all go stealthy, then I can give it to someone else that sneaks around like a clumsy elephant."


She will take the first watch as suggested.

[sblock=OOC]Watch rotation is fine
Are you suggesting we take precautions on handling the poison if we take it? Tyrien is not planing on using it, but if it valuable to sell, then it would not be left behind.[/sblock][sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +7 Perception: +14 (low-light vision)
AC: 23 (18 flat-footed, 16 Touch)
HP: 56 Current: 56
CMB: +8 CMD: 24(19ff) Fort: +6 Reflex: +10 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

The party carefully weave their way through the underbrush into their secluded cave for the evening. Keeling takes a high perch in the trees and settles in for the night. Relios takes to the back of the small cave and kneels with his back to you. Grasping his mace with both hands, he mutters a prayer softly and the mace glows softly for a moment, shedding a bit of light upon the rocks before fading back to normal. Placing it on the ground, then a bedroll beside it, "This old man needs all his sleep, so don't wake me unless it's a fight." He lays down, and proceeds to start lightly snoring quite quickly.

(your mundane night prep)

All is peaceful and relatively quiet for Tyrien on the first watch as the others sleep.

Larissa's watch is not so peaceful. Deep in the blackest of the night, a single mighty roar echoes across the valley. Larissa peeks out of the cave entrance, and all is still in the valley. Just when her nerves are about to settle and write off the incident as isolated, two more roars, back to back come bellowing and echoing across the valley. Although she cannot see, the general direction is that of the keep the group is headed for. Since the distance seems to be miles away, she elects to not wake the others yet.

Upon waking Agno and Tonris, she relates the tale of the three roars. Their watch is not as eventful. The dawn is rather silent as it creeps up to slay the night.

[sblock=ooc]For those without poison use as a class ability, a natural 1 can result in accidentally poisoning yourself. This would be anytime you use a weapon coated with poison, attempt to apply a poison, or maybe even fall while climbing a rope and break the container open. So, yeah, poison has its drawbacks.

Meta-Meta-gaming advice: You are on a fixed income. I have to give you X amount of treasure based on encounters and Y based on time. If you don't carry the poison back to town, or the 12 large wooden shields, or 11,000 copper pieces back to town, it doesn't matter. You end up getting the same amount of treasure as if you had, because something else you did keep was worth a little bit more. At least I assume we have a "not bothering with a mule and scrap junk cart" unspoken rule. As long as you carry the actual valuables home, ie. not passing on a +1 sword because you already have a +2, I am not going to nickle and dime you on the little things.

So, keeping the poison has its drawbacks, but finances are not one of them.

Dawn has arisen. Her golden hair and bouncy... Wrong board. :p[/sblock]
 

OOC: Larissa favors ditching the poison, and will not carry it herself, but will not actually stop anyone else from carrying it.


Larissa looks once more across the valley. "I don't know what to make of those roars," she tells the others, after recounting the even over the group's quick breakfast. "What do you make of it, Father? Is it the beast that came with the Dark Folk? Hunting perhaps?"
 

Agno Phoenicus, priest of Issolatha

Agno munches on his breakfast but his wide eyes watch Father Reinos when Larissa asks her questions. Choosing to eat rather than interrupt with questions of his own, Agno waits for answers. Meanwhile, Keeling hunts his own breakfast.


• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 18 (15 flat-footed, 13 Touch)
HP: 36 Current: 36
CMB: +4 CMD: 17 Fort: +7 Reflex: +5 Will: +10 (+12 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 37/40 remaining x
Current Conditions in Effect:

Lightning Arc: 7/7 Remaining
Channel Energy: 4/4 remaining
Agile Feet: 7/7 remaining
Hawkeye: 7/7 remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
2nd level: cat's grace, chill metal, lesser restoration, eagle's splendor (D)
1st level: cure light wounds, entangle, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien munches some flat bread, and starts talking with her mouth full.

"Do you think... it might be our dragon... or wyvern?... Or was it like... bears or lions? Oooo, maybe it was another drake looking for its lost mate... The roars of the forlorn... How romantic."

She finishes up her breakfast and gets her kit ready. The squatting behind a tree was accomplished before breaking fast and the half-elven archer is pretty much ready to go.

"How much farther is it, Father?" She begins some scouting around to determine if there are any tracks to be seen from over night.

[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +7 Perception: +14 (low-light vision)
AC: 23 (18 flat-footed, 16 Touch)
HP: 56 Current: 56
CMB: +8 CMD: 24(19ff) Fort: +6 Reflex: +10 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
OOC: Okay, ditch the poison. :) I was intentionally ignoring the meta-gaming.
 

"How am I to know what roared? I was asleep. Silly children. You can assume you have a beast to fight when we get there. Oh, children of the dark too. You can safely assume they will be there. That is the only safe thing about this whole trek." Master Relios hurries through eating his meal. He steps outside into the sunlight and finds a secluded spot for his morning prayers. Even these he seems to hurry through, murmuring quietly in an unfamiliar language. He shoes away anyone that attempts to approach and disturb his prayers. At one point, he pulls out a couple of scrolls and reads them before putting the now blank parchment away.

Once finished, "Well, let's get going. It is only a couple more hours to the cavern. If we are lucky, we should make it through the cavern and to the walls of Stoneblade before noon. Even arrow slits will provide us a little light as we climb the interior of the tower." The crotchety old priest starts wandering away towards his goal, whether or not you are ready.

After a couple of hours of brisk walking, Relios stops inside the treeline of a clearing. Pointing, "That hill there, just around the other side is the cavern entrance. It was clear of dark stalkers when Gergoi and I came out, but if they found how we escaped in the last week, they could have it guarded."

[sblock=ooc]No tracks at the cave you are leaving except your own.

You get to choose how you want to approach this new cavern. Relios gave you enough warning that you are coming from concealment/cover. It is about 9am.[/sblock][sblock=map]
hill1.png
[/sblock]
 

"Does one of you want to scout ahead?" asks Larissa. Her armor clanks despite the effects of the cloak. She eyes the hawk. "Perhaps Keeling? Could he warn us?"
 

Agno Phoenicus, priest of Issolatha

Agno looks absolutely ecstatic that Larissa has asked him to scout, even if it is actually Keeling who does the scouting. He eagerly turns to the tree where Keeling is perched and begins explaining at length what they are wanting him to do. After a moment the hawk launches himself into the air to fly out from under cover.

"Hurrr! Yes, Keeling will scout! He is eager to show his usefulness other than to provide meat for mouse soup, haha!"

Keeling flies out, circles round the hill at great distance and over the scattered trees and after a couple of circles round the hill will stoop on some small creature to get a better look at the mouth of the cavern.


• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 18 (15 flat-footed, 13 Touch)
HP: 36 Current: 36
CMB: +4 CMD: 17 Fort: +7 Reflex: +5 Will: +10 (+12 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 37/40 remaining x
Current Conditions in Effect:

Lightning Arc: 7/7 remaining
Channel Energy: 4/4 remaining
Agile Feet: 7/7 remaining
Hawkeye: 7/7 remaining
Totem Transformation: 4/4 minutes remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
2nd level: cat's grace, chill metal, lesser restoration, eagle's splendor (D)
1st level: cure light wounds, entangle, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 
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Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien spent the first half hour of the march ranging around the front of their advancement, and occasionally murmuring things that drift back to the main body of the group. "... Mister grumbly..."
"...ol' fart..."
"...cheerful as..."
"...preaching to pigs..."
"...stick up his..."


Finally when they arrive, the archeress nods in agreement with Larissa.

"Definitely a look around would be useful. The hawk's eye view would be great. Will you be able to understand her findings, Agno?"

"What about Rex, Tonris? He can sneak around pretty much unnoticed, and probably would not arouse suspicions if he was."


She switches out her cloaks to prepare to do her own reconnaissance as well.

[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +7 Perception: +14 (low-light vision)
AC: 23 (18 flat-footed, 16 Touch)
HP: 56 Current: 56
CMB: +8 CMD: 24(19ff) Fort: +6 Reflex: +10 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot
Current Weapon in Hand: Longbow
Chakrams: 8/8 Remaining

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
OOC: Heh, I gotta stop drafting from work. I keep getting Ninja'd
Moving to Roughly K8 for now
 

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