[LPF] Distant Relations

deisenhut

First Post
Yoshiki Akita (Human Monk 3)

With everything finally back to normal, Yoshiki releases his tightly held grip on the lifelines near the stern of the ship. Having had his muscles tensed since the strange woman appeared, he looks tired and worn out now that he has relaxed.

"If there are pirates in these waters, I'd better get to sleep early as I expect I'll busy keeping a keen eye on the lookout tonight. I'll head below and grab a quick, early meal before hitting the sack." And with that, he begins moving towards the ladder that heads down to the berthing compartment.

[sblock=Ministats]Initiative: +4
AC: 17 Touch 17 Flatfooted 12
HP: 22/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: None
Elemental Fist: 3/3 remaining
Ki Pool: 0/0 remaining
[/sblock]
 

log in or register to remove this ad

jkason

First Post
So that he won't disturb the monk, Renlow has Nevil take the wheel and prepares dinner for all, bringing it up to the deck as Yoshiki quickly partakes and then falls into a dedicated slumber. Nothing as exotic as the eel this time; general travel fare, but the party's come to appreciate Captain Renlow's culinary skills at making basic staples appetizing.

It gets dark sooner than you would expect, largely due to the dark clouds rolling in. By sunset, The Downpour has met her namesake. Thankfully, the heaviest rain only lasts briefly, but by the time Elenka and Drev set up to take first watch, The deck is still under a fairly miserable drizzle.

The weather makes it hard to see, though Captain Renlow insists his dwarven vision can adequately navigate in the weather. Still, as the others head below to rest, the summoner and her eidolon can tell the dwarven captain's having to expend all his attention on guiding their craft; it will be their eyes alone able to take the watch.

As Renlow's prediciment would indicate, on top of being damp and clammy, visibility is extremely poor. The rain itself obscures the river, and the heavy clouds cover most of the star and moonlight. The wet deck and pitch of the river is its own distraction. It's only Drevezh'Korol's darkvision that lets him catch the small sailing ship coming from behind just as it angles to pull alongside The Downpour. The eidolon can make out several child-sized shapes on its deck, scrambling quickly and quietly.

GM: Drev can act in the surprise round, then there's one round before the ship will be in position to board. Elenka, Drev, and Renlow are on deck. Everyone else is belowdecks asleep. If you guys want to roll your initiatives, go for it. I'll average what you roll and / or roll for whoever doesn't when the first round starts.

Since folks are asleep, I'm ruling it takes a full round for them to rise and get on deck.
 

GlassEye

Adventurer
"STAND OFF," bellows Drevezh'korol. "OR OUR ARCHERS WILL FIRE!"

Drevezh'korol will quickly move to the side of the Downpour where the other ship is pulling up. He'll ready himself so that if any of the other ship's crew attempt to board he will attack.

"Drev! What's going on?"

"Wake the others," he hisses.

With an unseen nod Elenka whirls about and dashes belowdecks to wake her shipmates.

"Ship off the... um, back side!"



[sblock=Actions]Surprise Round (Drev only)
Move to the side of the ship where the presumed halfling pirates are pulling up
Standard ready an action to attack the first to attempt to board
Round One (Elenka)
Move double move to go below yelling as she goes
Round One (Drev)
Standard repeat his ready action until necessary to change

Note: Drev has 10 ft. reach[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 3
Initiative: +2 Perception: +5

AC: 15 (12 touch; 13 flat-footed)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +1 Ref: +3 Will: +5

In Hand:
Spells:
1st level: 4/4 remaining.
Special: Summon Monster 2 6/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 15 (11 touch; 14 flat-footed)
HP: 29 Current: 29
CMB: +7 CMD: 18 Fort: +4 Ref: +2 Will: +3

In Hand:
Conditions: [/sblock]
 
Last edited:

deisenhut

First Post
Yoshiki Akita (Human Monk 3)

Zzzzzzzzzz......... Mumphf, what?

[sblock=Ministats]Initiative: +4
AC: 17 Touch 17 Flatfooted 12
HP: 22/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: None
Elemental Fist: 3/3 remaining
Ki Pool: 0/0 remaining
[/sblock]
 

Qik

First Post
Quioan wakes with a start at Elenka's warning, instantly reaching for his bow, laying ready by his side. "Coming!" he calls out, attempting to shrug off the fog of sleep.


[sblock=Actions]Will rise and get on deck, bow at the ready, positioning myself in as optimal archery position as possible.[/sblock][sblock=Stats]
Quioan Scorchsong
HP: 24/24
AC: 17 (Touch: 15, Flat-footed: 12)
CMD: 19
Fort: +3, Ref: +8, Will: +3
Perception: +9
Spells:
- 0: Light, Detect Magic, Ghost Sound
- 1: Mage Armor, Gravity Bow, Shield
Bonded Item: Unused[/sblock]
 

jkason

First Post
As Drev calls out his threat, he can see the three halflings not piloting the craft duck and look about, but though they seem to believe him, the threat of archers just seems to spur them to board all the faster. There is a screaching and a heavy thump as the halfling craft smacks into the side of The Downpour, the three halflings on deck simultaneously throwing chains to moor the craft together.

Renlow swears loudly as the ship pitches to one side.

"Just keep those blighters off me, wooden man!" he yells to the eidolon. "They've set their sail against ours, and with the pitch and the storm, gonna be all I can do to keep this girl straight!"

Down below, Elenka's warning wakes the others, who quickly move to take action. Except Nevil, who wakes with a start and leaps under his cot, cowering at the prospect of a pirate raid.

Quioan rushes up the stairs and sets himself against the railing opposite Drev as the halfling captain pilot locks his wheel and the quartet ready themselves to rush aboard.

[sblock=actions]Surprise round. Drev moves and bluffs:

Drev Bluff; Halflings Sense Motive (1d20=19, 1d20=13)

The halflings believe there are archers, but this close, they figure they're better off ramming the ship and boarding quickly than moving away and being picked off as they try to flee; they stay their course.


Anna init +0

Initiative (1d20=3)

PC average init: 11

All Halflings:
Halfling initiative (1d20+1=11, 1d20+1=2, 1d20+1=21, 1d20+1=20)

Average: 13 init

Halflings act first.

Round 1:

Halflings: Full round action: pilot brings ship in while the halflings throw the grapples.

Drev: holds readied action against boarding

Elenka: runs below to wake others (FYI, I'll call that one a move action, so Elenka can move back up on deck or take any other standard action still in the first round). All PCs now awake.

Quioan: rushes on deck with bow (full round to rise and move to deck)

Yoshiki: no action yet declared. Rising and moving on deck will take a full round

Anna: no action yet declared. Rising and moving on deck will take a full round


Map: Halflings aren't on board yet, though they act first in round 2. 'screened' icons are folks belowdeck. Need full round orders for Yoshiki and Anna, and a standard action if Elenka wants it. Assume you used half your movement as part of rising and getting up the stairs on deck, but other than that you can place yourself wherever. If you want up on the pilot level, it's an extra square of movement to go up those stairs, and Renlow is in the square with the wheel.[/sblock]
 

Attachments

  • Halfling Encounter1.jpg
    Halfling Encounter1.jpg
    25.7 KB · Views: 59

deisenhut

First Post
Yoshiki Akita (Human Monk 3)

Round 1

Any remaining sleepiness is immediately lost as the barge jerks hard from the impact. Jumping to his feet, Yoshiki gathers his senses. Hearing the commotion above and watching Quioan in the dim light grab his bow and rush up the ladder, Yo quickly follows. He doesn't stop to grab any gear. Just himself wearing the robe that he slept in, bare feet and all.

Reaching the deck he steps to the right side, so as to not block anyone behind him, and drops into a defensive fighting stance. He scans the ship and horizon to see what all is going on.

[sblock=Ministats]Initiative: +4
AC: 17 Touch 17 Flatfooted 12
HP: 22/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: None
Elemental Fist: 3/3 remaining
Ki Pool: 0/0 remaining
[/sblock]
 

toasterferret

Explorer
Hearing Elenka's warning from above decks, Anna stiffly rolls out of bed, rubbing the sleep from her eyes.

"Damn it all... " she curses as she makes her way out of the cabins, looking around for the source of the commotion.

OOC: the square she is on is fine by me
 

jkason

First Post
GM: Map update. toasterferret, Anna didn't have enough movement to get up from below deck and then into the position her icon was previously on belowdecks, so I got her as close as possible. deisenhut, I interpreted "right" to be Yoshiki's right. Let me know if you wanted a different square.

Just waiting to see if [MENTION=40413]GlassEye[/MENTION] wants to take advantage of Elenka's remaining standard action. I think I got things muddied talking about a full round for folks to come up from belowdecks. That was because those people had to rouse, rise from prone, and then move. Since Elenka was standing and awake, she can do more. ;)
 

Attachments

  • Halfling Encounter1A.jpg
    Halfling Encounter1A.jpg
    25.9 KB · Views: 68

GlassEye

Adventurer
Once Elenka has given the alert she'll run back upstairs and position herself where she can judge where she'll be most needed in the combat to come.

"Hold 'em off, men! (No offense intended, Anna...)"



[sblock=Actions]
Move to J3
Standard --[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 3
Initiative: +2 Perception: +5

AC: 15 (12 touch; 13 flat-footed)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +1 Ref: +3 Will: +5

In Hand:
Spells:
1st level: 4/4 remaining.
Special: Summon Monster 2 6/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 15 (11 touch; 14 flat-footed)
HP: 29 Current: 29
CMB: +7 CMD: 18 Fort: +4 Ref: +2 Will: +3

In Hand:
Conditions: [/sblock]
 

deisenhut

First Post
Yoshiki Akita (Human Monk 3)

jkason said:
deisenhut, I interpreted "right" to be Yoshiki's right. Let me know if you wanted a different square.

OOC: The position he is on is correct.


[sblock=Ministats]Initiative: +4
AC: 17 Touch 17 Flatfooted 12
HP: 22/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: None
Elemental Fist: 3/3 remaining
Ki Pool: 0/0 remaining
[/sblock]
 

jkason

First Post
The party has barely gotten their bearings before the halflings surge aboard, swords held high, a chattering halfling warcry coming from them. Drev tries to smack them down in transit, but they duck and weave below the tall wooden eidolon's long swings. Two rush past him, but the other pair land on either side, blades ready.

"Chop down the nasty tree man first!" calls one to the other. With a simultaneous "HA!" the halflings coordinate their swings, both sending bits of wood flying from where their blades chop in.

"There's the archer the wooden one warned us about! I've got him!" one of the halflings chimes up. He rushes forward, though the mast forces him to veer too much to get a good charging momentum. Still, his blade slices along the elf's ribs painfully.

"Aw, man, there's only girls left!" groans the fourth pirate as he runs inward, then he spots Yoshiki. "Ooh! Wait, I'll get that one! He looks mean!" Slipping around Drev, this halfling's blade, too, draws blood, quickly washed clean by the rain.

[sblock=actions]Round 2:

Drev's readied actions and AoO both miss. Halflings go:

Halfling A & B Flank Drev, attack

Flanking longsword attack; damage vs. Drev. (1d20+8=24, 1d6+2=4, 1d20+8=25, 1d6+2=3)

Both hit, total 7 damage

Halfling C moves and attacks Quioan

Attack; damage vs. Quioan (1d20+6=21, 1d6+2=5)

Hits, 5 damage

Halfling D moves around Drev to attack Yoshiki

Attack;Damage vs. Yoshiki (1d20+6=21, 1d6+2=7)

Hits, 7 damage.

Greaty oogly moogly, I don't think I've ever rolled that many hits in a row in my life. Halfling luck, I guess...

HP:

Drev: 22/29
Quioan: 19/24
Yoshiki: 15/22

PCs up.[/sblock]
 

Attachments

  • Halfling Encounter2.jpg
    Halfling Encounter2.jpg
    26.5 KB · Views: 65

toasterferret

Explorer
The wind whips at Anna's hair as she stumbles onto deck and sees the halflings swarming the ship. Snapping wide awake in an instant she begins an incantation. Her eyes glow their signature auburn color as she steps forward, and throws out her hand.

The night sky is lit up by a myriad of colors as a shimmering field of light springs forth from her palm, engulfing two of the halflings!

OOC: Step one square to the left, Color Spray DC 16 from the top laft corner of that square. Should catch two halflings and nothing else.
 

Qik

First Post
Wincing at his wound, Quioan takes a step back and, with amazing rapidity, lets two arrows fly at the halfling who wounded him. The first of these flies high and sails out over the water, but the second catches the halfling squarely in the chest. Quioan smiles. Glad I've been practicing that rapid shot - seems to have been a good use of my time on this voyage.
[sblock=Actions]5' step to I4.
Rapid Shot: Attack +7 (+5 Dex, +2 BAB, +1 Enhancement, +1 PBS, -2 Rapid Shot)
Damage: 1d8+4 (+2 Str, +1 Enhancement, +1 PBS)[/sblock][sblock=Stats]
Quioan Scorchsong
HP: 19/24
AC: 17 (Touch: 15, Flat-footed: 12)
CMD: 19
Fort: +3, Ref: +8, Will: +3
Perception: +9
Spells:
- 0: Light, Detect Magic, Ghost Sound
- 1: Mage Armor, Gravity Bow, Shield
Bonded Item: Unused[/sblock]
 
Last edited:

deisenhut

First Post
Yoshiki Akita (Human Monk 3)

Round 2

OOC:
I was ninja'd by Anna's Color Spray just before I went to roll. I'll delay my action until I see the result of their Fort Saves as it will change my action.

Ninja'd again, but no change there...


[sblock=Ministats]Initiative: +4
AC: 17 Touch 17 Flatfooted 12
HP: 15/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: None
Elemental Fist: 3/3 remaining
Ki Pool: 0/0 remaining
[/sblock]
 

GlassEye

Adventurer
Elenka blinks back tears as mind-numbing lights spray past her. Despite that, however, she whips the black-bladed terbutje from her belt and chops at the halfling in front of her.

"Girls?!"



[sblock=Actions]
Move draw terbutje
Standard attack halfling at I2[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 3
Initiative: +2 Perception: +5

AC: 15 (12 touch; 13 flat-footed)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +1 Ref: +3 Will: +5

In Hand:
Spells:
1st level: 4/4 remaining.
Special: Summon Monster 2 6/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 15 (11 touch; 14 flat-footed)
HP: 29 Current: 29
CMB: +7 CMD: 18 Fort: +4 Ref: +2 Will: +3

In Hand:
Conditions: [/sblock]
EDIT: neglected to add +2 to hit for flanking. Elenka would hit AC 15.
 

jkason

First Post
The wet and dark night flares brightly as Anna sends a cone of dazzling lights out from her hand. The closer halfling recognizes the threat and shields his eyes, though his more distant companion, busy whooping it up for 'chopping the tree man,' is caught completely off guard. His eyes glaze over, and both shield and sword fall from his hands as he staggers to hold himself upright on the boat's railing.

Quioan moves shoulder-to-shoulder with the sorceress, and fires off a quick double-shot from his bow, the second shot sinking deep into the Halfling's belly. He yowls in pain, then turns his pained anger back to the elf.

Elenka, trying to take advantage of the distraction of the color spray to teach the misogynistic halfling a lesson, lashes out with her weapon. And if the pirate hadn't brought his shield up at just the last second, she's certain he would have been feeling some pain.

"Oh, now that almost stung, missy!" he says. "You wanna be next, I'll be happy to oblige," he adds, a bloodthirsty gleam in his eye.

GM: Just need Yoshiki's action, then we're onto round 3.


[sblock=crunch]

Will Saves DC 16 (1d20+1=6, 1d20+1=20)

Halfling D saves, Halfing B is blinded and stunned for

Blind rounds (1d4=2)

2 rounds, then blinded an additional 1.


Status:

Halflings:



Halfling B: Blinded and Stunned 2/2 remaining, + blinded 1/1 remaining.
Halfling C: 11 damage

HP:

Drev: 22/29
Quioan: 19/24
Yoshiki: 15/22[/sblock]
 

Attachments

  • Halfling Encounter2a.jpg
    Halfling Encounter2a.jpg
    26.6 KB · Views: 78

deisenhut

First Post
Yoshiki Akita (Human Monk 3)

Round 2

Yoshiki readies himself against the little man rushing at him, but underestimates the attack coming from so low and the little bastard slices painfully into his thigh. But as the little man stands there trying to keep an eye on the giant wooden man behind him, a wash of bright colors sprays over him. Yoshiki's eyes narrow as he blocks out the strange light.

When the light dissipates, only one Halfling remains standing. As he turns to the one still up, lightning from the storm seems to build up in Yoshiki's hands. Like a silent killing machine, Yo thrusts his electrical fist down onto the halfling's head then quickly spins, planting a bare foot across the man's face. When he lands, he is standing over the sleeping one.

The halfling seems to have dodged the electrical fist, but the swinging foot may have injured the man...

[sblock=Actions]
Full Round Action: Flurry of Blows, first strike with Elemental Fist (electricity)
Free Action: 5-foot step to I-1.
[/sblock]
[sblock=Ministats]Initiative: +4
AC: 17 Touch 17 Flatfooted 12
HP: 15/22
CMB: +7 CMD: 19 Fort: +3 Reflex: +7 Will: +5 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: None
Elemental Fist: 2/3 remaining
Ki Pool: 0/0 remaining
[/sblock]
 
Last edited:

jkason

First Post
Round 3

Yoshiki's target grunts in pain as the monk kicks him in the jaw, but his wicked leering at the summoner is otherwise unphazed.

GM: deisenhut, the halfling isn't unconscious (too many HD for that), only stunned and blinded, so Yoshiki can't occupy his square, though he poses no current threat since he can't take actions. If you want to shift Yoshiki to K1 or J2, you can, but I'm going to go ahead and post enemy actions with Yoshiki where he is for now, and I'll retroactively allow a different 5' step if you want.


"Hey, no fair!" gripes the unstunned halfling on Drev's far side. "He was on my side!" The loss of his partner's distraction clearly frustrates the halfling's efforts, as this time his swing catches nothing but air.

"Nowhere to run to now, archer," growls the halfling with one of Quioan's arrows in his belly as he steps up and swings again. Pain and anger, however, impede his martial focus, however, and Quioan easily dodges the blade.

"The caster's just as bad," calls the halfling near the stunned pirate. He steps across to put Anna in threat of his blade. "No more clean shots for you, girl." he says, though his attention is already back to Elenka. "But you. You wanted fair play for the fairer sex, yes? Careful what you wish for, lass."

The halfling stabs foward with malice and glee, and opens a painful wound in Elenka's thigh.

"Come on, now, folks," Renlow calls, still fighting to hold The Downpour steady, "You're not gonna let a few pricks from a halfling slow you down, are you?"

[sblock=Actions and Status]

Halfling A: Attack Drev

Attack vs. Drev; Damage (1d20+6=12, 1d6+2=7)

Miss

Halfling B: Stunned and Blinded, no actions

Halfling C: 5' step, attack Quioan

Attack vs. Quioan; damage (1d20+6=15, 1d6+2=8)

Miss

Halfling D: 5' step, Power Attack Elenka. GlassEye, since Elenka explicitly went unarmored for the river ride, I have her AC as 12 instead of 15. Doesn't matter on this particular attack, but since I noticed your mini-stats still have her armored AC, I figured I should note it.

Power Attack vs. unarmored Elenka; damage (1d20+5=21, 1d6+4=8)

Hit, 8 damage.

Status:

Damaged / impaired Halflings:

Halfling B: Blinded and Stunned 1/2 remaining, + blinded 1/1 remaining.
Halfling C: 11 damage
Halfling D: 7 damage

Damaged PCs:

Drev: 22/29
Quioan: 19/24
Yoshiki: 15/22
Elenka: 15/23[/sblock]

GM: PC's up. Reminder Renlow is in the square with the wheel, and steps count as an extra square of movement if you choose to head up that way.
 

Attachments

  • Halfling Encounter3.jpg
    Halfling Encounter3.jpg
    26.7 KB · Views: 71

toasterferret

Explorer
Anna takes a quick step backward from the halfling and his taunts.

"Get off her!" she shouts, before calling out an arcane phrase and sending two swirling pulses of force through the air. They glow a deep ruby, and almost whisper to the air around them as they deftly dodge around Elenka, and slam into the halfling's chest!

OOC: Taking a 5' ft step Right, casting Magic Missile on the halfling threatening Elenka

2d4+2=8
 

Level Up: Advanced 5th Edition Starter Box

An Advertisement

Advertisement4

Top