The group continues its ongoing strategizing. Meanwhile, Nevil seems particularly animated as the group re-boards after supplying, whistling and occasionally giggling as he works, much to Renlow's clear agitation. Neither says anything, however, until the barge has left the small river city out of sight.
"Now we is sending?" Nevil asks excitedly.
Renlow sighs and nods.
"Now. She doesn't like surprises, so best to let her know." The dwarven captain produces a small charm that looks like a bird. He whispers to it, and the charm comes alive.
"Allebasi," he tells the bird as it hovers in front of him. It dips in the air a moment, then rushes ahead down the river and around the bend.
"So, I'm letting you folk in on one of my best secrets," Renlow says.
"Martna's almost a season-long trek for most, upriver nearly the whole way as it is. But Parsons made it clear his cousin's got urgent need. So, I have a bit of a shortcut I use for time-sensitive jobs.
"Figure you've probably heard about the Gates?" he says as the barge approaches the bend.
"Ancient hoodoo and all that, nobody knowing who made 'em. Which means, nobody quite knows how many there are. So a wandering explorer with a bit too much curiosity and a bit too little good sense might just take the right wrong turn, if you know what I mean?"
"There! Is there!" Nevil is bouncing about as if he has springs in his feet, pointing to a pile of fallen trees and assorted other overgrowth which, upon closer inspection, seems to block off a mid-sized tributary of the Orino. Renlow sighs again, and calls for Nevil to drop anchor near the debris.
"You folk will want to stay aft if you know what's good for you," Renlow says, calling the party back to his position as he moves to the front of the ship.
"Allebasi can cause no end of trouble if you get too close."
"You shouldn't say such hurtful things," chimes a lilting voice from below the fore railing just as the party settles in aft. There is a rush of water that crests and momentarily floods the deck. As the water recedes, you see a beautiful woman reclining on the boards. With pearlescent skin and long, dark hair, she seems to be all but nude save for a diaphanous, wet shawl with which she demurely covers herself.
"Phineas, you wound me," she says to the Dwarven captain, her pout clearly for show.
"Better you than them," the dwarf says, unfazed. Nevil, on the other hand, is all but literally drooling. He drops to his knees before her.
"Pretty lady do nots being sad! I will doing whatever you needs for making you happy!"
Renlow sighs, grabs Nevil by the shoulders, and shoves him toward the party at the rear of the ship.
"Pretty lady wants you to go take care of our passengers," the dwarf barks out.
"Who I'm sure see now why they should stay put, yes?" he offers to the lot of you. Allebasi merely smiles coyly and bats her long lashes.
[sblock=Know: Nature DC 20]Though she appears human, you recognize Allebasi as a Nereid, a very powerful fey creature known for her supernatural seductive powers. It's said no one with a love for women can resist a Nereid should she come too close.
[sblock=Know: Nature DC 25]Once under a nereid's sway, a victim will do anything for her, including submitting to her lethal kiss.
[sblock=Know: Nature DC 30]See, now you're just cheating, 'cause I already checked your sheets, and you can't even get this with a Nat 20.

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