[LPF] Distant Relations

Even as he moves back into a position to get a shot off, Quioan feels Elenka's magic quicken his step. Stepping over the bodies of the fallen priests, he moves down the corridor, drawing an arrow from his quiver whilst on the run. Planting his feet, he looses his arrow, wincing as he watches it fly just over Garthia's shoulder.

[sblock=Actions/OOC]Move to G6, Attack (+9 w/Haste)

And my apologies for the obviously-whiny comment. It would just be extremely frustrating, after this whole ordeal, to have him get away.[/sblock][sblock=Stats]Quioan Scorchsong HP: 19/24
AC: 15 (Touch: 13, Flat-footed: 12)
CMD: 19
Fort: +3, Ref: +8, Will: +3
Perception: +9
Spells:
- 0: Light, Detect Magic, Prestidigitation
- 1: Mage Armor (*cast*), Vanish, Shield
Bonded Item: Used
Consumables: Wand of CLW (23 charges)
Active Magic: Gravity Bow (0/3 minutes)[/sblock]
 

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Yoshiki Akita (Human Monk 4)

Yoshiki's feet were already starting to move before Elenka's spell takes effect. He doesn't need any additional motivation as his feet begin smoking with a burst of speed as he charges after the cult leader, dust kicking up behind him. As the bloodied man exits the gate, Yo flies through the air, his left foot extended. It impacts the fleeing man in black square in the back with bone crushing force.
[sblock=Actions]
Full Round Action: Charge Garthia, Unarmed Strike (Movement is 70 ft, charge is 2x or 140 ft, should be enough to meet his 4x run 120 ft movement, plus the addition 5-10 feet required)
[/sblock]
[sblock=Ministats]Initiative: +4
AC: 22 Touch 18 Flatfooted 16
HP: 20/28
CMB: +8 CMD: 23 Fort: +4 Reflex: +9 Will: +7 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 70 ft

Conditions in Effect: Mage Armor (+4 Armor bonus to AC), Haste (+1 to hit; +1 dodge; +1 Reflex; +30 ft move; +1 attack w/full attack action, 3 rounds remain), Charge (+2 Atk, -2 AC)
Elemental Fist: 0/4 remaining
Ki Pool: 0/5 remaining
Expenditures: 50 gp
Additional Equipment: 2 flasks alchemist's fire, 10 silver holy symbols, 2 ledgers, 22 PP.
[/sblock]
Take that, he who threatens helpless lasses!
 
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OOC: I forgot about the extra movement granted by haste. If Garthia is still around, let's have Q move to C6 instead.
 


[sblock=ooc]Okay, technically, Yoshiki can't charge, because Quioan moved into the charge path in the preceeding post. But I just can't do that to you guys after everything else. I'm GM fiating a different-but-legal position for Quioan. I'm going to assume none of you will object.[/sblock]

Garthia's magical protections are enough to turn aside Quioan's Arrow, but the projectile that is Yoshiki nearly flying through the length of the temple proves to be too much. The monk's foot clocks Garthia in the face, knocking his mask off. Blood drips from mouth and nose as he staggers back a step and pulls out a potion.

"No," insists his ragged voice. "No. Owbej provides..."

[sblock=actions and Status]Yoshiki's attack takes Garthia to exactly 0 hit points. Disabled, he can't make a full round or standard action.

Garthia: 5' step. Move, draw potion.

Garthia (AC 21): 0/58 HP, Disabled, Shield (5/10 rds)

All allies: Haste (3/4 rounds remaining)

Quioan: 19/24, 5 nonlethal damage, Gravity Bow (1/10 rounds remaining)
Audra: -6/23, Unconscious (Stable), Prone, Mage Armor
Elenka: 1/30, Shield (4 minutes)
Yoshiki: 20/28, Mage Armor[/sblock]

GM: Garthia is actually one square to the left of the map edge now, but I didn't want to remove him from the map.

PCs up!


edit: ninja'd! I'll move Quioan further down the hall...
Edit 2: map updated.
 

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[sblock=OOC]I feel obliged to point out that if Quioan moved into the Y-A-B range that he would get to add his PBS to the shot (presuming JK allows minor revising of actions) changing that miss into a hit. And putting him in the 5 row instead of the 6 row would keep him out of Yoshiki's way/travel path.

And the not so good: with a dead body, Quoian, and stairs between Yoshiki and Garthia a charge probably isn't possible.[/sblock]

Edit: lots of ninja's around here apparently... Just goes to show how excited we all are about this. :)
 

And the not so good: with a dead body, Quoian, and stairs between Yoshiki and Garthia a charge probably isn't possible.
Then Garthia couldn't have run either.

Quickly swing his foot in a wide arc, he attempts to knock the potion from his hand. But the added quickness actually messes up his timing and he fails miserably. Should of just knocked him out!
[sblock=Actions]
Free Action: 5-foot step towards Garthia.
Full Round Action: Sunder
[/sblock]
[sblock=Ministats]Initiative: +4
AC: 24 Touch 20 Flatfooted 18
HP: 20/28
CMB: +8 CMD: 23 Fort: +4 Reflex: +9 Will: +7 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 70 ft

Conditions in Effect: Mage Armor (+4 Armor bonus to AC), Haste (+1 to hit; +1 dodge; +1 Reflex; +30 ft move; +1 attack w/full attack action, 2 rounds remain)
Elemental Fist: 0/4 remaining
Ki Pool: 0/5 remaining
Expenditures: 50 gp
Additional Equipment: 2 flasks alchemist's fire, 10 silver holy symbols, 2 ledgers, 22 PP.
[/sblock]
 
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OOC: Lol. It's ninja central in here. I haven't been counting the bodies as impediments for the rest of you (including Garthia in his Run), so if that's the only thing in the way, I'm good.

But you know what, I'm just delaying the inevitable, so let's just make this cool and call it done...


Even as Garthia tries to back away, bleeding and dizzied, a giant arrow takes him in the neck. The potion falls to the ground, Garthia following behind it, gurgling for air on the ground.

You all realize that the alarm has long since stopped sounding, and at least for now, you appear to be alone in the temple with the dead and the dying, only the sound of some kind of crowd wafting from further into the city....

GM: Combat OVER. Whew! No time for an XP round up, but: Quioan is now level 4. Heal up as you will. I'm not throwing anything else at you while you do so, but when you're ready to move out, I'm not promising anything. You ain't quite done with the cult yet....
 

Yoshiki Akita (Human Monk 4)

Yo looks down at the fallen man. "You should have surrendered." He then looks up and scans he surroundings. Turning to Quioan, "Your healing wand... the girls need it!"

I'm assuming that the outside gate is closed? No town citizens saw this?

[sblock=Ministats]Initiative: +4
AC: 24 Touch 20 Flatfooted 18
HP: 20/28
CMB: +8 CMD: 23 Fort: +4 Reflex: +9 Will: +7 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 70 ft

Conditions in Effect: Mage Armor (+4 Armor bonus to AC), Haste (+1 to hit; +1 dodge; +1 Reflex; +30 ft move; +1 attack w/full attack action, 1 rounds remain)
Elemental Fist: 0/4 remaining
Ki Pool: 0/5 remaining
Expenditures: 50 gp
Additional Equipment: 2 flasks alchemist's fire, 10 silver holy symbols, 2 ledgers, 22 PP.
[/sblock]
 

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