[LPF] Distant Relations

[sblock=OOC]
OOC: Okay, at what point did Anna return? Did I miss a post somewhere?

We took a vote and decided we liked Anna better.;)

Yo is only down 10 HPs. Are we just assuming that the wand is being used to bring everyone back up to full? How many charges used?

Already taken care of. See post #622.[/sblock]

Elenka frowns at the thought of staying longer in the temple of Owbej. Soon others will be returning or moving about and their luck won't hold forever.

"You sure the ledgers won't provide enough evidence. I think we should take what we can to Inar."

Drevezh'korol frowns but doesn't say anything; he's still trying to grasp everything that has occurred since he was last in this world.



[sblock=Actions/OOC]
Elenka
Standard: --
Move: --[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 4
Initiative: +2 Perception: +6

AC: 15 (12 touch; 13 flat-footed) [19 w/Shield]
HP: 30 Current: 28
CMB: +4 CMD: 16 Fort: +1 Ref: +3 Will: +6

In Hand: terbutje
Spells:
1st level: 2/4 remaining.
2nd level: 0/2 remaining.
Special: Summon Monster 2 5/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 15 (11 touch; 14 flat-footed)
HP: 29 Current: 28
CMB: +7 CMD: 18 Fort: +4 Ref: +2 Will: +3

In Hand:
Conditions: [/sblock]
 

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[sblock=OOC]

We took a vote and decided we liked Anna better.;)
[/sblock]

[sblock=ooc]Well fine! I know when I'm not wanted....

(gathers stuff and stalks off in a huff...stalks back in about 2 minutes later and tosses stuff back down again)

..guess you're stuck with me...Bowling Alley is booked for League night! :D[/sblock]
 

[sblock=ooc]
Okay, at what point did Anna return? Did I miss a post somewhere?

Argh. Sorry. I keep mixing up my A names. :(

deisenhunt, there are only three ledgers. Sorry for confusion there, too.[/sblock]

It seems that luck is finally on the party's side. As Yoshiki begins skimming the first ledger, he's quickly convinced that he and Quioan hit paydirt in the priestess' quarters:

The first ledger looks to chronicle every copper the temple has taken in since its founding, including --most importantly-- the details of how they got it: slave trade, drug deals, blackmail, protection schemes. It's a damning list of crimes.

The second ledger covers expenditures. Names and dates of bribed city officials and guardsmen, lists of illegal goods and services. Every nasty item or person the cult of Owbej has thrown money at.

The third ledger, mostly empty, concerns some sort of expedition to a town called Haatse. There are reports from priests detailing a mission to retrieve something they only call "the fragments." A final note in this tome reads as follows:

Now that I have the completed amulet, I shall return to the City of Golden Death to finish what was started all those years ago. At the time, I thought Haatse was a fool for insisting that we abandon such wealth, but now I must thank him. The treasure shall enrich The Living God, so that he will never die. Such is the price of immortality. Now I must return to the Ilse of Horrors, and I cannot say that my journey will be without terrible danger. May Owbej protect me.

[sblock=DC 15 Know: Geography or Local]Haatse is a small village in the wilds of the Landadel Baronies a few days hard riding south of Venza, on the edge of the Spoekjebosk Forest.[/sblock]

[sblock=DC 20 Know: History]Ekat Haatse was a mercenary and fortune seeker who came to the Landadel Baronies some 170 years ago. His travels took him all over the region around Lake Grutwetter, and he decided to settle down after several years of very profitable adventure, eventually founding the town named after him.[sblock=DC 30 Know: History]I don't think anyone has this, but if you manage it, go ahead and read this post for the full-ish history of Haatse[/sblock][/sblock]

The contents of the third ledger don't seem especially relevant to your current mission, though Inar might be able to use them to piece together where the absent priestess and her retinue have gone. The first two, however, seem to be exactly what he was looking for.
 

[sblock=ooc]No worries. I figured that was the thing, if you were tired it might happen. :D Will roll a Know:History check just for giggles for you. Heh. Worship the God of Knowledge and she's dumb as a stump :p. As far as the 'loot' is concerned, the only things that would catch her eye are the ring and the brooch. Maybe if there are extra CLW potions around she might carry one or two. Just for the record.[/sblock]
 
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Yoshiki Akita (Human Monk 4)

Yo pauses as he reads through the third ledger. "This is interesting. It looks like the priestess and the others went to the town of Haatse. If my memory serves me correctly, that's a few days ride on the other side of Venza, a town named after Ekat Haatse. He was a mercenary who made quite a bit of money. Looks like they know where he stashed his treasure and headed out to collect it. Not sure about this Isle of Horrors reference though. If they went all the way over there, they'll be gone for a while. It's been what, two weeks?"

[sblock=Ministats]Initiative: +4
AC: 23 Touch 19 Flatfooted 18
HP: 20/28
CMB: +8 CMD: 23 Fort: +4 Reflex: +8 Will: +7 (+2 vs. Enchantment)
Defensive Abilities: Evasion, Deflect Arrows
Speed: 40 ft

Conditions in Effect: Mage Armor (+4 Armor bonus to AC)
Elemental Fist: 0/4 remaining
Ki Pool: 0/5 remaining
Expenditures: 50 gp
Additional Equipment: 2 flasks alchemist's fire, 10 silver holy symbols, 2 ledgers, 22 PP.
[/sblock]
 
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[sblock=OOC]Apologies for failing to post today; this one just slipped by me, I'm afraid. I work tomorrow morning, but should be home in time to get a post in by early afternoon. If I'm holding things up, feel free to push forward.[/sblock]
 

"But the others contain what we need, yes?"

She looks questioningly at those who hold the ledgers until she receives a confirmation.

"Then let's be gone. We remain in danger as long as we remain here and I have no desire to fight all the acolytes."



[sblock=Actions/OOC]
Elenka
Standard: --
Move: --[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 4
Initiative: +2 Perception: +6

AC: 15 (12 touch; 13 flat-footed) [19 w/Shield]
HP: 30 Current: 28
CMB: +4 CMD: 16 Fort: +1 Ref: +3 Will: +6

In Hand: terbutje
Spells:
1st level: 2/4 remaining.
2nd level: 0/2 remaining.
Special: Summon Monster 2 5/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 15 (11 touch; 14 flat-footed)
HP: 29 Current: 28
CMB: +7 CMD: 18 Fort: +4 Ref: +2 Will: +3

In Hand:
Conditions: [/sblock]
 

Audra listens, her thoughts echoed by the Summoner.

The sooner we get out of here and get the goods to Inar, the sooner action can be taken on a more organized scale. The question I guess is do we try to go through the gate or do we try to go out the way we came in?
 

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