Nathan Tchanlach, human sorcerer
Nathan sighs, then shrugs.
"I know you didn't want to make official trouble, Borric, but looks like the good proprietor's not interested in a private solution. Come on, that watch commander from yesterday did tell us he owed us a favor after we brought in those ruffians. Guess we'll have to call that marker in," he says.
[sblock=ooc]Taking 10 on a dual Bluff check (23), trying to use both the normal Bluff vs. the bartender to convince him we have some guard in our debt (an overstatement, but 'based on actual events,' as it were, so should be relatively believable), and the 'secret messages' element to let Nathan's party members know he's pulling the bluff so they can choose to go along (aid?) or not. [/sblock]
[sblock=mini-stats]Note: This version of the statblock includes the headband of Cha in the casting stats.
Nathan Tchanlach Human Sorcerer 4
Initiative: +4 Perception: +0
Conditions: None
In Hand: None
AC: 15 (19)
touch: 14 (18) ; flat-footed: 12 (16)
(value in parenthesis w/ mage armor)
HP: 32/32
CMB: +2 CMD: 16 Fort: +3* Ref: +4* Will: +5*
* Additional +1 trait bonus vs. divine spells
Resistances: Resist 5 Acid and Cold.
Spells: Cantrips (DC 15): Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark
1st (DC 16): Bless, Grease (DC 17), Magic Missle, Snapdragon Fireworks, Summon Minor Monster, Vanish. Remaining: 8/8
2nd (DC 17): Glitterdust (DC 18), Resist Energy, Create Pit (DC 18). Remaining: 5/5
Wand Charges: 45/47
Heavenly Fire: 7/7 remaining[/sblock]
Nathan sighs, then shrugs.
"I know you didn't want to make official trouble, Borric, but looks like the good proprietor's not interested in a private solution. Come on, that watch commander from yesterday did tell us he owed us a favor after we brought in those ruffians. Guess we'll have to call that marker in," he says.
[sblock=ooc]Taking 10 on a dual Bluff check (23), trying to use both the normal Bluff vs. the bartender to convince him we have some guard in our debt (an overstatement, but 'based on actual events,' as it were, so should be relatively believable), and the 'secret messages' element to let Nathan's party members know he's pulling the bluff so they can choose to go along (aid?) or not. [/sblock]
[sblock=mini-stats]Note: This version of the statblock includes the headband of Cha in the casting stats.
Nathan Tchanlach Human Sorcerer 4
Initiative: +4 Perception: +0
Conditions: None
In Hand: None
AC: 15 (19)
touch: 14 (18) ; flat-footed: 12 (16)
(value in parenthesis w/ mage armor)
HP: 32/32
CMB: +2 CMD: 16 Fort: +3* Ref: +4* Will: +5*
* Additional +1 trait bonus vs. divine spells
Resistances: Resist 5 Acid and Cold.
Spells: Cantrips (DC 15): Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark
1st (DC 16): Bless, Grease (DC 17), Magic Missle, Snapdragon Fireworks, Summon Minor Monster, Vanish. Remaining: 8/8
2nd (DC 17): Glitterdust (DC 18), Resist Energy, Create Pit (DC 18). Remaining: 5/5
Wand Charges: 45/47
Heavenly Fire: 7/7 remaining[/sblock]