Eanos Setirav, human inquisitor
Eanos swore under his breath as the webbing appeared.
"Tyrien? Are you in that muck? Faizal might be able to see you, but we can't!" Eanos whispers through the message link. "I'm gonna use a secret to help us burn through that stuff if you're clear of it."
With the two undead on the battlements in disarray, and realizing he's probably going to need every arrow he's got left to do as much damage as he can muster, the archer holds off on another attack. Instead, he whispers a prayer asking for the secrets that burn the souls of defilers. A rune appears on the surface of his bow, and the string flickers for a moment with flame.
[sblock=ooc]As above: Tyrien's invisibility is intact, so Eanos and Heinrich can't tell where she is, even with Eanos' own natural talents:
Perception invisi-Tyrien (1d20+20=25)
Standard action: casting Flames of the Faithful. I hate to lose the attack, but I think the Flaming Burst ability (since he has judgment active) is probably worth the tradeoff. At least, I hope it is. 10 round duration.
Move: Eanos will take a single move action to try to get closer to Tyrien / better angles on the Don. Half speed move to try some Stealthing? Eanos' base move is 40' if that matters. I'm not sure if we're working with difficult terrain here, so he may be stuck taking the -5 ding to get anywhere. I rolled without that, but no worries if you need to adjust:
Stealth move. (1d20+23=36)[/sblock]
[sblock=mini-stats]
Eanos Setirav
Initiative: +9
AC: 23 (26 w/ SoF, 25 w/Prot Evil)
HP:75 Current: 73
Senses: Perception 20 (24 scent w/ Bloodhound), Sense Motive 24/29
CMB: +8 CMD: 23 Fort: +8 (+11 w/ purity, +12 w/ Prot evil)
Reflex: +9 (+12 w/ purity, +13 w/ Prot evil)
Will: +12 (+15 w/ purity, +16 w/ Prot evil)
***-4 saves vs odor based effects w/ Bloodhound
***Purity bonus doubled vs. curses, diseases, and poisons
Conditions:
* Deadeye's Lore (8 hours, +4 Survival, track at full speed)
* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)
* Judgment: Justice (+3 attack, +6 crit confirm), Destruction (+4 damage)
* Flames of the Faithful: Flaming burst (+1d6 fire, +2d10 fire on crit) 9/10 rounds remaining
In Hand: Bow
Common Attacks:
+1 Seeking Comp. Longbow (Str +1)*: Attack: +14/+09 = [BAB (07/02)
+ DEX (05) + Magic (01) + Bracers (01)]
negates miss percentage chances
Damage: 1d8+2, Crit: 19-20/x3^, range 110'
Spiritual Weapon (Sbow): Attack: +10/+05 = [BAB (07/02) + WIS (03)]
Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell
All: +2 to hit / +2d6+2 damage when using Bane ability
2 +1 Daggers (temporary)
* +1 to hit / damage within 30' (point blank shot),
* Deadly Aim available (-3 attack, +6 damage)
^ Crit range increased via Bracer's of Falcon's Aim
Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.
Arrows: 19/31
Blunt Arrows: 16/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 18/50 remaining
Disguise kit uses: 9/10 remaining
Spider Climb (boots) minutes: 9/10 remaining
Scrolls: See Invisible x2 (one with Tyrien), Comp Languages x3, Lesser Restoration,
Party scrolls (carried by): Restoration (Eanos),Hide from Undead (Eanos), Summon Monster 2 & 3 (Heinrich), Daybreak Arrow x2 (Eanos)
Used: none
Judgement (2 choice per): 2/4 Remaining
Determination: 4/4 remaining
Silver Tongued Haggler: 2/7 remaining
Bane: 6/10 rounds remaining
Discern Lies (DC 17): 10/10 rounds remaining
Dimensional Hop: 80'/100' feet remaining
Spells: Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath
2nd (3/5 remaining)(DC 16): Bloodhound, Flames of the Faithful, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe
3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Halt Undead, Invisibility Purge, Prayer
4th (2/2 remaining)(DC 18): Death Ward, Judgment Light
* Stealth bonus not stackable with ioun stone
Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]
Eanos swore under his breath as the webbing appeared.
"Tyrien? Are you in that muck? Faizal might be able to see you, but we can't!" Eanos whispers through the message link. "I'm gonna use a secret to help us burn through that stuff if you're clear of it."
With the two undead on the battlements in disarray, and realizing he's probably going to need every arrow he's got left to do as much damage as he can muster, the archer holds off on another attack. Instead, he whispers a prayer asking for the secrets that burn the souls of defilers. A rune appears on the surface of his bow, and the string flickers for a moment with flame.
[sblock=ooc]As above: Tyrien's invisibility is intact, so Eanos and Heinrich can't tell where she is, even with Eanos' own natural talents:
Perception invisi-Tyrien (1d20+20=25)
Standard action: casting Flames of the Faithful. I hate to lose the attack, but I think the Flaming Burst ability (since he has judgment active) is probably worth the tradeoff. At least, I hope it is. 10 round duration.
Move: Eanos will take a single move action to try to get closer to Tyrien / better angles on the Don. Half speed move to try some Stealthing? Eanos' base move is 40' if that matters. I'm not sure if we're working with difficult terrain here, so he may be stuck taking the -5 ding to get anywhere. I rolled without that, but no worries if you need to adjust:
Stealth move. (1d20+23=36)[/sblock]
[sblock=mini-stats]

Initiative: +9
AC: 23 (26 w/ SoF, 25 w/Prot Evil)
HP:75 Current: 73
Senses: Perception 20 (24 scent w/ Bloodhound), Sense Motive 24/29
CMB: +8 CMD: 23 Fort: +8 (+11 w/ purity, +12 w/ Prot evil)
Reflex: +9 (+12 w/ purity, +13 w/ Prot evil)
Will: +12 (+15 w/ purity, +16 w/ Prot evil)
***-4 saves vs odor based effects w/ Bloodhound
***Purity bonus doubled vs. curses, diseases, and poisons
Conditions:
* Deadeye's Lore (8 hours, +4 Survival, track at full speed)
* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)
* Judgment: Justice (+3 attack, +6 crit confirm), Destruction (+4 damage)
* Flames of the Faithful: Flaming burst (+1d6 fire, +2d10 fire on crit) 9/10 rounds remaining
In Hand: Bow
Common Attacks:
+1 Seeking Comp. Longbow (Str +1)*: Attack: +14/+09 = [BAB (07/02)
+ DEX (05) + Magic (01) + Bracers (01)]
negates miss percentage chances
Damage: 1d8+2, Crit: 19-20/x3^, range 110'
Spiritual Weapon (Sbow): Attack: +10/+05 = [BAB (07/02) + WIS (03)]
Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell
All: +2 to hit / +2d6+2 damage when using Bane ability
2 +1 Daggers (temporary)
* +1 to hit / damage within 30' (point blank shot),
* Deadly Aim available (-3 attack, +6 damage)
^ Crit range increased via Bracer's of Falcon's Aim
Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.
Arrows: 19/31
Blunt Arrows: 16/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 18/50 remaining
Disguise kit uses: 9/10 remaining
Spider Climb (boots) minutes: 9/10 remaining
Scrolls: See Invisible x2 (one with Tyrien), Comp Languages x3, Lesser Restoration,
Party scrolls (carried by): Restoration (Eanos),
Used: none
Judgement (2 choice per): 2/4 Remaining
Determination: 4/4 remaining
Silver Tongued Haggler: 2/7 remaining
Bane: 6/10 rounds remaining
Discern Lies (DC 17): 10/10 rounds remaining
Dimensional Hop: 80'/100' feet remaining
Spells: Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath
2nd (3/5 remaining)(DC 16): Bloodhound, Flames of the Faithful, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe
3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Halt Undead, Invisibility Purge, Prayer
4th (2/2 remaining)(DC 18): Death Ward, Judgment Light
* Stealth bonus not stackable with ioun stone
Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]