Systole
First Post
During the ride, Sylla says quietly, "Words. We seem to be hunting the same quarry."
Upon arriving in front of the riders, she studies the men silently, gazing at each in turn until stopping finally on 'uncle.' Her eyes do not waver from him as she slings her bow, nor as she whistles briefly. "Boots ... haere mai."
The now-visible eidolon steps forward out of a bank of weeds a few short steps from the riders and moves over to Sylla's side. The message is unmistakable: If we held ill will toward you, it would have been more than just the sting of our arrows. Her point made, she turns to Denizel and waits for introductions.
[sblock=Actions]Dismissing Invisibility, then having Boots come forward. Sylla does not like uncle alpha male and can't resist rubbing it in. Although to be fair, she probably would have done it anyway.[/sblock][sblock=Mini Stats]
Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 34/34
CMB: +5 CMD: 19
Fort: +1 Reflex: +5 Will: +4 (All saves +2 when adjacent to Boots)
Perception: +5, Low Light Vision
Initiative: +4
Current Weapon in Hand: Bow (+6/+6, 1d8+3, 20x3)
Current Conditions in Effect: None
Spells Remaining (1st): 4/5
Spells Remaining (2nd): 2/3
Boots
AC: 23 (20 flat-footed, 13 touch)
HP: 42/42
CMB: +8 CMD: 21 (25 vs. Trip)
Fort: +6 Reflex: +7 Will: +1
Perception: +7, Darkvision 60', Scent
Initiative: +3
Current Weapon in Hand: Natural weapons (+6/+6/+6, 1d6+8, 20x2)
Current Conditions in Effect: None
Used Items:
Whistling Arrow x1
Smoke Arrow X2[/sblock]
Upon arriving in front of the riders, she studies the men silently, gazing at each in turn until stopping finally on 'uncle.' Her eyes do not waver from him as she slings her bow, nor as she whistles briefly. "Boots ... haere mai."
The now-visible eidolon steps forward out of a bank of weeds a few short steps from the riders and moves over to Sylla's side. The message is unmistakable: If we held ill will toward you, it would have been more than just the sting of our arrows. Her point made, she turns to Denizel and waits for introductions.
[sblock=Actions]Dismissing Invisibility, then having Boots come forward. Sylla does not like uncle alpha male and can't resist rubbing it in. Although to be fair, she probably would have done it anyway.[/sblock][sblock=Mini Stats]


Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 34/34
CMB: +5 CMD: 19
Fort: +1 Reflex: +5 Will: +4 (All saves +2 when adjacent to Boots)
Perception: +5, Low Light Vision
Initiative: +4
Current Weapon in Hand: Bow (+6/+6, 1d8+3, 20x3)
Current Conditions in Effect: None
Spells Remaining (1st): 4/5
Spells Remaining (2nd): 2/3
Boots
AC: 23 (20 flat-footed, 13 touch)
HP: 42/42
CMB: +8 CMD: 21 (25 vs. Trip)
Fort: +6 Reflex: +7 Will: +1
Perception: +7, Darkvision 60', Scent
Initiative: +3
Current Weapon in Hand: Natural weapons (+6/+6/+6, 1d6+8, 20x2)
Current Conditions in Effect: None
Used Items:
Whistling Arrow x1
Smoke Arrow X2[/sblock]
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