Systole
First Post
"Uh, Cavernous Hode is in a poor position to use his healing skills. He resorts to martial prowess!" He flails wildly with the pick once more.  The rat is more successful.
 
[sblock=Actions]MD: Attack.
 
CH: Attack, 5 foot step back.[/sblock]
[sblock= Mini Stats]
		
		
	
	
		
	 
		
	
 
Cavernous Hode
AC: 15 (13 flat-footed, 12 touch)
HP: 11/11 -1 NL
CMB: +1 CMD: 13
Fort: +4 Reflex: +2 Will: +6
Speed: 20'
 
Perception: +8
Initiative: +2
 
Current Weapon in Hand: Heavy Pick (+1, 1d6+1/x4), Wand of CLW
Current Conditions in Effect: None
 
0th level spells (DC 14): Create Water, Detect Magic, Read Magic, Stabilize
1st level spells (DC 15): Cure Light Wounds, Obscuring Mist
 
 
Mister Dickens
AC: 15 (11 flat-footed, 15 touch)
HP: 15/16 -3 NL
CMB: +0 CMD: 13 (17 vs. Trip)
Fort: +4 Reflex: +6 Will: +1
Speed: 40', 20' Swim, 20' Climb
 
Perception: +5
Initiative: +2
 
Current Weapon in Hand: Natural weapons (+1, 1d4/x2)
Current Conditions in Effect: None[/sblock]
				
			[sblock=Actions]MD: Attack.
CH: Attack, 5 foot step back.[/sblock]
[sblock= Mini Stats]
	
	Cavernous Hode
AC: 15 (13 flat-footed, 12 touch)
HP: 11/11 -1 NL
CMB: +1 CMD: 13
Fort: +4 Reflex: +2 Will: +6
Speed: 20'
Perception: +8
Initiative: +2
Current Weapon in Hand: Heavy Pick (+1, 1d6+1/x4), Wand of CLW
Current Conditions in Effect: None
0th level spells (DC 14): Create Water, Detect Magic, Read Magic, Stabilize
1st level spells (DC 15): Cure Light Wounds, Obscuring Mist
Mister Dickens
AC: 15 (11 flat-footed, 15 touch)
HP: 15/16 -3 NL
CMB: +0 CMD: 13 (17 vs. Trip)
Fort: +4 Reflex: +6 Will: +1
Speed: 40', 20' Swim, 20' Climb
Perception: +5
Initiative: +2
Current Weapon in Hand: Natural weapons (+1, 1d4/x2)
Current Conditions in Effect: None[/sblock]