Ru Brike, rangerish human ninja
"Bah, I should have thought of this," Ru whispers. His lips thin, then he tells Damaris, "Have him make a shushing gesture, then point back to the wood as if he's found something close by that might hear them if they don't shut their traps. Then have him start moving out of sight toward it, as if he doesn't have time to wait for them to figure him out. If he stands there too long, they'll just gather more; if he runs off quickly enough, maybe they'll give chase."
[sblock=ooc]There's no way Ru can be the primary on a Bluff with an illusion he's not casting, but I figure he might reasonably give 'bluff advice' for Damaris?
Bluff (aid another) (1d20+10=14)
Should give a +2 to her roll. And even if it doesn't work as a bluff, I figure the 'running off' bit might reasonably draw someone out. Ru's still holding off on vanishing until someone moves.[/sblock]
[sblock=mini stats]
Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 44/47
Initiative: +4
Perception: +8 (+9 Traps) Sense Motive: +6
CMB: +4 CMD: 18 Fort: +6 Reflex: +11 Will: +3
(conditional: +2 vs. divination effects)
Wakizashi: +9, 1d6
Wakizashi (TWF): +7/+7, 1d6/1d6
Nunchaku: +8, 1d6
Shuriken: +8, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Ranger's Focus (1/day)
Conditions:
In Hand: Wakizashi x2
Ki Pool: 3/5 remaining
Ranger's Focus: 1/1 remaining
Shuriken: 9/10 remaining
CLW Wand charges: 41/50 remaining
Used: 15 days' rations[/sblock]

"Bah, I should have thought of this," Ru whispers. His lips thin, then he tells Damaris, "Have him make a shushing gesture, then point back to the wood as if he's found something close by that might hear them if they don't shut their traps. Then have him start moving out of sight toward it, as if he doesn't have time to wait for them to figure him out. If he stands there too long, they'll just gather more; if he runs off quickly enough, maybe they'll give chase."
[sblock=ooc]There's no way Ru can be the primary on a Bluff with an illusion he's not casting, but I figure he might reasonably give 'bluff advice' for Damaris?
Bluff (aid another) (1d20+10=14)
Should give a +2 to her roll. And even if it doesn't work as a bluff, I figure the 'running off' bit might reasonably draw someone out. Ru's still holding off on vanishing until someone moves.[/sblock]
[sblock=mini stats]

Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 44/47
Initiative: +4
Perception: +8 (+9 Traps) Sense Motive: +6
CMB: +4 CMD: 18 Fort: +6 Reflex: +11 Will: +3
(conditional: +2 vs. divination effects)
Wakizashi: +9, 1d6
Wakizashi (TWF): +7/+7, 1d6/1d6
Nunchaku: +8, 1d6
Shuriken: +8, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Ranger's Focus (1/day)
Conditions:
In Hand: Wakizashi x2
Ki Pool: 3/5 remaining
Ranger's Focus: 1/1 remaining
Shuriken: 9/10 remaining
CLW Wand charges: 41/50 remaining
Used: 15 days' rations[/sblock]