Umthirm shakes his head at Ru's inquiry
"Nope. Didn't get any education that didn't involve punching someone. Let me take a looksie and see if I can't figure it out."
Knealing down, Umthirm pulls out his dagger, and starts poking and prodding it, while observing how the part was attached.
[sblock=OOC]
Heal Check
1d20+3=20 Not bad for being untrained in it.
[/sblock]
[sblock=mini stats]
Umthirn
AC: 17(Touch 17, Flatfooted 14)
HP: 52/52
Initiative: +4 Movement: 30'
Perception: +11 Sense Motive: +11 Acrobatics: +10 ( +5 with jump checks)
CMB: +8 (10 w/ Grapple) CMD: 23 (25 vs Grapple/27 vs Trip & Bull Rush)
Fort: +7&% Reflex: +7&* Will: +8&
& +2 vs. spells, poison, and spell-like abilities
% +2 vs poison/drugs, +4 vs alcohol
* Evasion
Stunning Fists (DC 16) 5/5
Exploit Weakness against Target: Bow Wielding Gnoll
Bonus To hit Active (DC 10+ (CR/Hardness): +2 to hit / Ignore DR
Bonus to Defense Active: +2 AC/Reflex/Sense Motive
Immune To Fatigue
In Hand: Unarmed Attack: +7 1d8+5+1d6 or +7/+7 Flurry: 1d8+5+1d6
Consumables Used:
3
[/sblock]