[LPF] Kaedyn's Quest

Rhas_150.jpg


Rhas steps back, trying to fend off the beast's attacks with his crossbow. "If you could hurry it along, I'd bloody well appreciate it!"

[sblock=OOC]Step to F62, full defense for +4 AC.

[/sblock][sblock=Mini Stats]Rhas Ironeyes

AC: 19+4 (13+2 flat-footed, 16 touch)
HP: 14/66
CMB: +8 CMD: 22
Fort: +7 Reflex: +6 Will: +4
Weapons: Heavy Crossbow (+12/+7 or +10/+10/+5, 1d10+6, 19-20x3) or Dwarven Waraxe (+8, 1d10+3, 20x3)

Perception: +13
Initiative: +4

Reliable Strike: 0/1

Weapon in Hand: Heavy Crossbow (+12/+7 or +10/+10/+5, 1d10+6, 19-20x3)
Conditions in Effect: Bardsong +2/+2, Full Defense
Used Items:
None

[/sblock]
 

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[sblock=GM Note]
PM, am I right in thinking that if Umthirn stands where he is, Damaris can step up and apply the oil as her action? Does Umthirn need to use an action if she applies the oil for him?

PM, what is it with you and half-fiends with reach weapons? Or might this be the same one? :-)
Yes, if Damaris uses her Standard Action to apply the oil, then Umthrin can receive the oil without using any actions.

This is actually the EXACT same half-fiend that got away from the previous adventure. This is a follow-on to The Sword and the Fallen Angel. This is the Fallen Angel, but I don't think she is getting away this time. ;)

note: the normal Bane property provides a +2 Enhancement bonus to a weapon, which applies to both attacks and damage. I added that into the base damage of the roll, but can take it out if it was your intent to provide a more limited bane enhancement. I wasn't 100% clear when I went back and re-read the description.

If I've got all the damage bumps right, hit for 20 damage. If I have that enhancement bonus wrong, it's 18.
Yeah, it is completely custom item that was stated as +2 Att, +2d6 dmg (not +2d6+2 damage).
18 is the correct total. [/sblock]
 

Umthirn accepts Damaris' ministrations with the air of one eager to get to business. "Thank 'ye, lass," is all he offers.

The dwarf turns to the winged woman, and stands uncharacteristically still for a moment. Far from his normally joyous battle rage, his features are stone and his eyes as cold as glacial ice.

"It ends, monster," is all he says.

He steps up to her in a single fluid move and suddenly his hands flash out with inhuman precision.

[sblock=ooc]
Swift action: Studied opponent - Attempting to obtain a +2 bonus against half-fiend, and bypass her DR (which I'm guessing she has)
Studied opponent (1d20+9=21)

OK, so if HF has a CR of 11 or less he gets +2 to each attack and bypasses DR. I'm leaving this off the rolls - I'll let you add it in if it applies.

5' step to I57
Flurry of Blows - Stunning Fist is applied to first punch

To-hit: +2 for Bard Song, +2 for oil, NOT INCLUDING +2 for Studied Opp, if it worked
Dmg: +2 for Bard Song, +2d6 for oil

First 2 FoB (apply Stunning Fist to first) (1d20+12=27, 1d8+3d6+7=26, 1d20+12=13, 1d8+3d6+7=18)

third FoB (1d20+7=17, 1d8+3d6+7=25)

So, by my count, 24 damage to the Fiend and she has to roll to avoid the Stunning Fist.

[/sblock]

[sblock=stats]
Umthirn
AC: 21 (Touch 17, Flatfooted 17) (*mage armor in effect*)
HP: 62/62

Initiative: +4 Movement: 40'
Perception: +12 Sense Motive: +12 Acrobatics: +11 ( +6 with jump checks)
CMB: +9 (11 w/ Grapple) CMD: 24 (26 vs Grapple/28 vs Trip & Bull Rush)
Fort: +8&% Reflex: +8&* Will: +9&
& +2 vs. spells, poison, and spell-like abilities
% +2 vs poison/drugs, +4 vs alcohol
* Evasion

Stunning Fists (DC 17) 5/6
Exploit Weakness against Target D20+9 (DC 10+CR):
Bonus To hit Active: +2 to hit / Ignore DR
Bonus to Defense Active: +2 AC/Reflex/Sense Motive
Immune To Fatigue

In Hand: Unarmed Attack: +8 1d8+5+1d6 or +8/+8/+3 Flurry: 1d8+5+1d6


[/sblock]
 

~ Day 15, 13:52 - Miles North of Thornbury ~

Noak_zps7d2c1801.png

The dragon continued to pursue the elusive dwarf to attempt to finish him off. Unfortunately for him the task proved to be harder than it was before as the stocky crossbowman twisted and turned to avoid and block the snapping jaws and slashing claws.


NarissaFiend_zps185bb276.png

The winged fiend was disconcerted about the sudden turn of events with whatever potion that the woman had used to aid the brawler and human. She backed up and shifted the ranseur to her left hand, favoring the buckler for added defense. She was fast and started clucking sharp balded chakram from her belt and flinging them at the human. One managed to cut a shallow gash along Ru's side.

She snarled in frustration as she and her pet were not able to even the odds... yet.

OOC: Combat: Round 5 – Everyone is up
[sblock=Combat Information]For AoO on Ru, missed
HF saved versus stunning fist
Drg Full Attack on Rhas missed
HF 5ft stepped, quick draw/rapid shot chakrams at Ru, 1 hit for 18 dmg

Initiative:
You Guys
Bad Guys

Tactical Map:
1. The boulders in Q59/60 & R59/60 are difficult terrain
2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. Large Bodies can provide soft cover bonuses like low wall
LPFKQEnc7Map05_zpsb5962c32.jpg


Party Status:
Code:
Ru:        22/62 HP remaining; 18 dmg
Damaris:   38/47 HP remaining; 
Rhas:      14/66 HP remaining; 
Umthirn:   30/62 HP remaining; 
  
Spells Cast: 
Abilities Used:
  Ru: Studied Target 1/2
  Damaris: Bard Perf 13/14; Spells 1st 2/5, 2nd 0/4; SLA 1/1
  Umthirn: Stun Fist 6/6
Conditions in effect: Message, Mage Armor (Umthirn), Demon's Bane (Ru, Umthirn), Studied Target (HF)
Enemy Status:
Code:
T4  [AC0]: -12/21hp; dying
G1  [AC0]: -4/18hp; dying
G2  [AC0]: dead
G3  [AC0]: -6/18hp; dying
G4  [AC0]: dead
G5  [AC0]: dead
D   [AC29, Touch 13, CMD20]: 34/34hp
HF  [AC26, Touch 16, CMD24, SR?]: 21/63hp;
[/sblock]
 

Stonefaced, Umthirn pushes under the fiend's guard yet again, fists pounding a relentless tattoo on her armored form.

[sblock=OOC]
5'step to I58
Swift: Studied Opponent
Studied Opponent (1d20+9=24)

Full Attack: Flurry of Blows

To-hit: +2 for Bard Song, +2 for oil, NOT INCLUDING +2 for Studied Opp, if it worked
Dmg: +2 for Bard Song, +2d6 for oil

First 2 FoB (not incl. +2 for Studied Opp) (1d20+12=13, 1d8+3d6+7=20, 1d20+12=21, 1d8+3d6+7=23)

Third FoB (1d20+7=23, 1d8+3d6+7=24)

Urk. 3 misses, even with Studied Opponent.


[/sblock]

[sblock=stats]

Umthirn
AC: 21 (Touch 17, Flatfooted 17) (*mage armor in effect*)
HP: 62/62

Initiative: +4 Movement: 40'
Perception: +12 Sense Motive: +12 Acrobatics: +11 ( +6 with jump checks)
CMB: +9 (11 w/ Grapple) CMD: 24 (26 vs Grapple/28 vs Trip & Bull Rush)
Fort: +8&% Reflex: +8&* Will: +9&
& +2 vs. spells, poison, and spell-like abilities
% +2 vs poison/drugs, +4 vs alcohol
* Evasion

Stunning Fists (DC 17) 5/6
Exploit Weakness against Target D20+9 (DC 10+ (CR/Hardness):
Bonus To hit Active: +2 to hit / Ignore DR
Bonus to Defense Active: +2 AC/Reflex/Sense Motive
Immune To Fatigue

In Hand: Unarmed Attack: +8 1d8+5+1d6 or +8/+8/+3 Flurry: 1d8+5+1d6

[/sblock]
 

Ru Brike, human slayer

Ru yelps in pain as the thrown weapon hurts him, but follows Umthirn's lead, sliding in to slash wildly at the winged woman. Her defense and the pain in his side, however, end up making most of his bladework for show, as their edge only finds her flesh a single time.

"If you can't maintain the ditty anymore, Princess," Ru says, "We could probably use patching up. Prickly first, since he's stuck all alone with fido?" Ru suggests, nodding to where Rhas is dodging dragon bites. "Though you may want to keep your transparent trick handy if these folks decide you make a good target. Not seeing where you're healing ought to really piss them off."

[sblock=ooc]5' step to H57

Full attack with Improved Two Weapon Fighting:

TWF primary attack v HF w/ ST, Bard, Demonbane;damage w/ ST & Bard; Demonbane damage; TWF iterative attack v HF w/ ST, Bard, Demonbane;damage w/ ST & Bard; Demonbane damage; TWF offhand primary v HF w/ ST, Bard, Demonbane;damage w/ ST & Bard; Demonbane damage; TWF offhand iterative v HF w/ ST, Bard, Demonbane;damage w/ ST & Bard; Demonbane damage (1d20+14=16, 1d6+4=7, 2d6=10, 1d20+9=26, 1d6+4=7, 2d6=4, 1d20+14=15, 1d6+4=9, 2d6=10, 1d20+9=17, 1d6+4=6, 2d6=5)

That is ... spectacularly unimpressive. Yeesh. 1 hit out of four. 11 damage. Ugh. [/sblock]

[sblock=mini stats]
Ru_Portrait_zpsbc1b0cc0.jpg

Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 22/62

Initiative: +4
Perception: +9 (+11 Studied Target(s), +12 Traps)
Sense Motive: +5 (+7 Studied Target(s))
CMB: +6 CMD: 20 Fort: +8 Reflex: +10 Will: +4
(conditional: +2 vs. divination effects, +3 Ref vs. traps)

Wakizashi: +10/+5, 1d6
Wakizashi (TWF): +8/+8/+3/+3, 1d6
Nunchaku: +6/+1, 1d6
Shuriken: +6/+1, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Studied Target (move action or with sneak attack success, up to 2 targets), -2/+4 Power Attack

Conditions:Ioun Stone illumination, Bardic Performance (+2 attack / damage), Studied Target (winged woman. +2 attack / damage & var skills), Demonbane oil (Wakazashi x2, +2 Attack, +2d6 damage).


In Hand: Wakizashi x2

Shuriken: 9/10 remaining
CLW Wand charges: 39/50 remaining

Used: 15 days' rations[/sblock]
 

Rhas_150.jpg


Rhas continues to back away, harried by the dragon creature. "Mayhap you didn't hear me about the hurrying it along!" He desperately parries another attack with the crossbow.

[sblock=OOC]Step to G63, full defense for +4 AC.

[/sblock][sblock=Mini Stats]Rhas Ironeyes

AC: 19+4 (13+2 flat-footed, 16 touch)
HP: 14/66
CMB: +8 CMD: 22
Fort: +7 Reflex: +6 Will: +4
Weapons: Heavy Crossbow (+12/+7 or +10/+10/+5, 1d10+6, 19-20x3) or Dwarven Waraxe (+8, 1d10+3, 20x3)

Perception: +13
Initiative: +4

Reliable Strike: 0/1

Weapon in Hand: Heavy Crossbow (+12/+7 or +10/+10/+5, 1d10+6, 19-20x3)
Conditions in Effect: Bardsong +2/+2, Full Defense
Used Items:
None

[/sblock]
 

Damaris.jpg


Damaris will move to Ru and heal him as best as she can. "Hang in there Rhas!" she warns the dwarf. The bard grits her teeth as she finish her last song.


[sblock]
Free Inspire Courage +2 (last one!)
Move to I57
CLW on Ru 1d8+1=7

EDIT: GAH! D: I can't reach Rhas right now. Can I?? Please let me know! I'm at work and cant really check.

If any, I still have my sword, I can try to help you flank her next round. Letting you know, Damaris also has 2 Alchemist Fire and 2 Acid Flasks. If the lady steps back, Damaris can try to hit her without splashing you guys. Do we have her Touch AC?

[/sblock]


[sblock= Ministats]
Damaris - Bard lvl 6
HP 39/47
Init +4
AC 20 | Touch 15 | FF 16
CMB+5 | CMD 19
Saves: F+3 | R+10 | W+5


Perception +8 | Sense Motive 11* (Vers. Perform.) | Bluff 11* (Ver.Per) (+1 vs Males)
Diplomacy +11 (+1 vs males)


Masterwork Shortbow +9 (1d6)
Longsword +6 (1d8+3) (Two-handed)
Sling +8 (1d4+2)


Bardic Performance: 0/14 day


Cantrips: Dancing Lights, Detect Magic, Read Magic, Ghost Sound, Jolt, Mending, Mage Hand
Spells: Lvl1 Grease, Sleep, Timely Inspiration, Silent Image 1/5 day. lvl2 Invisibility, Silence, Pyrotechnics, Glitter Dust 2/4 day
Spell-like ability: Message 0/day.

Combat Feats: Point Blank Shot, Rapid Shot, Arcane Strike

Consumables: Acid Flask(2/2), Alchemist Fire (2/2), Holy Water (2/2), Oil (2/2), Perfume, Firework Paper Candle (2), Vermin Repellent, Normal Arrows (9).[/sblock]
 
Last edited:

~ Day 15, 13:52 - Miles North of Thornbury ~

Noak_zps7d2c1801.png

The dragon doggedly (or dragonly?) stepped after the dwarven crossbowman and snarled, "Ya ran outa ssspace, heh heh."

NarissaFiend_zps185bb276.png

The winged fiend took another light wound and stepped back away from the human and dwarven brawler. Then she made some arcane gestures and vanished from sight.

Damaris's inspiration expires, her words no longer having that bolstering effect.

OOC: Combat: Round 6 – Everyone is up
[sblock=Combat Information]Drg Full Attack on Rhas, hit 7 dmg
HF 5ft stepped, cast spell and vanished (Spellcraft ID DC14)

Initiative:
You Guys
Bad Guys

Tactical Map:
1. The boulders in Q59/60 & R59/60 are difficult terrain
2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. Large Bodies can provide soft cover bonuses like low wall
LPFKQEnc7Map06_zpsc03eefea.jpg


Party Status:
Code:
Ru:        29/62 HP remaining; 7 healed
Damaris:   38/47 HP remaining; 
Rhas:      14/66 HP remaining; 
Umthirn:   30/62 HP remaining; 
  
Spells Cast: 
Abilities Used:
  Ru: Studied Target 1/2
  Damaris: Bard Perf 14/14; Spells 1st 3/5, 2nd 0/4; SLA 1/1
  Umthirn: Stun Fist 6/6
Conditions in effect: Message, Mage Armor (Umthirn), Demon's Bane (Ru, Umthirn), Studied Target (HF)
Enemy Status:
Code:
T4  [AC0]: -13/21hp; dying
G1  [AC0]: -5/18hp; dying
G2  [AC0]: dead
G3  [AC0]: -7/18hp; dying
G4  [AC0]: dead
G5  [AC0]: dead
D   [AC29, Touch 13, CMD20]: 34/34hp
HF  [AC26, Touch 16, CMD24, SR?]: 10/63hp; Invisible (50% miss for concealment)
[/sblock]
 

Umthirn looks at the empty space before them.
"Damn and blast!" he exclaims. "Lady, can ye do anything about this bloody magic!?" he demands.

[sblock=tactics]
I believe Damaris has a glitterdust spell, no? Try and tag a line between where she was standing and the door. If she's gone invisible, she's probably making a break for it.
[/sblock]
 

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