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Pathfinder 1E [LPF] Memories of the Past

Zinnelis Laediril, Elven Ranger (Level 1)

Kingsholm/Cemetery

Zinnelis nodded. “Right. Take it easy,” he told Levanna. “May I?” He gestured to her leg before taking it gently in his hands. He probed it carefully, checking for injuries. “Does this hurt?” Carefully he moved her booted foot.

[sblock=Zinnelis Laerdiril Mini Stats]Zinnelis Laerdiril
HP: 11/11 NL: 0
AC: 15 FF: 13 T: 12
Initiative: +5
CMB: +3 CMD: 16
Fort: +2 Reflex: +5 Will: +2
Perception: +8
Sense Motive: +2 (Favored Enemy +4)
Stealth: +7
Track: +8 (Favored Enemy +10)
Longbow::+4, 1d8, Crit: 20/x3, P, 100 feet
Point Blank Shot: +1/+1 attack/damage within 30 feet
Favored Enemy: +2/+2
Arrows Available: 58/60
Longsword: +3, 1d8+2, 19/x2, S
Favored Enemy: +2/+2
Dagger: +3, 1d4+2, 19/x2, S, P
Thrown: +4, 1d4+2, 19/x2, S, P, 10 feet
Point Blank Shot: +1/+1 attack/damage within 30 feet
Favored Enemy: +2/+2
Favored Enemy: Magical Beasts +2

Spells Prepared
None

Armed: Longbow, Longsword
Conditions: None

Game Notes:
Light Horse(Daisy)(75 gp)(211.5/230 Heavy encumbered, speed 40, max Dex +1, Check Penalty -6)
Riding tricks: come, heel, stay
Bit and Bridle (2 gp)(1 lb)
Riding saddle (10 gp)(25 lbs)
Saddlebags (4 gp)(8 lbs)
Feed x1 (30 lb, divided by 6 party members) + Rations x3(3 lb)
Owe Autumn 95 gp
[/sblock]
 

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[section]Autumn Foxfire - Natural Mystic

In the heat of the moment, Autumn commands the fire sphere to where the shadow was. As the shadow faded, the sphere burst into flames, failing to reach its target in time. She spins around to see Thane the Great disappearing too, and something clicks. "Where is the Sister's Grove?" She looks at him desperately to answer, as the flame in her hand fades away too.

~~~~~~~~~~~~~~~~~~~

Autumn wordlessly acknowledges the requests for healing by sending translucent wisps of healing energy from her wand towards everyone. "This wand is getting weak..."

[/section]


[sblock=Rolls] Looks like coyote code is down. I'll try the in house one.
CLW Autumn: [roll0]
CLW Arradon: [roll1]
CLW Rak'tan: [roll2]
CLW Levanna: [roll]not working, will do in next post[/roll]
[/sblock]

[sblock=Armed]
Right hand:
Left hand: Wand of CLW
[/sblock]

[sblock=Mini-Stats]Character Sheet

HP
: 23/23 NL: 0
AC
: 14 FF:12 T:12

Initiative: +2
CMB: 4 CMD: 16
Fort: +4 Reflex: +3 Will: +7

Acrobatics
: +10
Climb
: +6
Diplomacy
: -2
K. Local: +2
K. Nature
: +7 (+9 travel in wild, avoid hazards, predict weather)
K. Religion
: +2
Perception
: +15
Sense Motive
: +4
Spellcraft
: +5
Stealth
: +3
Survival
: +12 (+14 in wild, avoid hazards, predict weather)
Wild Empathy
: +1

Longsword
: +5, 1d8+2, 19/x2, S
C. Longbow
: +5, 1d8+2, 20/x3, P, 80 ft.
Dagger: +4, 1d4+2, 19/x2, P/S, 10 ft.
Fire Bolt
: +4, 1d6+1, 20/x2, Touch 30 ft.

Firebolts Available: 7/7
Arrows Available
: 17/20
Point-Blank Shot
: +1/+1 attack/damage within 30 ft.

Spells Prepared
:
Domain
: Burning Hands, Produce Flame
Orisons
: Create Water, Detect Magic, Light, Stabilize
Level 1
: Longstrider, Obscuring Mist, Thunderstomp
Level 2: Flaming Sphere, Spider Climb

Game Notes
: Received on loan: Thano's Classificiation
Wand of CLW: 4 Autumn, 4 Raktan, 1 Arradon, 1 Levanna
Bought 2 horses and 2 riding kits: 182gp
Healing gold: 45 from Raktan
Holding: The Heart of the LadyOn horse: pitons and hammer
[/sblock]
 
Last edited:


[sblock=OOC]I can't use the in-house die roller on my phone, or see the results so if you could just tell me how many hit points I regain I'll love you forever.[/sblock]
 


[section]
Levanna nodded her thanks to Zinnelis as he examined her. She tried to keep still. Sensation was returning to her body after the rush of battle, and she found that the slightest movement sent waves of pain through her torso.

"No. I feel no pain there. I think it is my spine..." she said, trying to be helpful.

But as Autumn cast her healing magic upon Levanna, her clenched teeth, stiff torso, and trembling hands relaxed. She sighed with relief.

"Thank you, my friend," she said. With some lingering difficulty, she started to rise.

[/section]

[sblock=Levanna Mini Stats]Levanna
AC: 12 (10 flat-footed, 12 touch)
HP: 06/07
CMB: -1 CMD: 11

Fort: +1 Reflex: +2 Will: +4
Perception: varies +3 to +8 Sense Motive: varies +2 to +4
Initiative: +6

Cantrips prepared: Prestidigitation, Light, Acid Splash
Level 1 spells prepared: Color Spray

Current Weapon in Hand: Quarterstaff
Current Conditions in Effect: None
Temporary items in possession: None
Items not currently in possession: None
Items depleted: None[/sblock]
 

Arradon Delgaran

[section]

The healing warmth of Autumn's spell quickly removes the grave chill that the shadow's touch had left Arradon with. He lets out a small sigh of relief at the fact that dowsing the candle had in fact banished the shadows. Never been too good with mystical tasks. He gazes around the battlefield, watching Zinnelis help an unsteady Levanna to her feet. They're quick to trust one another. Years of intrigue had made Arradon slow to trust, even for an elf, putting his trust well beyond the reach of most. His dagger disappears up his sleeve with a quick motion, there is a soft whirring of gears as the sheathe resets itself.
[/section]

[sblock=Arradon Delgaran Mini-Stats]
Arradon Delgaran
AC: 17 (13 flat-footed, 15 touch)
HP: 25/26
CMB: +2 CMD: 16

Fort: +2 Reflex: +6 Will: +1
Bluff: +9 Diplomacy: +7 Disable Device: +10 Perception: +8 Sense Motive: +4 Sleight of Hand: +7 Stealth: +9
Initiative: +5

Sneak Attack: 2d8 (Dagger)
Hidden Blade: +1
Blade Sense: +1


Feats: Blind-Fight, Dodge

Current Weapon in Hand: +1 Dagger, 1d20+6, 1d4+1, 19-20/x2
Current Conditions in Effect: None
Temporary items in possession: None
Items not currently in possession: None
Items depleted: Wand of CLW (1 Charge)
[/sblock]
 

Kingsholm/Cemetery


Thane was nearly faded away, the statue of the ancient king could be clearly seen through the spirit, when Autumn asked of the Sisters’ Grove. ”Torgrimr will open the door.” He placed his fist over his heart in salute and then the residual magic of the candle died out and he was gone.

Etan, standing watch over Levanna as Zinnelis tended to her gasped at the spirit’s last pronouncement.

Arradon’s gaze spots something left on the ground where Thane had stood: a heavy, iron sword and a carved, leather quiver with a number of arrows fletched with purple feathers.
 


Zinnelis Laediril, Elven Ranger (Level 1)

Kingsholm/Cemetery

“If it is your spine, then definitely try not to move,” Zinnelis told Levanna.

Autumn came to the rescue, though, with a healing wand and Zinnelis carefully helped the wizard to her feet.

Thane made one last pronouncement about someone opening the door for them and disappeared. The pixie seemed to be taken a bit aback.

“What do you know, Etan, of this Torgrimr?” Zinn asked the pisxie.

Zinnelis eyed the quiver and the purple-fletched arrows curiously.

[sblock=Spellcraft]
Quiver and arrows: [roll0]
Longsword: [roll1]
[/sblock]

[sblock=Zinnelis Laerdiril Mini Stats]Zinnelis Laerdiril
HP: 11/11 NL: 0
AC: 15 FF: 13 T: 12
Initiative: +5
CMB: +3 CMD: 16
Fort: +2 Reflex: +5 Will: +2
Perception: +8
Sense Motive: +2 (Favored Enemy +4)
Stealth: +7
Track: +8 (Favored Enemy +10)
Longbow::+4, 1d8, Crit: 20/x3, P, 100 feet
Point Blank Shot: +1/+1 attack/damage within 30 feet
Favored Enemy: +2/+2
Arrows Available: 58/60
Longsword: +3, 1d8+2, 19/x2, S
Favored Enemy: +2/+2
Dagger: +3, 1d4+2, 19/x2, S, P
Thrown: +4, 1d4+2, 19/x2, S, P, 10 feet
Point Blank Shot: +1/+1 attack/damage within 30 feet
Favored Enemy: +2/+2
Favored Enemy: Magical Beasts +2

Spells Prepared
None

Armed: Longbow, Longsword
Conditions: None

Game Notes:
Light Horse(Daisy)(75 gp)(211.5/230 Heavy encumbered, speed 40, max Dex +1, Check Penalty -6)
Riding tricks: come, heel, stay
Bit and Bridle (2 gp)(1 lb)
Riding saddle (10 gp)(25 lbs)
Saddlebags (4 gp)(8 lbs)
Feed x1 (30 lb, divided by 6 party members) + Rations x3(3 lb)
Owe Autumn 95 gp
[/sblock]
 

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