Arianna doesn't like being dismissed by a creature that she thinks she can take in a fight. But, since she started this talking business, she will let it pass without objection. Their chance to get some of her healing has now sailed away. She just wanted them to leave. Now the group have to play negotiators. Ni knows talking. He also knows the baron. She can let him do the fancy word crafting. Arianna turns her back on the chief and walks downstairs. She keeps her keen ears open to listen to any scheming coming from behind her.
[sblock=mini-stats]
Arianna Mermaid ~ Perception +4, Sense Motive +6, Stealth +1, Low Light Vision
Base HP
25/0, AC 14,
12 T, 12 FF, Init +2
Current HP: 25, Current AC: 14
CMB +1, CMD 13, Fort +4, Reflex +3, Will +8
. . Move 10'
MW Long Spear +1, d8 with 10' reach
MW DW Spear Gun +3, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none
Consumables: 33 spear gun bolts, 20 cold iron bolts, 4 days rations,
. . .... . . . . . . . 2 potions of
Cure Light Wounds,
(in scarf)
. . .... . . . . . . . 1 potion of
Summon Eidolon,
(in scarf)
. . .... . . . . . . . 1 potion of
Lesser Eidolon Surge,
(in scarf)
. . .... . . . . . . . 0 vial of Acid (in scarf)
. . . . .... . . . . . 1 potion of
Lesser Rejuvenate Eidolon (crutch)
. . .... . . . . . . . 1 potion of
Cure Light Wounds (crutch)
.......................1 wand of Lesser Rejuvenate Eidolon (48 charges)
.......................1 wand of Cure Light Wounds (50 charges)
Loot chosen:
Summon Monster I: 7/day, 0 used
.Cantrips: unlimited
Detect Magic, Mage Hand, Drench, Jolt, Guidance
. Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
1st Level: 3/day,
1 used
Mage Armor, Lesser Rejuvenate Eidolon, Shield
1st Level: Memorized
Bless, Divine Favor, Longstrider(d)
Channel Positive Energy: 7/day,
1 used 1d6 healing
Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero
Beast (Teq Oola) ~
Perception +12, Sense Motive +6, Stealth +1, 60' Darkvision and Low Light Vision
Base HP
25/20, AC
15,
11 T, 14 FF, Init +1
Current HP: 25/20, Current AC: 19
CMB +6, CMD 17, Fort +4, Reflex +2, Will +8
. . Move
30'
Claw/Claw +6, d4+4
MW Longspear +7, d8+6 with 10' reach
MW Darkwood Speargun +4, d8
Dagger +6, d4+4 or thrown +3, d4+4
Jolt +3, d3, RTA spell
Active Enhancements: Evasion
, Mage Armor
In hand: longspear[/sblock]