[LPF] Rescue at Boar's Ridge

Menik moves over to better see the stairwell (J33), and seeing that his line of sight is poor, he lets loose with force missiles rather than arrows.

ooc: vs. archer in J40, or vs K40 if 1st goblin drops and if feasible (extra action)
 

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Ru Brike, human ninja

Ru sticks his tongue out as Mesem smirks to him.

"You know, looks like there are more than enough of you launching shafts down the stairwell," he says, slipping lithely between Reianne and Doglrim. "I'll keep my party favors for when you're all spent, then."

As the others work on taking down the bottlnecked goblin threat, then, Ru returns to his dropped blade and retrieves it.

"Yes, this feels much better," he says.

[sblock=Actions][
Move: to J-34
Standard: Pick up dropped Wakizashi[/sblock]

[sblock=mini stats]Ru Brike
AC: 16 (Touch 14, Flatfooted 12)
HP: 11/11

Initiative: +4
Perception: +4 Sense Motive: +4
CMB: +0 CMD: 14 Fort: +2 Reflex: +6 Will: +1

Wakizashi: +4, 1d6
Wakizashi (TWF): +2/+2, 1d6/1d6
Nunchaku: +4, 1d6
Shuriken: +4, 1d2
Conditional Attack mods: +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank)

Conditions: None

In Hand: Wakizashi x2

Consumables:
Alchemist's Fire: 3/3
Liquid Ice: 1
Shuriken: 9/10
[/sblock]
 


Menik wanted to sidestep and shoot down the stairwell, but the angle of the stairs does not let him see the short little bugger. Fortunately Ru moves out of the way so Menik can step up and let loose with and arcane bolt of energy.

Galandra's shot manages to ricochet off of three different walls, but doesn't seem to cause one of the creatures to yelp.

Lem finishes off another poor defenseless goblin that was just defending his home.

Dolgrin and Reianne still have actions.
[sblock=Combat]Status mid Party half of Round 5
Goblin 1 ~ N32 ~ AC 16 ~ dead
Goblin 2 ~ L34 ~ AC 16 ~ unconscious
Goblin 3 ~ N35 ~ AC 16 ~ dead
Goblin 4 ~ J40 ~ AC 15 ~ wounded
Goblin 5 ~ J39 ~ AC 16 ~ unconscious and bleeding out
Goblin 6 ~ K40 ~ AC 16 ~ unhurt
Goblin 7 ~ J39 ~ AC 16 ~ unconscious and bleeding out
Goblin ? ~ ???
Goblin ? ~ ???
Goblin ? ~ ???
Goblin ? ~ ???

Mesem ~ mage armor ~ acted ..........................1 damage
Ru ~ moved and threw shuriken
Dolgin ~
Menik ~ mage armor ~ got off one force missile, had to wait too long to get room for the second
Galandra ~ bow shot ................................... ....1 damage
Reianne ~
Lem ~ coup de grace helpless goblin
[/sblock][sblock=map]
Fight1k.png
[/sblock]
 


"We got 'em cornered, I say!" Dolgrin says as he once again puts his crossbow bolt, knowing that he'd likely never have a clear shot at the goblins down the stairs. The dwarf goes to retrieve his axe.
 

Dolgrin, not seeing a clear shot, lets others keep the goblins cornered and retrieves his axe. Determined that her spell should work on the little buggers, she tries casting her Daze spell again. But the little goblin shakes off her magic even easier than last time.

The fire dies out.
The archer shoots at Menik who has stepped into view this time. The arrow bounces off of his mystic armor. Menik returns a shot with another force bolt that hits the archer. Severely wounded, the archer is still standing. You hear the other one running down the stairs.

The party is up.
[sblock=combat]
[Status start Party half of Round 6
Goblin 1 ~ N32 ~ AC 16 ~ dead
Goblin 2 ~ L34 ~ AC 16 ~ unconscious
Goblin 3 ~ N35 ~ AC 16 ~ dead
Goblin 4 ~ J40 ~ AC 15 ~ severely wounded
Goblin 5 ~ J39 ~ AC 16 ~ unconscious and bleeding out
Goblin 6 ~ K40 ~ AC 16 ~ running
Goblin 7 ~ J39 ~ AC 16 ~ unconscious and bleeding out
Goblin ? ~ ???
Goblin ? ~ ???
Goblin ? ~ ???
Goblin ? ~ ???

Mesem ~ mage armor ~ ..........................1 damage
Ru ~
Dolgin ~
Menik ~ mage armor ~ got second force missile off
Galandra ~ ................................... ....1 damage
Reianne ~ NPC'd cast Daze
Lem ~ [/sblock][sblock=map]
Fight1l.png
[/sblock]
 
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Clutching his sword, Mesem hesitates for a moment at the mouth of the stairwell. "Shall we press on?" he asks his comrades.

[sblock=OOC]I don't like the idea of clogging up the stairwell, but it doesn't seem as though they're going to be coming to us. As long as no one objects, Mesem will move in to J39 and attack the archer.[/sblock]
mesem-adrarda-portrait-small.jpg


[sblock=Stats]Mesem Adrarda
Status: Bound
[sblock=Bound Stats]Initiative: +1, Perception: +7
HP: 9/9 real + 10/11 temporary
AC: 17 (Touch: 11 Flat-footed: 16) CMB: +5 CMD: 16
Fort: +1 Ref: +1 Will: +6 (+8 vs enchantments)

Natural Weapons:Bite (+5, 1d6+4), 2 Claws (on feet) (+6, 1d4+4)
[/sblock][sblock=Unbound Stats]Initiative: +0, Perception: +7
HP: 10/10 real
AC: 10 (Touch: 10 Flat-footed: 10) CMB: +0 CMD: 10
Fort: +2 Ref: +0 Will: +6 (+8 vs enchantments)[/sblock]Current Weapon in Hand: Nodachi: +5, 1d10+6, 18-20/x2

Summon Monster I: 3/4
Spells: 0 - Infinite, 1 - 1/2

Active Magic: Mage Armor - 0/1 hour
[/sblock]​
 


Ru Brike, human ninja

"Haven't quite mastered my teacher's trick for sliding between light beams, or this sort of thing would be a heck of a lot easier," Ru says in response to Lem's quip.

At Mesem's offer, Ru points toward the stairs with one of his blades. "Show 'em what have you, blue boy," he says with a grin.

"For that matter, is rope part of what we have?" he adds, looking to Lem near the only living goblin.

[sblock=ooc]Just talking for now. If we have rope and it doesn't kill someone else's action to drop it so Ru can pick it up, he and Lem can set about binding the living goblin (is it stabilized? If not, I may have Ru try an untrained Heal check to make sure he doesn't bleed out if we decide to question him.

Lem is...just a bully! ;)

Nah. Every good chef knows a quick kill is preferable. Culinary training is to blame. :p [/sblock]
[sblock=mini stats]Ru Brike
AC: 16 (Touch 14, Flatfooted 12)
HP: 11/11

Initiative: +4
Perception: +4 Sense Motive: +4
CMB: +0 CMD: 14 Fort: +2 Reflex: +6 Will: +1

Wakizashi: +4, 1d6
Wakizashi (TWF): +2/+2, 1d6/1d6
Nunchaku: +4, 1d6
Shuriken: +4, 1d2
Conditional Attack mods: +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank)

Conditions: None

In Hand: Wakizashi x2

Consumables:
Alchemist's Fire: 3/3
Liquid Ice: 1
Shuriken: 9/10
[/sblock]
 

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