[LPF] Rescue at Boar's Ridge

"And magical or not, that breeze feels good," he says as they begin their journey. "If only most mages can do something so practical as provide good weather rather than sit in their towers and..." he trails off, realizing that yet again he has put his foot in his mouth.

"Heh" Galandra chuckles and her serious looks softens a little as she understands where he's coming from. The dwarf and the halfling she liked. Simple and straight forward folk.

"Hey, Cook" she called ahead to Lem. "What's your specialty?" Galandra was more than a little interested on his abilities. "Rations are good for the trip, but if I can get you some venizon..."
 

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[sblock=DT]No hinted insult; Mesem was agreeing! :)[/sblock]
"And magical or not, that breeze feels good," he says as they begin their journey. "If only most mages can do something so practical as provide good weather rather than sit in their towers and..." he trails off, realizing that yet again he has put his foot in his mouth.

Mesem smiles as the dwarf stops himself from completing his train of thought. "You are right, Master Dolgrin; of what use is magic if channeled to frivolous ends?" Unspoken is the fact that Mesem himself utilizes his abilities "practically." A fact that will be demonstrated soon enough.

As Ru assesses the horses, his attention is drawn to Mesem's transformation. He raises an eyebrow and whistles as the rune and second skin materialize.

"So that's your secret, you lithe bugger," Ru says with clear respect. "Think I'll take you up on that offer to take some of the load when we get where we're going," he says.

Mesem laughs slightly, but earnestly. "You are not the only one who likes to keep his full capabilities a secret, Ru. I would be happy - and able - to help transport your gear as is your need."

[sblock=OOC]I'm not aware of any such sleep restrictions on spontaneous casters; I know divines don't need the rest, only the time to prepare. I'm sure SK'll fill us in on how the arcane spontaneous casters work.[/sblock]
mesem-adrarda-portrait-small.jpg


[sblock=Stats]Mesem Adrarda
Status: Bound
[sblock=Bound Stats]Initiative: +1, Perception: +7
HP: 9/9 real + 11/11 temporary
AC: 13 (Touch: 11 Flat-footed: 12) CMB: +5 CMD: 16
Fort: +1 Ref: +1 Will: +6 (+8 vs enchantments)

Natural Weapons:Bite (+5, 1d6+4), 2 Claws (on feet) (+6, 1d4+4)
[/sblock][sblock=Unbound Stats]Initiative: +0, Perception: +7
HP: 10/10 real
AC: 10 (Touch: 10 Flat-footed: 10) CMB: +0 CMD: 10
Fort: +2 Ref: +0 Will: +6 (+8 vs enchantments)[/sblock]Current Weapon in Hand: None

Summon Monster I: 4/4
Spells: 0 - Infinite, 1 - 2/2

Active Magic: None
[/sblock]​
 
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[sblock=OOC]
Not sure about summoners, but here is the text for the bard/sorcerer

Daily Readying of Spells
Each day, sorcerers and bards must focus their minds on the task of casting their spells. A sorcerer or bard needs 8 hours of rest (just like a wizard), after which she spends 15 minutes concentrating. (A bard must sing, recite, or play an instrument of some kind while concentrating.) During this period, the sorcerer or bard readies her mind to cast her daily allotment of spells. Without such a period to refresh herself, the character does not regain the spell slots she used up the day before.


[/sblock]
 


[sblock=ooc][MENTION=6673727]Qik[/MENTION] , minor detail, but I don't think Ru's told anyone his last name yet (big bad on me if I goofed that up and he's gone blabbing). It's not a really big deal, but I think I've been careful about only having him use his not-especially-memorable first name on purpose as part of his secretive schtick.[/sblock]
 


Cratchen and Jaycus

"Your quarry is to the East." as he points to the horizon past the rest of the stables. "Time is short. Get going. Save her!"

"There is an exit to the road at the far end of the stables." Jaycus turns his back and looks for some other business to attend to.

The top of a massive archway can be seen at the far end. The aisle twists a bit before getting there, but you know where to go. The view of it is not blocked by a massive cage, but it could be if you got lost in here. It is quite a ways off, but the domed cage appears to rise sixty feet in the air.

[sblock=Rest]I am going to go with a lenient ruling on sleep. Arcane casters need 8 hour of sleep. This can be broken up to four and four. But, an adrenalyzed minute of danger taints an hour of possible rest because you need to calm down first. So, no waking, tossing a fireball, and back to sound sleep in five minutes. So, there may be times when the person on watch should let you sleep a little longer into the morning. All casters need their 15 minutes to hour of prep time to center and focus themselves to recharge. Clerics would need to pick a specific time of day for their prayers.[/sblock][sblock=other issues]* The drawn map was only a small portion of the big one, but was accurate.
* Cratchen may have grumbled a thank you, but the booze is kicking in for him, so his focus is blurry at best.
* Saddlebags: yes. Saddle, bit, bridle, saddlebags, horse blanket, seven days feed, two days water.[/sblock][sblock=Mesem]Sense Motive rolled: very successful; Your horse is very skittish. It keeps looking to Jaycus and shifting its feet. Maybe it has to do with a blue beaked demon that climbed up on it.[/sblock]
 

[sblock=SK]Mesem is not a "blue beaked demon". His eidolon is a skin with a mask-ish. He wouldn't appear significantly different from any other bipedal humanoid to a horse, IMO.

Obviously you're going to do what you want, but I want to make sure I'm not being unfairly penalized here.[/sblock]
 

"That an av... Dolgrin says before stalling for a second. Avay... Blast it all, what's the human word for those big bird cages?!"
 


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