"Well, who ever drew the map forgot to put those on it."  as she points at the trees. 
[sblock=Actions]Bubba: 
Perception (1d20+5=24)
Initiative (1d20+2=12) if it applies
Survival (1d20+1=4) just in case
Mystie: 
Perception (1d20+4=19)
Kn Nature (1d20+6=19)
Survival (1d20+0=2)
Initiative (1d20-1=11)
Marching order: Up front
[/sblock][sblock=Mystie Thissiledew's Mini-stats]
Mystie Thissiledew 
HP 34/34,   AC 14, 10 Touch, 14 FF; Init -1, 
Darkvision 60', Move 15'
Fort: +4, Reflex +1, Will +5, CMB -3, CMD 6
Perception +4, Sense Motive +4, Spellcraft +5, Linguistics +2, Stealth +4, Handle Animal +9
 Dagger -1, d4-3
  Lt Crossbow +1, d6, 
range 80' increment, 9 bolts
Thrown Dagger +1, d4-3, 
range 10' increment
.,,,.....,,,,,,..Orisons: Detect Magic, Read Magic, Create Water, Guidance, Stabilize,
 .,,,.....,,,,,,..Orisons: Mage Hand, Ghost Sound 
.,,,.....,,,,,,.Cantrips: Message, Jolt, Breeze, Umbrella
.,,,,,,,,,Racial Spells: (1/day) Dancing Lights , Flare, Prestidigitation,Produce Flame 
.,,.,,...Oracle 1st Lvl: 5/5 remaining; 
Cure Light Wounds, Bless, Protection from Evil, Ill Omen (pugwampi)
.,,.,,.,,..Bard 1st Lvl: 1/2 remaining;
 Share Language, Grease (DC 15)
.Bardic Performance: 8/8 remaining;
......,,.......Consumables: 1 Cure Light Wounds potion, 
Mystie's Wand of Cure Light Wounds (25/25 ch)
 ......,,.......Consumables: 3 Alchemists' Fires, 2 Antitoxin, 4 Antiplague, 10 Vermin Repellants
....,,.........Consumables: 2 Scrolls of Lesser Restoration, 12/12 days trail rations, 12/12 days of dog food
....................... Scrolls: 
Endure Elements, Comp Languages, Diagnose Disease
....................Channels: 
5 of 5 left, 1d6, DC 15, Selective excluding 4 opponents
 
.........Immediate Action: Misfortune, force immediate reroll, once per creature per day
..................................If bad guy rolls 15-20, reroll
..................................If friend rolls 12 or less on a dangerous save, reroll
..................................If friend rolls 10 or less on an attack for the base die roll, reroll
..................................This consumes the swift action
.................................
Bubba: Mastiff riding dog, Low light vision + scent; Perception +5, 
                                        Understands Common (from Share Language)
AC 13, Touch 12, FF 11
HP 16/16.... Fort +5, Reflex +5, Will +1; Move: 40'
..................CMB +3, CMD 15 (19 vs. Trip)
Melee:
 Bite +3, 1d6+3 plus trip
Tricks:
 Attack, Attack Unnatural Creatures, Defend, Heel, Flank and
 Hunt
Effects: 
In hand:
[/sblock]