Pathfinder 1E [LPF] Rodents of Unusual Size

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure


^^ eye laser test ^^

I have been trying to get a different mapping system working. I am working with Some en world folks on this
 

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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
I am going to get this to work today. Those of you in Europe, you will see it Thursday AM.
situation resolved. will have map soon
grrr, or not. I will figure something out .. .. ..
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Lets start with perception checks, please.


Sorry guys, I was never able to what I wanted, so I faked with a dot matrix grid pattern. You will notice that the [number, Letter ] for [X,Y] axises are written in red for as bold as possible contrast and not every number and letter are annotated to prevent clutter.

Like? Dislike? let me know, please.

Dame Morrogrim:
Perception: 1d20+4=23

Olkoi:
Perception: 1d20+5=14
 
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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
Is this better?


Na na na na .. .. ..
na na na na .. .. .. *cue 6 million dollor man music*





ROUS Cave 1.0.jpg
 
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Cyclopean

First Post
[sblock=perception rolls]
Perception (Tirgas): 1D20+8 = [10]+8 = 18http://roll.coyotecode.net/lookup.php?rollid=27236

Perception (Topaz): 1D20+1 = [13]+1 = 14http://roll.coyotecode.net/lookup.php?rollid=27237

[/sblock]

[sblock=Mini Stats]Tirgas the Hermit
AC: 16* (15 flat-footed, 11* touch)
HP: 9/9
CMB: +2 CMD: 13†
Fort: +3‡ Reflex: +1‡ Will: +5‡
Perception: +8
Initiative: +1

Current Weapon in Hand: Unarmed Strike (+1, 1d3+1, lethal or nonlethal)
Current Conditions in Effect: None
Spells Prepared (Cantrips): Create Water, Know Direction, Read Magic
Spells Prepared (1st): Cure Light Wounds x2

* +4 Dodge AC vs. giants
† +4 vs. trip and bull rush
‡ +2 vs. spells, poison, and spell-like abilities


Topaz
AC: 16 (12 flat-footed, 12 touch)
HP: 19/19
CMB: +3 (+7 to Grapple) CMD: 16 (Immune to Trip)
Fort: +4 Reflex: +6 Will: +1
Perception: +1 (Scent)
Initiative: +3

Tricks: Attack, Come, Down, Track

Natural Weapons: Bite +3 (1d3+2, grab)
Current Conditions in Effect: None[/sblock]
 



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