[LPF] Ryall's Estate

Systole

First Post
Daylily boggles at the captain. There's no other way to explain it. He opens his mouth then closes it a few times, but no words come out. Finally just he snorts and turns to the wolf carcasses. It's clear he doesn't think much of a man whose priorities don't include wolf pelts.

With that, he climbs into the wagon and starts to work on the wolves. He's obviously experienced at this and it doesn't seem like it will take him more than a few minutes to get the pelts skinned and bundled. "We can being to go talk to guards-mans. Or not. I am have no .... how you say ... idea? No, not idea. Word is 'opinion.' I am have no opinion. Killer is runned away. But guards-mans is much useful for to find him, I am being sure." The tone of the last sentence is very deliberately neutral.

"This is not take much long, but if you is all need to go, I will catches to you."


OOC: Daylily will skin the wolves and roll up the pelts into a neat bundle. He'll probably grab a haunch afterwards, but he's resigned to these guys making off with most of the meat. At least it'll get eaten, or so he believes.

I'm out for the next few days. Back Sunday or Monday. If the party chooses to rest, Daylily will find a tanner and trade some worthless metal pieces for some tanning work. He's a little embarrassed about not doing it himself, but he realizes he doesn't have the time or the equipment. A wingman with something like Knowledge:Local would be appreciated.
 

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jbear

First Post
Relic sits down and with a distant look on his face begins to whistle a sad song and carve a piece wood.

OOC: JK, have you thought about how to rehook us into the adventure? With both our patrons dead, and potentially now running into trouble with officials, motivations to mess with a noble house just for the sake of it are running pretty scarce. It feels almost sensible to go back to the tavern and forget about the whole thing. I'm up for playing but with this big lag in game play and the lack of motivations it seems like we've drifted off into a very grey area.
 


Qik

First Post
OOC: Let's not get too down on things, folks.

I also feel a bit on shaky ground right now in terms of what's happening, but I'd be interested in following up on this house Gabbiano lead if we could. If people feel like departing then maybe we could use this opportunity to switch in some new characters, if that's going to be needed.

Let us know your thoughts, jk.
 

Systole

First Post
OOC: I'm with Qik on this. We've got some sort of house thief on the run, a killer druid or ranger or something also on the run (who may or may not be the house thief), and a noble house somehow involved. Besides, the city guard isn't hostile -- they just had a wagonful of dead farmer show up on their doorstep and they're naturally a bit wary. It might well be that they push us to investigate further once everything is sorted. There are a ton of potential hooks here. I'd certainly like to see where it leads, even if Daylily is more concerned with the wolfskins.
 

jbear

First Post
OOC: Please don't get me wrong. I'm up for continuing. I've enjoyed everything up to and in including finding the dead farmers. It just seems that we hit quicksand there, and it needs a push to get momentum going again. We kind of tried to push that momentum with a long sweaty push of the cart, which seems like it may have got us into unwanted complications with the law. They aren't hostile, but I don't get the feeling they are going to cooperate with us at the moment. I may be wrong on that. Anyway, I'd like to continue, I'd just like to get some momentum going again.
 


jkason

First Post
GM: My apologies if folks feel things have waned to the point of non-interest. My vacation coming just before the long American Independance Day weekend didn't help things, I'm sure. There's a little NPC interaction you'll need to negotiate before the final encounter, but if it helps, you really are nearing the home stretch of things. Since you're back in Venza, if anyone else wants to drop out with maquise, we're certainly in a position to do so.

Maquise, I'll try to get your time XP / total award figured out here shortly.


The commander waits with minimal expression of his impatience as Daylily skins the wolves, then, minus the two men he leaves to guard the cart, he escorts the party into Venza with little fanfare. They reach the nearest guard station quickly, where he dispatches a man each to the Dunn Wright and the undertaker. He offers the attached barracks tub for those who wish to clean themselves, sighing softly as he realizes Daylily won't be taking advantage.

By the time everyone who wants to has cleaned up, it's full dark outside. Unlike the quiet of the woods, Venza is still filled with sounds this early in the evening: carts and hoofbeats on cobbles, the varying laughs of young lovers and raucous drunks, even the barest bit of underscoring coming from the windows of the opera house.

"Folk at the Dunn Wright vouch you lot went off with a peasant on some sort of house hunt," the commander say evenly. "so that much of your story seems to pan out. Undertaker tells me he can confirm those two you brought with ya died by jaws and teeth, not blades.

"So, enough of what you're telling me seems to be on the up-and-up that I think it's time I hear the rest of it. You mentioned a House, but I've yet to hear which noble it is you're accusing. Out with it, then."
 

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