GlassEye
Adventurer
Agno clacks his beak together in irritation at the squabbling.
"Hurrr... you sound like my sibs squawking at one another! Hush, now, you're putting on a bad show for the goblins. Though I am pleased to know you are both trained in the discovering of traps. As that is a skill I lack I shall allow you both to go ahead of me."
You aren't entirely certain but the gleam in Agno's eye leads you to believe Agno has just made a joke at your expense.

[sblock=Actions]Starting Coordinate: BN 30 (just off the map)
Round One:
standard: cast Guidance on self
move: draw shortbow/nock arrow
Round Two:
move: BM30 > BL30 > BK30 > BJ30
move: BI29 > BH28 > BG27
Round Three:
move: BF26 > BE25 > BE24 > BE23 > BE22
move: BE21 > BD20 > BC19
Note: Presuming no stealth. If stealthed, that's four rounds of full movement instead of two. Also, depending on how others move Agno may pause and do nothing but scan for threats until the others catch up. He won't move more than 25 feet ahead of anyone else.[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.
Current Weapon in Hand:
Ammo (Arrows): 37/40 remaining
Current Conditions in Effect:
Lightning Arc: 6/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
"Hurrr... you sound like my sibs squawking at one another! Hush, now, you're putting on a bad show for the goblins. Though I am pleased to know you are both trained in the discovering of traps. As that is a skill I lack I shall allow you both to go ahead of me."
You aren't entirely certain but the gleam in Agno's eye leads you to believe Agno has just made a joke at your expense.

[sblock=Actions]Starting Coordinate: BN 30 (just off the map)
Round One:
standard: cast Guidance on self
move: draw shortbow/nock arrow
Round Two:
move: BM30 > BL30 > BK30 > BJ30
move: BI29 > BH28 > BG27
Round Three:
move: BF26 > BE25 > BE24 > BE23 > BE22
move: BE21 > BD20 > BC19
Note: Presuming no stealth. If stealthed, that's four rounds of full movement instead of two. Also, depending on how others move Agno may pause and do nothing but scan for threats until the others catch up. He won't move more than 25 feet ahead of anyone else.[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.
Current Weapon in Hand:
Ammo (Arrows): 37/40 remaining
Current Conditions in Effect:
Lightning Arc: 6/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]