GlassEye
Adventurer
"I have never used it in such a, hurrr... manner."
Agno tilts his head considering the matter at just the same time that the hawk swivels its head to stare at the tengu. Their eyes lock and Agno seems briefly startled but after a moment gives a short nod.
"Yes. I can, hurrr... twist the divine energies along the axis of the prime, stretch the vertice of the Moral Path... Hurrr! But damage I might do would be minimal."

[sblock=Actions/OOC]Standard --
Move --[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 15 Current: 15
CMB: +1 CMD: 14 Fort: +4 Reflex: +3 Will: +7 (+9 vs. Charm & compulsion effects)
Speed: 40 ft.
Current Weapon in Hand: short bow
Ammo (Arrows): 31/40 remaining
Current Conditions in Effect:
Lightning Arc: 3/6 Remaining
Channel Energy: 2/4 remaining
Agile Feet: 6/6 remaining
Hawkeye: 3/6 remaining
Cleric Spells:
Spells Remaining: 1st Level 1/3
Spells Prepared:
1st level:bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize
Druid Spells:
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: cure light wounds, cure light wounds, aspect of the falcon (D)
0-level: detect magic, detect poison, flare[/sblock]
Agno tilts his head considering the matter at just the same time that the hawk swivels its head to stare at the tengu. Their eyes lock and Agno seems briefly startled but after a moment gives a short nod.
"Yes. I can, hurrr... twist the divine energies along the axis of the prime, stretch the vertice of the Moral Path... Hurrr! But damage I might do would be minimal."

[sblock=Actions/OOC]Standard --
Move --[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 15 Current: 15
CMB: +1 CMD: 14 Fort: +4 Reflex: +3 Will: +7 (+9 vs. Charm & compulsion effects)
Speed: 40 ft.
Current Weapon in Hand: short bow
Ammo (Arrows): 31/40 remaining
Current Conditions in Effect:
Lightning Arc: 3/6 Remaining
Channel Energy: 2/4 remaining
Agile Feet: 6/6 remaining
Hawkeye: 3/6 remaining
Cleric Spells:
Spells Remaining: 1st Level 1/3
Spells Prepared:
1st level:
0-level: guidance, light, stabilize
Druid Spells:
Spells Remaining: 1st Level 3/3
Spells Prepared:
1st level: cure light wounds, cure light wounds, aspect of the falcon (D)
0-level: detect magic, detect poison, flare[/sblock]