Iago looks down distastefully at the battleaxe he took from the hobgoblin. He has always avoided the axe, thinking it too much of a symbol of his heritage, but he knows that the high quality of the weapon makes it a better choice than his cruder falchion. And some part of him thinks the weapon feels good in his hands.
"Do we need to attack the spiders?" He asks. "We were hired to stop the goblin attacks. We've killed the goblin tribe -- " there is a hint of hesitation in the words, as if he is having trouble coming to terms with that "-- and it was the wyrm that was making the goblins attack. If we kill that, have we not dealt with the threat?"
[sblock=Iago stat block]
Iago
Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 18 Current: 18
CMB: +3 CMD: 15
Fort: +5* Reflex: +5 Will: +0; *-+2 vs. Poisons
Current Weapon in Hand: Battleaxe
Extracts prepared:
Level 1: Shield, Cure Light Wounds, Enlarge Person
Mutagen prepared: - EXPENDED
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT
Weapons:
MW Battleaxe: Attack: +4 = [BAB (01) + Strength (+2) + Misc (0) + Magic (+1, MW)]
Damage: 1d12+3, Crit: 20/x3
Falchion: Attack: +3 = [BAB (01) + Strength (+2) + Misc (0) + Magic (0)]
Damage: 2d4+3, Crit: 18-20/x2
Bomb*: Attack: +04 = [BAB (01) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+4, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day
*+1 to-hit, +1 dmg w/in 30’
[/sblock]
"Do we need to attack the spiders?" He asks. "We were hired to stop the goblin attacks. We've killed the goblin tribe -- " there is a hint of hesitation in the words, as if he is having trouble coming to terms with that "-- and it was the wyrm that was making the goblins attack. If we kill that, have we not dealt with the threat?"
[sblock=Iago stat block]
Iago
Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 18 Current: 18
CMB: +3 CMD: 15
Fort: +5* Reflex: +5 Will: +0; *-+2 vs. Poisons
Current Weapon in Hand: Battleaxe
Extracts prepared:
Level 1: Shield, Cure Light Wounds, Enlarge Person
Mutagen prepared: - EXPENDED
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT
Weapons:
MW Battleaxe: Attack: +4 = [BAB (01) + Strength (+2) + Misc (0) + Magic (+1, MW)]
Damage: 1d12+3, Crit: 20/x3
Falchion: Attack: +3 = [BAB (01) + Strength (+2) + Misc (0) + Magic (0)]
Damage: 2d4+3, Crit: 18-20/x2
Bomb*: Attack: +04 = [BAB (01) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+4, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day
*+1 to-hit, +1 dmg w/in 30’
[/sblock]