[LPF] Scourge of the Howling Horde

GM: The dealing with the goblin corpse is not meant to slow us up. I am advancing the scene.

BTW, I think each of you used up 5 days of rations. But instead of marking them off of your sheet, you can purchase replacements from your treasure over the course of things.
You have no trouble taking the dead goblin and disposing of it back out of the village perimeter. Barrow's Edge doesn't have a gate and the wooden defensive walls are still under construction. It is now dark after your chore is completed and you trudge your way back towards the center of town. It has been a long day.

You move off down the street towards the inn, easily identified by the lantern outside and sounds of activity coming from within. It's a large building sprawled at the center of the settlement. Light spills from its windows. A broad sign above the door reads:


"Barrow's Edge Inn - Welcome to All"

Upon entering, the interior of the inn feels as warm and hospitable as it seemed from outside. The meaty smells of stew and fresh baked bread waft from the kitchen. A friendly woman, starting to mature yet still attractive, bustles about pouring drinks and serving food.

Mallie.jpg

She says in greeting, "Travelers? Welcome. We've food and drink and rooms. All warm and clean." Then she turns to a pair of farmhands lounging by the hearth, "Dorf, Dissy move. Give these newcomers space to settle in by the fire." The two farmers nod amiably and shift to another table.

"Now, what can I get for you?"

The woman is carrying a bit of an air of authority, leaving you to believe that she is not some serving wench, but than likely the Inn's proprietor.
 

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Denizel smiles and steps forward, offering his hand, palm up, if hers are free.

"Your hospitality is most welcome Miss. Both food and lodging are called for I believe, but I would be remiss if I hesitated in duty. We are travelers from Venza, responding to a call for aid."

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3

Current Weapon in Hand: Light Crossbow
Current Conditions in Effect:

Spells Remaining: 1st level 2/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Daze, Light, Message, Prestidigitation [/sblock]
 

Agno's yellow eyes gleam in the firelight as he takes in the room and listens to the inn's proprietor. He nods thanks to the farmers as they vacate the table for them.

"Thank you, Mistress Innkeeper. A room is required. And the food is smelling, hurrr... attractive. Something hearty, if it please you, and wine in a shallow bowl for easier drinking. Can immersion in water, a dunking, hurrr... a bath be arranged? And the loan of a feather-pick?"

He tilts his head realizing the innkeeper may not have a feather-pick and considering an alternate idea.

"A pointy-thing would do; a fork, perhaps? And how is the situation here in Barrow's Edge? We saw many goblins on the way here. What is the reason for naming the city after a dead place? Or is it named for, hurrr... a miniature wagon?"

Coming to the realization that his nerves are making him jabber like a jay he snaps his beak closed.



[sblock=RATIONS]Please don't forget to record used rations in your Adventure Log (add a 'Used' heading under the space for gems acquired) and adjust your Finances section for newly purchased rations. We're seeing too much discrepancy upon level-up in character wealth totals that I feel stems from a lack of recording expenditures.[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand:
Current Conditions in Effect:

Lightning Arc: 5/6 Remaining Channel Energy: 2/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 2/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 

Sylla shrugs off her pack and says, "Coffee. Food. Bed."

As she settles into a chair, Boots lays his head on the table and looks at her with a deeply soulful expression. She rolls her eyes. "Very well. And a dish of beer for my companion."

"Yay!"
Boots hops around happily, and rolls over at the proprietor's feet. With all four paws in the air he asks, "Do you have dwarven ale? I think I'd like dwarven ale. I heard it's piquant."



[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Spear
Current Conditions in Effect: None
Spells Remaining (1st): 0


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 9/11
CMB: +3 CMD: 15 (19 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None [/sblock]
 

"A cup of wine, if you please, and a bowl of that stew I smell," requests Iago with a polite nod.

[sblock=Iago stat block]
Iago
Initiative: +2
AC: 15 (13 flat-footed, 12 Touch)
HP: 10 Current: 10
CMB: +2 CMD: 14
Fort: +4 Reflex: +4 Will: +0;
Current Weapon in Hand: Bomb

Extracts prepared:
Level 1: Shield, Cure Light Wounds

Mutagen prepared:
Strength: +2 Natural Armor Bonus, +4 STR, -2 INT

Weapons:
Falchion: Attack: +2 = [BAB (00) + Strength (+2) + Misc (0) + Magic (0)]
Damage: 2d4+3, Crit: 18-20/x2

Bomb*: Attack: +03 = [BAB (00) + Dexterity (02) + Misc (+1) + Magic (0)]
Damage: 1d6+3, Crit: 20/x2 (only 1d6 multiplied),
Special: Make 6 bombs/day

*+1 to-hit, +1 dmg w/in 30’

[/sblock]
 

The friendly woman smiles as you all sit and make yourselves comfortable. She has a motherly type quality and says with a pleasant smile, "I will have some dinner and your drinks brought out for you shortly. My name's Mallie and I pretty much take care of everyone around here."

"Sorry no feather-pick, but I can arrange for some hot water to be put in tubs out back for cleaning up."

Mallie.jpg


After dealing with the arrangements, Mallie shows interest in what Agno and Denizel mentioned and asks,
"All the way from Venza, huh? You have been traveling a fair ways. You are experienced heroes then?"

Seeing the look of confirmation on your faces, she continues, "Well we have need of such as you. Lately, we have been suffering from raids by goblins. This has become troublesome enough that I have been organizing the construction of a wooden wall to surround our town. We are making slow, yet steady progress. However this project will not be finished soon, but it will provide better security for the future."

"Something needs to be done about the goblins now though. I pushed for the others in our settlement to send out a call for help and you all are the first adventurers to come this way. I am hoping some people such as yourselves can eliminate this threat for us."

Mallie's face becomes sad and wistful as she continues, "Most likely it will take some mighty heroes to be successful. About two months ago, my husband led a group of the townsfolk to try and make peace with the goblins. These people have not returned and we have not the experienced people to try and find them. Would you be interested in helping us?"
 

Boots attacks the ale as soon as it's delivered, then licks his muzzle and belches. "Are we really heroes, boss?"

Sylla sips her coffee. "For six gold a day we are," she says.


[sblock=ooc]Sylla a reasonable price that just happens to neatly coincide with time-based gold.[/sblock]


[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Spear
Current Conditions in Effect: None
Spells Remaining (1st): 0


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 9/11
CMB: +3 CMD: 15 (19 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None [/sblock]
 

"Goblins aren't much for peacemaking, Mallie. But we are here to do what we can about them and we shall try to find your, hurrr... people also."



[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand:
Current Conditions in Effect:

Lightning Arc: 5/6 Remaining Channel Energy: 2/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 2/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 

Denizel frowns and gives the woman an empathetic look. "Of course, we will be happy to help."

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3

Current Weapon in Hand: Light Crossbow
Current Conditions in Effect:

Spells Remaining: 1st level 2/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Daze, Light, Message, Prestidigitation [/sblock]
 

As the group is talking with Mallie, a powerfully built dwarf wearing expensive clothing joins the group to stand beside the innkeeper. The dwarf is appears to be pretty healthy, considering he looks to be quite aged as well.
Arvel.jpg

He sniffy indignantly as he looks the group over, then says, "I imagine these will have to do." He looks at the group with scrutiny, almost like a rancher inspecting his cattle, and the heroes feel like there are being interviewed.


Mallie.jpg

Mallie introduces the dwarf, "This is Arvel Durgedown, our town's moneylender. I expect he would like to learn more about your capabilities and credentials."
 

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