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[LPF] Scourge of the Howling Horde

Sylla hurls her spear at the fleeing goblin, curses at it flies wide, and steps back to retrieve her bow. "Boots ... go ahead."


"You got it boss!" Boots flies down the corridor in a whirlwind of fangs and claws .... then stumbles ungracefully over the spear on the floor. Off-balance, all of his attacks go wide.

[sblock=ooc]Sylla - Attack: spear @ goblin, -2 for the range increment. 5 ft step to AE19. Move: retrieve bow from ground.

Boots: pounce.

My god, this is the luckiest goblin on the planet. If we ever manage to kill him, I'm going to grind him up and sprinkle him on my dice.[/sblock]

[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Longbow
Current Conditions in Effect: Resistance
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: Charge (-2 AC)[/sblock]
 
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Seeing the goblin flee, and the bad luck that Sylla and Boots seem to be plagued with, Agno slips past Sylla and Iago and rushes down the hallway to hack the goblin with his temple sword.

"Hurrr... no escape for you!"



[sblock=Actions]
Move to Y20
Standard attack G3 1d20+1=20, 1d8+1=4, Crit: not confirmed[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand: temple sword
Ammo (Arrows): 35/40 remaining
Current Conditions in Effect:

Lightning Arc: 3/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 1/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 

"Oh thank the gods." Denizel says with a sigh. "Finally, we can catch our breath."


[sblock=Actions]Assuming the goblin was hit, Denizel sheathes his wand and begins searching the bodies.
Perception 22
[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3
Speed: 20'

Current Weapon in Hand: Light Crossbow (16/20)/Wand of Cure Light Wounds 18 charges
Current Conditions in Effect:

Bardic Performance: 6/8 rounds per day

Spells Remaining: 1st level 1/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Detect Magic, Light, Message, Prestidigitation

[/sblock]
 

"Hold! Listen for a moment!" Sylla growls. "Are there more coming?"

[sblock=ooc]The last guy was yelling, and the second to last guy got picked off 5 feet from the door. Let's make sure we're actually out of combat, and then quietly drag the bodies back toward the entrance before getting comfortable.[/sblock]
 


So far there is nothing to be heard yet in response to the now dying goblins' yelling.

Denizel doesn't find any money or other interesting things on the dying goblin at his feet.

OOC: Combat: Round 14
[sblock=Combat Information]Initiative:
You guys
??

Updated Map:
SHHEnc03Map14-1.jpg


Code:
Agno:      08/08 HP remaining;
Denizel:   08/08 HP remaining;
Iago:      10/10 HP remaining; 
Sylla:     09/09 HP remaining; 
Boots:     11/11 HP remaining;

CLW Wand (19 charges remaining)
Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel)
Abilities Used: 4 Bombs (Iago), 2 rounds Satire (Denizel), 
2 Lightning Arcs (Agno)
Conditions in effect: Guidance (Iago), Mutagen (Iago)
Enemy Status:
Code:
Gob1: 20 dmg; Dead
Gob2: 18 dmg; Dead
Gob3: 9 dmg; Unconscious & dying
Gob's dog: 24 dmg; Dead
Gob4: 13 dmg; Unconscious & dying
Gob5: 16 dmg; Unconscious & dying
Gob6: 13 dmg; Unconscious & dying
Gob7: 13 dmg; Unconscious & dying
Bronk: 26 dmg; Unconscious & dying
[/sblock]
GM: Iago has yet to post for Round 13 & then everyone is up for Round 14.

I don't think you can tell if combat is really over yet.
 

Get the one near the door. Quietly. I don't want to hear about the taste.

Boots makes a barely audible chuffing noise but moves up to the farthest goblin and begins dragging him back down the corridor. Meanwhile, Sylla advances cautiously up the corridor to where her spear lies, keeping her bow trained on the farthest door.

[sblock=ooc]Boots: Move to U20, pick up dead goblin (or at least get a mouthful of pant leg so he can drag next round).

Sylla: Move to Y19, ready action to shoot anything coming through the far door. Hopefully nothing's going to jump out of the closer door, but I'm more concerned about where the goblins were going to warn people.

[MENTION=88649]perrinmiller[/MENTION] Do you want perception checks?[/sblock]

[sblock=Mini Stats]Sylla the Grim
AC: 17 (13 flat-footed, 14 touch)
HP: 9/9
CMB: +2 CMD: 16
Fort: +0 Reflex: +4 Will: +2
Perception: +2
Initiative: +4

Current Weapon in Hand: Longbow
Current Conditions in Effect: Resistance
Spells Remaining (1st): 2


Boots
AC: 14 (12 flat-footed, 12 touch)
HP: 11/11
CMB: +3 CMD: 15 (17 vs. Trip)
Fort: +3 Reflex: +4 Will: +0
Perception: +4 (Scent)
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: None[/sblock]
 

Denizel moves back toward the rest of the group, happy that someone else is touching the body. "Maybe I should be the one to open the next door. Friendly face and all?" I can't believe I just volunteered to go first.


[sblock=Actions]Reload Crossbow
Move to AA 20.
[/sblock]

[sblock=Denizel's Stats]Denizel
AC: 16 (14 flat-footed, 12 Touch)
HP: 8 Current: 8
CMB: -1 CMD: 11 Fort: +0 Reflex: +4 Will: +3
Speed: 20'

Current Weapon in Hand: Light Crossbow (16/20)/Wand of Cure Light Wounds 18 charges
Current Conditions in Effect:

Bardic Performance: 6/8 rounds per day

Spells Remaining: 1st level 1/2
Spells Known: 1: Charm Person (DC 15), Disguise Self
0: Detect Magic, Light, Message, Prestidigitation

[/sblock]
 

OOC: Sorry for the delay.

Iago gazes down at the fallen Bronk and the dead goblins, angered that he was denied the chance to end them. But he realizes abruptly that the group could be flanked. The half-orc charges down the hall to the door where Bronk came from, seeking to check the room.

[sblock=actions]
Move: To AC 26.
Assuming he sees no obvious threats, he will take a second move back up the hall to AC20.

Am I correct in remembering that the hallway dead ends at AC13?
[/sblock]
 

Agno glances at the doors and stands stock-still listening for sounds of more goblins coming. When he doesn't immediately hear anything he quietly speaks out.

"We should leave no place behind us, hurrr... unexplored. We do not want them sneaking up behind us and trapping us between them and other goblins."

He'll retreat back to the intersection then follow Iago as he goes to check down the hall.



[sblock=Actions]
Move --
Standard --[/sblock][sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 8 Current: 8
CMB: +1 CMD: 14 Fort: +2 Reflex: +3 Will: +5 (+7 vs. Charm & compulsion effects)
Speed: 40 ft.

Current Weapon in Hand: temple sword
Ammo (Arrows): 35/40 remaining
Current Conditions in Effect:

Lightning Arc: 3/6 Remaining Channel Energy: 4/4 remaining
Agile Feet: 6/6 remaining
Spells Remaining: 1st Level 1/3
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize[/sblock]
 

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