[LPF] Scourge of the Howling Horde

[sblock=ooc]
PM, we were planning to use a little discretion by trying to avoid revealing to the Dwarven moneylender that we had looted a Dwarven temple (Iago would argue that since we cleaned off the altar we left it better than we found it, but he might not see it that way :-). Unless you think it's critical, can we gloss over the details on how we do that? Keeping the Dwarven gear bagged when he's around, and not showing him the Dwarven scrolls seems simple enough.

Don't worry, if those scrolls are a plot hook, you can assume we'll get them translated in Venza.
I don't have a problem with you avoiding the issue of the dwarven chapel's looting. The holy symbol is the only damning item, when you really think about it. Who's to say that the rest was not previously looted by the goblins unless you confess.

Denizel can translate the scrolls and already skimmed them. I will use them as a plot hook if any of you are planning to continue with me for my adaptation of The Forge of Fury. That being the case, then I will work with you on the recruiting of other people and use an adventure hook with that in mind.

On that note, I have made significant progress this weekend on prepping the proposal for it. So even though I have not submitted it, I am getting there. [MENTION=29558]Mowgli[/MENTION], are you able to be Judge for that as well once we are done here?[/sblock]It doesn't take too much longer to collect the rest of your loot and exit the lair. By the angle of the sun, you realize that you can make it back to Barrow's Edge before dark. But, you will need to hustle to do it and will be tired once you arrive.
 

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Sylla blinks in the sunlight upon exiting the cave. "We'll have to move quickly to beat the sun." She glances disapprovingly at Boots who is trotting around with a charred segment of spider leg in his mouth. "If you carry that, you won't be able to keep up," she advises the eidolon.

The darkwolf starts looking around shiftily. Sylla groans. "You don't have time to bury it, and we're never coming back here anyway." With his eyes, Boots indicates the saddlebags he's wearing. "No. I'm not putting in the saddlebags. It's disgusting, and it's leaking fluids."

Boots spits the leg out. "Oh come on, boss! You're making me wear this humilating thing and haul all this stinky goblin crap all over the place, and I can't even save a snack for later?"

Sylla sighs, picks up the spider leg with two fingers, and then shoves it in the saddlebags. "Sweet! Let's roll."


[sblock=Mini Stats]Sylla the Grim
AC: 18 (14 flat-footed, 14 touch)
HP: 28/28
CMB: +5 CMD: 19
Fort: +1 Reflex: +5 Will: +4
Perception: +4, Low Light Vision
Initiative: +4

Current Weapon in Hand: Spear (+5/1d8+3)
Current Conditions in Effect: None
Spells Remaining (1st): 1
Spells Remaining (2nd): 0

Boots
AC: 26 (24 flat-footed, 12 touch)
HP: 29/29
CMB: +6 CMD: 18 (22 vs. Trip)
Fort: +4 Reflex: +5 Will: +1
Perception: +6, Darkvision 60', Scent
Initiative: +2

Current Weapon in Hand: Natural weapons
Current Conditions in Effect: Mage Armor, Shield[/sblock]
 

Agno looks up at the sky with relief and sighs deeply and with obvious satisfaction at being out of the cave and back into the open air again. Keeling also expresses his pleasure: he takes to the wing and circles the clearing as the group dusts themselves off and gets ready for the hike back to Barrow's Edge. Agno shades his eyes and watches Keeling a moment filled with the longing to take to the skies himself. Finally, he sighs and turns his attention back to those who he has been traveling and working with.

"Hurrr... let us go! And, Boots, your leather pack makes you look dashing."


• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 16 (13 flat-footed, 13 Touch)
HP: 29 Current: 29
CMB: +3 CMD: 16 Fort: +6 Reflex: +5 Will: +9 (+11 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 28/40 remaining
Current Conditions in Effect: longstrider (2/3 hours remaining)

Lightning Arc: 6/7 Remaining
Channel Energy: 2/4 remaining
Agile Feet: 7/7 remaining
Hawkeye: 6/7 remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
2nd level: flaming sphere, lesser restoration, eagle's splendor (D)
1st level: cure light wounds, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

Iago, too, seems relieved to be putting this place behind them, but remains wary. "Stick together and stay alert," he warns the others. "There could be another drake about, or gods know what else. We never did find the entrance to the underground the Dwarven scrolls spoke of."
 

[sblock=ooc]Thanks Mowgli. I am about halfway done. I hope to be finished this weekend.[/sblock]The weather outside the lair is unchanged during your brief period underground and the forest is quiet for the moment as you form up to make your way back to the village.
 

[sblock=ooc]Urk, forgot that we need to bring Noak's remains back to the town as proof. Let's skip RP, and say Iago and Sylla agreed to wait on dividing his "spoils" until after the town was satisfied. Agreed?

Was there anything else we need to bring back as proof?[/sblock]
 

[sblock=ooc]I didn't think that Noak had been dissected yet -- there had only been the conversation. And it's definitely waiting for the return to town now, given the lateness of the day.[/sblock]
 

As Iago hoists the diminutive dragon's corpse on his shoulders, he gives it a skeptical look, and then looks over at Denizel. "I hope you can sell this as an epic battle," he observes. "It looks more like we beat up an overgrown swamp lizard."
 

Sylla considers this. "Or we could take the forest drake's head to the village. It's more larger and more impressive, and if they've executed the prisoner, there would be no one to say differently."
 

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