perrinmiller
Adventurer
Ariel Esimae, Female Aasimar Cleric (NPC)
Ariel munches her cold rations and asks with some incredulity, "You want to carry me up the side of the mountain?"
While she doesn't weigh a whole lot, her armor and gear nearly double it.
"Do we even know for sure if there are orcs up there? The plume of smoke we saw to the south of the peak yesterday was off the trail. Does anyone have expertise in sneaking around and scouting?"
[sblock=Mini Stats] Ariel Esimae
Initiative: +2
AC: 26 (23 without shield, 24 flat-footed, 13 Touch)
HP: 37 Current: 37
CMB: +5 CMD: 18 Fort: +6 Reflex: +4 Will: +8 (+10 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: None
Current Weapon in Hand: none
Javelins: 5/5 Remaining
Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining (3d6/DC14)
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 5/5* (Shield of Faith, Doom, Bless, Divine Favor, Burning Hands)
2nd Level 4/4 (Lessor Restoration, Hold Person, Sound Burst, Barkskin)
3rd Level 3/3 (Fireball, Searing Light, Dispel Magic)[/sblock]

Ariel munches her cold rations and asks with some incredulity, "You want to carry me up the side of the mountain?"
While she doesn't weigh a whole lot, her armor and gear nearly double it.
"Do we even know for sure if there are orcs up there? The plume of smoke we saw to the south of the peak yesterday was off the trail. Does anyone have expertise in sneaking around and scouting?"
[sblock=Mini Stats] Ariel Esimae
Initiative: +2
AC: 26 (23 without shield, 24 flat-footed, 13 Touch)
HP: 37 Current: 37
CMB: +5 CMD: 18 Fort: +6 Reflex: +4 Will: +8 (+10 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: None
Current Weapon in Hand: none
Javelins: 5/5 Remaining
Fire Bolt: 6/6 Remaining Channel Energy: 5/5 remaining (3d6/DC14)
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 5/5* (Shield of Faith, Doom, Bless, Divine Favor, Burning Hands)
2nd Level 4/4 (Lessor Restoration, Hold Person, Sound Burst, Barkskin)
3rd Level 3/3 (Fireball, Searing Light, Dispel Magic)[/sblock]