[LPF] Through the Looking Gate

soulnova

Explorer
[sblock] Do they look like they can separate from the wall? [/sblock]

Upon seeing the dog get turned into minced meat, Galandra cringes and turns to her leopard "Mika, stay here."

The cat growls behind her, still trying in a futile way to keep her paws dry.

"Rocks... I'm not sure my arrows will do much. But I guess we could deal with one of them at a time from here."


[sblock=Ministats GALANDRA]

Maidel.png

Galandra
AC: 17 (Touch 12, Flatfooted 15)
HP: 52/52


Initiative: +2
Perception: +13/+17 vs FE, Sense Motive: +2/+6 vs FE, Handle Animal +6(+10 Animal Companion)
CMB: +9 CMD: 21 Fort: +6 Reflex: +7 Will: +4

FE: Humans +2, Undead +4

+1 Falchion +10 [2d4+7] 18-20
Dagger +9 [1d4+3] 19-20
Masterwork Comp Longbow STR4: +9 [1d8+4] 19-20x3 (110ft)

Effects: Killer trait (extra damage = critical multiplier)


Conditions: None

In Hand: Masterwork Composite Longbow STR4

Consumables:
Efficient Quiver
-Blunt Arrows (20)
-Arrows (24)
-Masterwork Arrows (10)
-Javelins (10)
-Spears (3)


Backpack
3 days rations, Wand CLW (46 charges), Oil (2)
[/sblock]

[sblock=Ministats Mika]
attachment.php

Mika, Small Leopard, Animal Companion

Hp 47/47
AC 22

Spd 50 ft
Init +5
F+7, R+9, W+2
CMB+7, CMD 22

Attack +8; bite (1d8+3) + trip, 2 claws (1d3+3)
Low-light vision, scent, trip
Stealth +10, Perception +5, Acrobatics +9

2x Bear traps
[/sblock]
 

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Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
"II am guessing a long sword or rapier are useless too, but, I will try a long sword first. Sticking one with my rapier might just make him laugh.".

exchange rapier for longsword, ready action to attack single hand style any opponent that comes through the doorway.
 
Last edited:

jbear

First Post
"Tane, give Taiwha te strength to hurt te earth giants" Maui prays, laying a hand on his cheetah companion, whose muscles ripple and swell beneath his fur. The hand restrains the large cat who does not advance beyond the choke point.

[sblock=Actions]Maui: Cast Bull's Strength on Taniwha
Taniwha: Stays put in Total Defense [/sblock]

[sblock=Lvl 7 Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 20 (23) (Touch 13; FFt 18 (21))
HP: 67 Current: 60
CMB: +10 CMD: 22 Fort: +6 Reflex: +5 Will: +8

Conditions: Resist Lightning (1hr), Mage Armor (1hr), Barkskin (1hr)

In Hand:
Cold Iron MW Scimitar: +10; 1d6+6 (Crit 18-20:x2)
and Heavy Shield

Spells: Orisons: Detect Magic, Guidance, Know Direction, Detect Poison
1st: CLW 0/2; 2/3 Summon Nature's Ally
2nd: Bull's Strength: used, Bark Skin: Used, Resist Energy 0/2
3rd: Mad Monkeys, Greater Magic Fang: Used, Resist Energy, Communal: Used
4th: Summon Nature Ally IV
Wild Shape: 2/3 uses left per day
[sblock=Leopard Shape]
Medium animal; Senses: low-light vision, scent;
AC 15 , touch 15 , flat-footed 12
Speed 30 ft., climb 20 ft.
Melee:Bite +11; 1d8+6; 2 Claws: +11; 1d4 +6 dmg
View attachment 57927
[/sblock]

[sblock=Lizard Bird Shape]
Deinonychus
Medium animal; Senses: low-light vision, scent;
AC 15 , touch 15 , flat-footed 12
Speed 60 ft.
Melee:Bite +11; 1d6+6; 2 Talons: +11; 1d8+6 dmg; Foreclaws: +5; 1d4+3
View attachment 57928
[/sblock]

[sblock=Dire Tiger Shape II]
Dire Tiger
Large Animal; Senses: low-light vision, scent;
AC 16 (23), touch 14 , flat-footed 14 (21)
Speed 40 ft.
Melee:Bite +12; 2d6+7 (+Grab); 2 Claws: +12 ; 2d4+7 dmg (+Grab)
http://s2.hubimg.com/u/6753809_f520.jpg
[/sblock]

Wand of CLW Uses: 14/16
Communal Wand of CLW 50/50
Wand of Magic Fang: 46/50
Wand of Speak with Animals: 48/50
Wand of Mage Armor: 48/50
Potions: CLW 2/2
Flasks: Holy Water 2/2
Sling Bullets: 19/20

Taniwha
Initiative: +7
AC: 22 (26)
HP: 50 Current: 50
CMB: Trip/Disarm +10 (+13) CMD: 25 (27) (29 (31) vs Trip) Fort: +7 Reflex: +11 Will: +3

Conditions: Mage armor (1hr), Greater Magic Fang (6hrs); Bull's Strength (7 mins)


Bite: +10 (+13) ; 1d6+4 (+7) dmg; special: Trip
2x Claws: +10 (+13); 1d3+4 (+7) dmg
[/sblock]
 
Last edited:

kinem

Adventurer
Unsure how mobile they are, or how well protected in the rock, Menik starts off with a simple force missile directed at the one to the left.

[sblock=actions]force missile, 6 damage[/sblock]

[sblock=mini stat block]
Menik

AC 17 (touch 13, ff 14) w/mage armor
hp 32/32
Init +3, CMB +3, CMD 16, Fort +3, Reflex +5, Will +5; Perception +7 (low-light vision), Stealth +8

att longsword +3 (1d8+1, 19/x2) or dagger +3 (1d4+1, 19/x2)

force missile (Sp): (1d4+2, as magic missile, 8/day, 1 used)

Arcane bond: ring; cast any spell in spellbook 1/day except Abj or Div

spells prepared:
Level 0: light, message, prestidigitation, disrupt undead (35', +5 RTA, 1d6)

Level 1: mage armor (cast), magic missile& (1d4+3,1d4+1,1d4+1) (x2) (cast 2),
chill touch (5 touches; 1d6 damage + 1 str damage (Fort part DC 16)
or undead panic 1d4+5 rounds (Will neg DC 16)),
ear-piercing scream& (45', 4d6+2, daze 1 rnd, Fort 1/2 DC 17 + no daze) (x2)

Level 2: mirror image (1d4+1, 5 min),
flaming sphere&~ (3d6+2, Reflex neg DC 19, 150' range, 5 rounds),
blindness/deafness (Fort neg DC 17) (cast),
toppling magic missile& (1d4+3,1d4+1,1d4+1; trip +10)

Level 3: haste (5 targets, 5 rounds),
halt undead (Will DC 18 neg, 3 targets, up to 5 rounds),
fireball& (7d6+2, Reflex half DC 20, 20' radius, 600' range)

Gear: 4 days' rations, potion of CLW (1d8+1), periscope, pearl of power (1st level) - used
[/sblock]
 

Satin Knights

First Post
Since it is rock and not fire, and Galandra wants to use the choke point, Tasanto tries to draw them in. With a flick of his wrist, a glass bottle of liquid fire drops into his hand. Throwing it at the one to the left, it breaks and fire erupts on that one. Gripping his hammer, he prepares for their approach.
[section]
[sblock=actions]Free: Release one hand from hammer
Swift: Spring loaded wrist sheath draw an Alchemist's Fire
Std: Throw alchemist's Fire (1d20+5=15) (should have been +6-4 for range) total 12 Ranged Touch likely hits for Fire damage (1d6=6)
Move: Equip lucerne hammer which has 10' reach
[/sblock][sblock=Tasanto Nysys' Mini-stats]
Half-elf Tasanto ....(inactive)
HP 49/49; AC 13+4, Touch 12, FF 15; Init -2, Low-light vision, Move 30'
Fort: +7, Reflex +3, Will +11, CMB +5, CMD 17
Perception +14, Sense Motive +14,

Unarmed Strike +5, d6+1+d6 shock, Stunning Fist 2/day

Lucerne Hammer +6, d12+1 with 10' reach
Handbo +5, d6+1 (in haversack)
Dagger +5, d4+1
Sling, +1, d4+1
.......... Sling Bullets 9 Normal

Cattaur Beast Nysys ........... (active)
HP 44/44 real, 28/29 temp, AC 22+4, 16 Touch, 20+4 FF; Init +2, Darkvision, Move 40' Mage Armor 5 hrs
Fort: +6, Reflex +7, Will +11, CMB 7, CMD 23, Evasion
Perception +14, Sense Motive +14

Claw/Claw +7, d4+3+d6 shock (10' reach)
Bite +7, d6+3+d6 shock
Unarmed Strike +7, d6+4+d6 shock, on first strike of the round (usually kick, sometimes elbow)
Unarmed Strike +7, d6+3+d6 shock, on subsequent strikes in the round
Stunning Fist 1/day
MW Cold Iron Lucerne Hammer +8, d12+4 with 10' reach
Handbo +7, d6+3
Dagger +7, d4+3
Sling +7, d4+3 ......... Sling Bullets 9 Normal

.,,,..Summoner Cantrips: Detect Magic, Read Magic, Mage Hand, Jolt, Guidance, Umbrella
.,,.,,...Summoner 1st Lvl: 3/4 remaining; Expeditious Retreat, Lesser Rejuvenate Eidolon, Mage Armor, Shield
,,,,...Summon Monster II: 5/5 remaining; std action SLA summon, (5 min), celestial eagles
......,,.......Consumables: 1 Alchemist's Fire, 3 Cure Light Wounds potion, 1 Enlarge potion
....,,.........Consumables: 15/22 days trail rations, 1 anti-toxin, 1 anti-plague
....,,.........Consumables: Scroll of Summon Eidolon and Scroll of Lesser Eidolon Surge loose in haversack
....,,.........Consumables: (44/50 charges) Wand of Lesser Rejuvenate Eidolon
.....,Anytime Free Action: Fused Link, move HP from real to temp to keep cattaur alive, used down to 2 real
........ ......Swift Actions: Enter Snake Stance or Dragon Stance
..If Snake Stance Active:
.,,,..,,,,,,,,,,.Free Action: A missed attack on me provokes an AoO with an Unarmed Strike
.......Immediate Actions: AC or Touch AC = d20+14 against one strike
.......Immediate Actions: if hit on unarmed AoO, spend immed to make second unarmed AoO attack
If Dragon Stance Active:

..Ignore Difficult Terrain: Ignore terrain on charge and charge through allies
....First Strike is harder: +1 damage to first unarmed strike
...........dragon resolve: +2 saves vs Sleep, Paralysis and stunning effects
...............Conditionals: +1 damage when flanking from dirty fighting trait
Effects: Snake Stance of,Dragon Stance off, Swift action used, AoO 3 available, AC 26, Mage Armor 5 hrs, Resist Electricity 10 for 4 minutes
In hand: lucerne hammer
[/sblock]
[/section]
 

soulnova

Explorer
[sblock] guys, I'll have limited/not-at-all internet access until Wednesday. Planning ahead in case I can't make it in time for the next round... Galandra will use rapid shot if she has a clear shot at the creature or change places with Lem if he gets hit again and use her Falchion instead. Sorry for the inconveniece!! [/sblock]
 

Deuce Traveler

Adventurer
"Jumping jambalaya! What the hell are those things? You wizard types think you might be able to soften those gents up some? Maybe we'll get lucky and they won't be able to tag us from out there. They look to big to get on through the narrow corridor." Lem watches the two stone creatures warily as they approach.

Actions
[sblock]
I really doubt we'll be able to pick them off indefinitely. Just in case, Lem is spending this round in all defense mode. Total defense gives Lem a +4 to AC this round, or AC 27.
[/sblock]

Mini-Stats
[sblock]
HP:26/32, AC: 23, AC Touch:21, AC Flat-Footed: 17
Fort: +5, Reflex: +10, Will: +8
Unarmed Strike: Attack: +10 = [BAB (3) + Dex (5) + Size (1) + Weapon Focus (1) + Amulet (0)]
Damage: 1d6+1d6 fire, Crit: 20/x2, Special: Stunning Fist Option
Flurry of Blows: Attack: +10/+10 = [Monk(5) + Dex(5) + TWF (-2) +WF(1) +Size(1) + Amulet (0)]
Damage: 1d6+1d6 fire/1d6+1d6 fire, Crit: 20/x2, Special: Stunning Fist Option
[/sblock]
 

jackslate45

First Post
The force missile and the alchemical flame both hit the smoother of the two creatures, and with a grumble that sounds like rocks moving, both creatures move forward. The front line group can see that the creatures are about the same size as the water monster you just vanquished, so it is reasonable that they will be just about the same in difficulty.

Moving into the wall in front of everyone, the monster's eyes appear as part of the wall, and immediately 2 giant fists swing to attack Tasanto, who manages to put his guard up in time to block one of them. The rough creature's spikes clang against the smoother one's hand, unable to get close enough to damage anyone. Thankful, the smooth creature still burns due to the exposed section that exists.

With the creature's almost entirely in the wall, only a small portion of them exist outside of any protection the walls have given them.

[sblock=GM]
Due to the creature's awesome ability #1, the 2 monsters are using the stone wall in front of you to their advantage, giving them cover (+4 AC), except for the exposed sections. So much for a murder hole...

SK: I don't think they provoke moving into the wall, due to cover rules, so unfortunately no AoO from Tasanto.
[/sblock]

[sblock=Combat]

Smooth:
Moves Forward to Attack Tasanto, after taking cover in the wall.
-Attacks Tasanto: 1d20+12=16, 2d6+14=23 Miss
Rough:
Moves Forward to Attack Tasanto, after taking cover in the wall.
-Attacks Tasanto: 1d20+12=13, 2d6+14=19 Miss

Enemies:
"Smooth" Creature: AC 22 DR 5/- 12/68 on Fire; Has Cover in wall expect for exposed section.

"Rough" Creature: AC 22 DR 5/- ??/68; Has Cover in wall expect for exposed section.

Heroes:
Nysys 26 28/29
--Tasanto 44/44
Menik 17 32/32
Lem 23 + 4 26/32
Galandra 17 52/52
Vincenzo 19 67/68
Maui 23 51/56
[/sblock]

Updated Map
 
Last edited:

kinem

Adventurer
"These rocks burn. Time to try a new spell" Menik says, and casts it. A point of fire streaks from his hand and bursts into a huge fireball in the chamber beyond. The blast reaches the area where the rock creatures are, though they are partially protected by the walls.

[sblock=actions]fireball, 30 damage, Reflex half DC 20[/sblock]

[sblock=mini stat block]
Menik

AC 17 (touch 13, ff 14) w/mage armor
hp 32/32
Init +3, CMB +3, CMD 16, Fort +3, Reflex +5, Will +5; Perception +7 (low-light vision), Stealth +8

att longsword +3 (1d8+1, 19/x2) or dagger +3 (1d4+1, 19/x2)

force missile (Sp): (1d4+2, as magic missile, 8/day, 1 used)

Arcane bond: ring; cast any spell in spellbook 1/day except Abj or Div

spells prepared:
Level 0: light, message, prestidigitation, disrupt undead (35', +5 RTA, 1d6)

Level 1: mage armor (cast), magic missile& (1d4+3,1d4+1,1d4+1) (x2) (cast 2),
chill touch (5 touches; 1d6 damage + 1 str damage (Fort part DC 16)
or undead panic 1d4+5 rounds (Will neg DC 16)),
ear-piercing scream& (45', 4d6+2, daze 1 rnd, Fort 1/2 DC 17 + no daze) (x2)

Level 2: mirror image (1d4+1, 5 min),
flaming sphere&~ (3d6+2, Reflex neg DC 19, 150' range, 5 rounds),
blindness/deafness (Fort neg DC 17) (cast),
toppling magic missile& (1d4+3,1d4+1,1d4+1; trip +10)

Level 3: haste (5 targets, 5 rounds),
halt undead (Will DC 18 neg, 3 targets, up to 5 rounds),
fireball& (7d6+2, Reflex half DC 20, 20' radius, 600' range) (cast)

Gear: 4 days' rations, potion of CLW (1d8+1), periscope, pearl of power (1st level) - used
[/sblock]
 

jackslate45

First Post
The explosion catches the exposed part of the creature in a full on inferno of flames. It seems the creatures are unable to dodge the fierce flames, and the part of the rock that is exposed is blacked as soot covers the creatures. Large clumps of rock fall to the ground in the exposed area from both creatures.

[sblock=Combat]
Even with the +2 Reflex for cover, Fire Burns HOT. They take the full 30 damage (Ouch)

1d20+3=16, 1d20+3=13

Smooth:
Moves Forward to Attack Tasanto, after taking cover in the wall.
-Attacks Tasanto: 1d20+12=16, 2d6+14=23 Miss
Rough:
Moves Forward to Attack Tasanto, after taking cover in the wall.
-Attacks Tasanto: 1d20+12=13, 2d6+14=19 Miss

Enemies:
"Smooth" Creature: AC 22 DR 5/- 42/68 on Fire; Has Cover in wall expect for exposed section.

"Rough" Creature: AC 22 DR 5/- 30/68; Has Cover in wall expect for exposed section.

Heroes:
Nysys 26 28/29
--Tasanto 44/44
Menik 17 32/32
Lem 23 + 4 26/32
Galandra 17 52/52
Vincenzo 19 67/68
Maui 23 51/56
[/sblock]

Updated Map
 

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