[sblock=OOC] Summoner does not benefit from Shield Ally when eidolon is grappled. If I understand right when you grapple you are also considered grappled. So Prone AC of Summoner is 12.
Both Maui and Taniwha have Scent ability and can pinpoint the Summoner as he is within 5ft. So how does this interact with the 50% miss chance?
"The ability to move about unseen is not foolproof. While they can't be seen, invisible creatures can be heard, smelled, or felt."
After all the descriptions of how attacking invisible creatures works it then states (in the area where there are exceptions to the main rule):
"A creature with the scent ability can detect an invisible creature as it would a visible one."
Also: Maui's HP total seems incorrect on DM combat stats. I am not sure where the AC 21 is coming from unless you are considering that Maui's spells have not worn off yet and he still has Mage Armour and Barkskin? If so I think I have confused the amount of time that has passed.
In any case Maui had healed to full before this combat so he was on 67 MAX HPs. Bite dealt 20 dmg taking him to 47 HPs. If his spells have worn off in Tiger form his AC is 16, so claw also hit for another 13 dmg taking him to 34 HPs. If he still has mage armour and Barkskin then the claw did miss and he remains on 47 HPs.
[/sblock]
Ignoring the talking dog and it's savage hold on him Maui goes wild snapping and clawing at the ground where the summoner has dropped. Despite being unable to see him, Maui's sensitive nose lets him know exactly where he is. The sickly crunch of torn flesh and snapped bone indicates that Maui has found the invisible gnome and begun tearing him to shreds.
If he remains alive:
Likewise Taniwha follows suit, unleashing another flurry of wild attacks at the invisible gnome whose bloody scent is still fresh in his mouth.
If he is dead:
Taniwha tries to rip into the talking dog that has master in a death hold but the creature is much too slippery.
[sblock=Actions] Maui full attack vs prone Gnome with Power Attack:
Bite: 29=Potential Crit for 19 dmg; Claw: 23=Hit for 18 dmg; Claw 12=Hit for 16 dmg Crit confirm=
Crit Crit: 30 for
18 dmg
Forgot to Add +1 dmg for Dirty fighter to all three dmg rolls (multiplied by crit as well?): +3 (or +4 ?) dmg
Rolling for concealment in case it is ruled scent does not negate:
Under 50% = MISS
Bite: 76% Hit!!!!: Critical Hit with Dirty Fighter dmg bonus= 18+18+2 dmg = 38 dmg
Claw: 96% Hit!: 18 + 1 dmg = 19 dmg
Claw: 56% Hit!: 16 + 1 dmg = 17 dmg
All three attacks hit:
Rolls
Total Damage to gnome: 74 dmg
With Taniwha's Bite ( 7 dmg (not 6 as he gets +1 from Magic Fang) and Tasanto's Hammer (10 dmg) Gnome has taken 91 dmg. I think he must be dead.
If he is dead Taniwha attacks the eidolon instead. If he remains alive Taniwha will attack summoner as well.
If vs gnome:
Power Attack Bite 15 vs AC=Hit for 10 dmg; Claw 15= Hit vs AC for 12 dmg; Claw 22 vs AC for 12 dmg (Sorry put Maui as character but these rolls are for Taniwha)
If scent negates concealment: 34 dmg total
vs 50% concealment:
Bite: 21 = Miss
Claw: 5 = Miss
Claw 16 = Miss
If concealment applies: All 3 attacks miss:
Rolls
If vs Eidolon: All 3 attacks miss [/sblock]
Updated Map
[sblock=Lvl 7 Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 20 (Touch 13; FFt 18)
HP: 67 Current: 34
CMB: +10 CMD: 22 Fort: +6 Reflex: +5 Will: +8
Conditions: Dire Tiger form
In Hand:
Cold Iron MW Scimitar: +10; 1d6+6 (Crit 18-20:x2)
and Heavy Shield
Spells: Orisons: Detect Magic, Guidance, Know Direction, Detect Poison
1st: CLW 0/2; 2/3 Summon Nature's Ally
2nd: Bull's Strength: used, Bark Skin: Used, Resist Energy 0/2
3rd: Mad Monkeys, Greater Magic Fang: Used, Resist Energy, Communal: Used
4th: Summon Nature Ally IV
Wild Shape: 0/3 uses left per day
[sblock=Leopard Shape]
Medium animal; Senses: low-light vision, scent;
AC 15 , touch 15 , flat-footed 12
Speed 30 ft., climb 20 ft.
Melee:Bite +11; 1d8+6; 2 Claws: +11; 1d4 +6 dmg
View attachment 57927
[/sblock]
[sblock=Lizard Bird Shape]
Deinonychus
Medium animal; Senses: low-light vision, scent;
AC 15 , touch 15 , flat-footed 12
Speed 60 ft.
Melee:Bite +11; 1d6+6; 2 Talons: +11; 1d8+6 dmg; Foreclaws: +5; 1d4+3
View attachment 57928
[/sblock]
[sblock=Dire Tiger Shape II]
Dire Tiger
Large Animal
; Senses: low-light vision, scent;
AC 16 , touch 14 , flat-footed 14
Speed 40 ft.
Melee:Bite +12; 2d6+7 (+Grab); 2 Claws: +12 ; 2d4+7 dmg (+Grab)
http://s2.hubimg.com/u/6753809_f520.jpg
[/sblock]
Wand of CLW Uses: 10/16
Communal Wand of CLW 50/50
Wand of Magic Fang: 46/50
Wand of Speak with Animals: 48/50
Wand of Mage Armor: 48/50
Potions: CLW 2/2
Flasks: Holy Water 2/2
Sling Bullets: 19/20
Taniwha
Initiative: +7
AC: 22
HP: 50 Current: 50
CMB: Trip/Disarm +10 (+11) CMD: 25 (29 vs Trip) Fort: +7 Reflex: +11 Will: +3
Conditions: Greater Magic Fang (6hrs);
Bite: +10 (+11) ; 1d6+4 (+5) dmg; special: Trip
2x Claws: +10 (+11); 1d3+4 (+5) dmg
[/sblock]