Lucky Multiclass

chronoplasm

First Post
Fortune smiles upon you. You are a very lucky person, and you share this luck with all the members of your party.
This is a multiclass only class, similar to Spellscarred.

Lucky [Multiclass]
Prerequisites: any Martial class
Benefit: Whenever you or an ally that can see you rerolls a die, that creature gains 1[W] temporary hit points.

Some power ideas...

Jackpot- Lucky Attack
Daily. Healing, Weapon
Standard-Action
Melee or Ranged weapon
Target: One creature.
Attack: Str vs. AC (melee) or Dex vs. AC (ranged)
Hit: 3[W] damage. If each die rolled for damage lands on the same number, you or one ally within 10 squares that can see you gains a bonus to attack equal to the rolled number until the end of the encounter.

Oh Crap!- Lucky Utility
At-Will.
Immediate Reaction
Trigger: An enemy within 10 squares rolls a 2, 3, or 12 on a damage roll.
Effect: That enemy deals no damage, and it is stunned (save ends).

Great Shot- Lucky Attack
Encounter. Weapon
Standard-Action
Attack: Str vs. AC (melee) or Dex vs. AC (ranged)
Special: If you aren't happy with your first attack roll for this attack, you may roll for attack again. Keep the second result even if it is lower.
Hit: 2[W] damage. One ally adjacent to the target gets a +2 bonus to its next attack.
 

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Oh Crap!- Lucky Utility
At-Will.
Immediate Reaction
Trigger: An enemy within 10 squares rolls a 2, 3, or 12 on a damage roll.
Effect: That enemy deals no damage, and it is stunned (save ends).

This seems very powerful for an at-will; more appropriate as an encounter or daily power, especially with the stunning. And I'd suggest changing the trigger to something like, 'An enemy within X squares rolls minimum or maximum on a damage roll.'
 

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