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Lucy Lawless as Goldmoon in animated DL


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DM-Rocco said:
Find me a trailer or animation cell or anything else to go on other than Xena and the Ghost Buster director and I may change my mind.

I want this movie to be great. I want it to rock and kick ass and take names. However, in my opinion, it will not from what I have seen.

But there's practically nothing to see at this point. Animation doesn't start until after the dialog is recorded, and they don't use cels anymore.

Just give it some time and wait and see. If it still doesn't meet your expectations, then that's fine, but right now there's next to nothing on which to base an opinion.
 

I don't really see the problem with Lawless voicing Goldmoon. Using the same sort of voice she used for Xena (that is accent, inflections, and so on) shouldn't be a problem. I seriously doubt they'll put Xena's battle cry anywhere in the movie, since it definitely doesn't fit.

As for the Native American comments: every single picture I've ever seen of Goldmoon has her wearing buckskin and feathers. The first thing that will come to anyone's mind is: "Oh, she's a blonde Indian." Come to think of it, it would probably be appropriate if they did cast an Indian for the voice acting for Riverwind.
 

Mad Mac said:
Yeah, I'm re-reading Dragons of Autumn Twilight right now, and the writing makes me cringe in places. Which isn't to say its not a great story as a whole, I'm just old enough now to notice more of the flaws. Like, what is up with Riverwind and Goldmoon, anyway? They get a fairly dramatic introduction and all, but fade more and more into the background as the books go on. Riverwind in paticular is almost completely undeveloped.

Part of this is that when the original concept came about, Riverwind and Goldmoon were supposed to be the heroes of the story. But the dev team decided to focus more on some of the other roles and for (I believe) the entire first book and beginning of the second, the novels were following the adventure path. Once they caught up, Weis and Hickman had a bit more control over what was going to happen. It was a fairly unique way of writing a novel.

In addition, the writers tried to fit in all the characters from the adventures but found that while 8 main characters and host of minor characters works well for a game, it's not so easy to fit that many characters into a novel of such a short length. I remember an anecdote that Weis totally forgot to write Elistan into a major chunk of story and had to go back and get him back in. With all the characters and plotlines going on, and Elistan being a boring character (Weis said this) she just forgot about him. Like that player who sits in the corner and rarely interacts with the party or the familiar that is never around for fireballs but appears when the wizard needs to spy on someone.
 




Mad Mac said:
Yeah, I'm re-reading Dragons of Autumn Twilight right now, and the writing makes me cringe in places. Which isn't to say its not a great story as a whole, I'm just old enough now to notice more of the flaws. Like, what is up with Riverwind and Goldmoon, anyway? They get a fairly dramatic introduction and all, but fade more and more into the background as the books go on. Riverwind in paticular is almost completely undeveloped.


I last read it about five years ago, but I remember pretty much the same experience. It was pretty upsetting. When I was 15 the Dragonlance chronicles were, in my opinion, the greatest fantasy novels written by anyone.
But when you re-read it the majority of the characters are cliche's, the plot developments are retreads of other stories, and a lot of the D&D game conventions seem painfully obvious.

It was hard. I really loved these books. And in a way I still do, but I've stopped reccomending them to others. Unless they are 15.
 

Jhamin said:
I last read it about five years ago, but I remember pretty much the same experience. It was pretty upsetting. When I was 15 the Dragonlance chronicles were, in my opinion, the greatest fantasy novels written by anyone.
But when you re-read it the majority of the characters are cliche's, the plot developments are retreads of other stories, and a lot of the D&D game conventions seem painfully obvious.

It was hard. I really loved these books. And in a way I still do, but I've stopped reccomending them to others. Unless they are 15.
I still think that the 2nd book is quite good. It has some interesting character development, some cool encounters, and epic battles. I read the DL books for the first time about 3 years ago and I found Number 2 to be quite engaging at times. :)
 


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