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[M&M] Buffyverse game? (OOC) [Recruiting CLOSED]

Name: Gavin Peterson

Background: Raised by his human father, Gavin didn't know about his true heritage until a drunken prom drive ended in disaster. Or nearly so. Though the car was demolished, all four teenagers in it survived unscathed. What Gavin kept from his classmates was his own part in their survival. Overwhelmed by a massive hunger, he had touched them, relished their pain, and only afterwards realized his feast left them all remarkably whole.

Gavin's father, however, seemed to know what had happened. He revealed that Gavin's real mother had been a Poena Epulum ("Pain Feast") demon. One of her species' more benign members, she met Joshua Peterson in a hospital after a fire left his body covered in second and third degree burns. She bonded and mated with him in the euphoria of feasting on so much pain, but left the seemingly-human child behind, fearing it would not survive the demonic world.

Hoping to control his hunger and learn about his mother, Gavin set off in search of his demon-kin. He found them, nomadic demon medics, 'psychic surgeons', all pointing him West in the search for his mother. There, in Los Angeles, he also discovered the nastier side of the Poena Epulum: sadistic torturers maiming innocents, healing them through feasting, only to torture them further.

He fled South, wound up in San Diego where he used his natural talents to gain work as an EMT, trying to live a 'normal' life. But he couldn't un-know about the other world, and eventually he found himself once again drawn into it. This time recruited by the new Watcher's council. His ability to sense pain helps him find those in need, while his 'feasting' makes him a solid medic for the fighting which inevitably occurs.

Skills & Abilities: Gavin is naturally observant, but also possesses extra senses through his demon heritage. His EMT training gives him a decent grounding in medicine, and as he's not a naturaly fighter, he's developed a fair number of defensive strategies, from bluffing to learning how to roll with the punches he does take.

Poena Epulum demons have the ability to 'feast' on organically-generated pain, which has the side effect of healing. They can sense pain at a distance, and can project pain of varying forms at a distance--partly as a means of self-defense, but mostly to feed their young. Gavin inherited the pain-sense, but his own ability to heal and project pain (Nausea, Stun, etc.) is limited to physical contact.
 

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Yeah, but I was just saying, they weren't rotting, nonintelligent, shambling eaters of brains. Zombies like them would be technically playable, though it may be that such creatures have thematic problems that make them unpaletable for the game.

Yeah I was going for a fully intelligent, preserved but dead approach. (like the Crow?)

But if it doesn't fit NP.
 

Name: Gale Tuuli

Character Type: Half-Demon (Slyph)

Background: Gale Tuuli was born to the matriach of the Tuuli clan. The Slyphs are an all female race of demons that mate with humans to reproduce. Left to their own devices Slyphs are rarely dangerous, in fact, they are so flighty that their long term plans tend to extend only to the next day, an extraordinarily patient slyph might be able to plan for a week ahead, and only the most exceptionial could even follow a plan that far in advance without something distracting her. Gale never knew her father, and to the best of her knowledge he never knew of her. Her mother having forgotten about him by the time her pregnancy was revealed.

Gale grew up in L.A. knowing fully what she was, a demon, an outsider, but seeing as neither her mother nor her extended family of cousins didn't let that bother them, she decided it wouldn't bother her either. Unlike most of her race, Gale has patience, at least in certain areas, enough patience to see through what she starts, even if her speed makes that less onorus than those tasks would normally be.

When she was 15 Gale's mother moved the clan to San Diego where they could play with the new area's breezes, a move that happened every five years or so. Currently Gale is still living with her mother, selling her artwork, and performing whenever she can. She recently observed a slayer and her watcher fighting a monster and it pricked her curiosity, wondering why the young woman was doing such a thing. Since then she has endeavored to watch this Slayer when she could, trying to understand what motivates her. She has already killed a Demon that had moved to attack the Slayer when the girl wasn't paying attention since that would have ended the fun she was having observing her.

Skills & Abilities: Gale's natural agility as a part Slyph makes her graceful enough to do just about anything. She is a natural gymnast and acrobat without putting any effort into thanks to her physiology, though she is no match for a mature Slyph for whom gravity is merely a suggestion and not a law.

Growing up within the fringes of L.A.'s demon community Gale is generally fairly knowledgeable about what is going on, but she has really studied it, mostly just keeping her ears open. She spent a lot of time at Caritas honing her singing voice and since moving to San Diego has become the lead singer in a band. Gale is also a highly skilled artist making a living selling paintings and sculptures, a venture aided by her supernatural speed.

As a Slyph, Gale is a being of air and strengthened by its presence. By borrowing speed from the air around her Gale can do things roughly ten times faster than humans, including running, jumping, and even flying. She can also use her enhanced speed to put more force behind her attacks, and can turn even a paper clip into a deadly projectile.

Character Stats:
[sblock]
Gale Tuuli - PL8 (120 pts)

Abilities:
STR 14 (+2)
DEX 20 (+5)
CON 14 (+2)
INT 12 (+1)
WIS 12 (+1)
CHA 16 (+3)

Combat :
18 Defense (2 Base +6 dodge focus, Uncanny Dodge (Hearing))
Base Attack +4 (+8 Melee, +8 Thrown Objects)
Attacks:
Strike: +8 attack; Toughness DC 23
Thrown: +8 attack; Toughness DC 23

Saves: Toughness +8 (+2 flat footed), Fort +6 (4pp), Reflex +11 (6pp), Will +6 (5pp)

Skills: (44 ranks)
Acrobatics +15(6); Bluff +11(4)*; Craft(Artistic) +7(6); Diplomacy +11(6)*; Drive +6(1); Knowledge (Arcane Lore) +5(4), Knowledge (Pop. Culture) +4(3); Languages(1); Notice+7(6); Perform (Singing) +10(3); Sense Motive +7(6)

* = 1 rank of attractive
Languages: English, Skye (Demon)

Feats: Acrobatic Bluff, Attack Focus (Melee) (4), Attack Specialization: Thrown (2), Attractive (1), Defensive Roll(6), Dodge Focus(6), Evasion (2), Move-By-Action, Rapid Acrobatic Bluff*, Throwing Mastery (6), Uncanny Dodge (Hearing)

* Removes the -5 penalty from bluffing(feinting) as a move action

Powers:
Quickness Rank 3(3pp)
Flight Rank 3 (1 AP; 7pp)
-AP: Speed 3 + Leaping 3
Strike 6 (PF: Mighty, PF: Subtle, 1 AP; 9pp)
-AP: Air Control 4
Enhanced Skill 2 (Acrobatics 4, Perform Singing 4; Power Loss: confined spaces; 1pp)

Complications:
Salt: As the element of earth, rock salt can weaken or disrupt Gale's powers

COST: 28 Abilities + 11 Skills + 34 Feats + 20 Powers + 12 Combat + 15 Saves = 120/120

[/sblock]
 
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(I had to look up Gladstone Gander; didn't catch the reference right away)

I'm not sure; someone that's both a reluctant hero and has little in the way of knowledge/powers doesn't seem like a great fighter of the forces of evil.

Let me re-phrase:

(Never meant for him to be a reluctant hero)

With a Xander meets Gladstone Gander character. Lot of ranks in the luck feat and an unconscious probability control. He makes big plans that never end as he thought, but will work out in the end. Is in the hunting because he is a good guy and he likes ladies / slayers ;)
 

There will be changes (most specifically to fix the fact that I'm currently a point over limit), but this is what I've got so far in case you want to make any veto's/suggestions.
I'm also thinking of working in minor weather or elemental control to his magics. Thoughts?
[sblock=first draft stats]
James Caine - PL8 (120 pts)

Abilities:
STR 14 (+2)
DEX 14 (+2)
CON 14 (+2)
INT 18 (+4)
WIS 14 (+2)
CHA 14 (+2)

Combat :
19 Defense (4 Base +5 dodge)
Base Attack +4
Attacks:
Silver Sword: +8 attack; Toughness DC 21 (Crit 19-20)
Lightning: +8 Attack; Toughness DC 21
Fireball: +8 Attack; Toughness DC 22
(+2 Damage DC vs Demons/Undead)

Saves: Toughness +7 (3 Equipment +2 con +2 feat), Fort +6 (4 base +2 con), Reflex +6 (4 base +2 dex), Will +6 (4 base +2 wis)

Skills: (68 ranks)
Computers(+8/4); Disable Device(+6/2); Drive(+4/2); Gather Information(+10/8); Intimidate(+10/8); Knowledges: Arcane Lore(+14/10), Physical Sciences(+8/4); Technology(+8/4); Theology/Philosophy(+8/4); Languages(2); Notice(+6/4); Search(+6/2); Sense Motive(+8/6); Sleight of Hand(+10/8)

Languages: English, Spanish, Fyarl Demon

Feats: Accurate Attack, All-out Attack, Attack Specialization: Sword, Contacts, Defensive Attack, Defensive Roll(2), Dodge Focus(5), Equipment(3), Favoured Opponent:Vampire(2), Favoured Opponent: Demon(2), Improvised Tools, Power Attack, Ritualist, Second Chance: Rituals

Powers:
Silver sword of Lyra : Device Rank 2 (6 pp) *Easy to loose*
- Strike 4 (9 points): Mighty, Thrown, Incurable, Accurate, Improved Critical
- Only usable by mages (1 point)

Quickness Rank 3(1pp): Limited: Creating Rituals(-2)

Flight Rank 1 (2pp)

Magic Container(18 pp)
- Telekinesis Rank 4(16): Area(+1), Selective(+1)
- AP: Fireballs: Blast Rank 7 (16): AccurateX2, Autofire(+1), Full Action(-1), Fire
- AP: Lightning Blast Rank 6(15): AccurateX2, Split Attack, Electrical

Equipment: 15 EP
Reinforced Trenchcoat[Protects as undercover vest] (4EP)
Sports Car w/ Alarm (9 EP)
Cell Phone(1 EP)
Laptop, (1 EP)

Drawbacks: Power loss(Magic & Flight; when unable to speak and gesture to cast spells: -2 points),
Tradeoffs: +1defense/-1 toughness;
COST: 28 Abilities + 17 Skills + 23 Feats + 27 Powers + 16 Combat + 12 Saves - 2 drawbacks = 121/120[/sblock]

Background

Five years ago, the Watchers learned of the threat their organization was in from the Harbingers. Among the agents they sent to protect the potentials was a young watcher by the name of James Caine.
Through a combination of magic, quick thinking, and sheer luck, he and his charge were able to survive the Harbingers attacks. Before they could return to the Watchers council, however, disaster struck and the majority of the council was killed. Unsure where to go next, James decided to take his charge to Sunnydale, to the relative safety provided by the Slayer. They travelled slowly overland, avoiding detection as James trained and informed her as best he could about what was going on, should she be Called. A short while into their trip, much to both of their surprise, she began to display immense physical strength and speed - she had become the Slayer! Fearful of what could have happened at the hellmouth to defeat the Summers girl, James and the new slayer wasted no time in completing the rest of their journey, only to discover upon arrival that the entire hellmouth has collapsed, taking the town with it.

From there, the pair went East to Ohio, James recalling that there was a second hellmouth in cleveland and deciding that if this one was closed, That one would be the best place for the Slayer to be while he searched for other survivors of the council.

The duo stayed relatively low profile for a few years, doing what they could to battle the supernatural evils of Ohio until the new Watchers Council managed to contact them and invite them aboard.

James is a talented mage and swordsman, having learned as much in his five years with the Slayer as he has taught. Both his magical and physical skills have been put to the test repeatedly in the dangerous underworld that the two frequently delve into, and he has picked up many other skills along the way. Without the resources of the council to fall back on, he could not just sit back and let her do all the heavy lifting - Not that he ever felt quite right about that part of the 'deal' when the original council WAS around.

James has mastered several magic incantations, and has always been somewhat of a prodigy when it comes to performing magical rituals. While he and his slayer were in Cleveland, he managed to wrest a powerful demon-slaying sword(Among its powers is the ability to negate supernatural healing and regeneration) from a demonlord that they (barely) managed to overcome. The silver sword's true power raises with the arcane might of its wielder, and so James has taken it for his own, as in the Slayers hands it would be just a normal blade.

*Will input Slayers name when Shayuri tells me what it is ;) *
 
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Let me re-phrase:

(Never meant for him to be a reluctant hero)

With a Xander meets Gladstone Gander character. Lot of ranks in the luck feat and an unconscious probability control. He makes big plans that never end as he thought, but will work out in the end. Is in the hunting because he is a good guy and he likes ladies / slayers ;)

Okay, that sounds more workable.
 

If its helpful these are the ideas people have put out there:

Hero-4-Hire - Revenant
Vertexx69 - Shapeshifter (with control)
Walking Dad - Lucky Everyman
Shayuri - Slayer
Jemal - Watcher/Mage
Shalimar - Half-demon (Slyph)
Velmont - Cop
JKason - Half-demon (Pain-Eater)
 

Proposals summary

Okay, here's what we've got so far

proposals with backgrounds and stats
Jemal - James Caine, Watcher (swordsman/mage)
Shalimar - Gale Tuuli, half-demon (slyph; can fly, fast, acrobatic)
jkason - Gavin Peterson, half-demon (pain-eater, can heal, inflict pain/nausea/stun)
Shayuri - Taylor Marsh, vampire slayer

proposals with backgrounds

Velmont - Sergeant Riley O'Connell, police officer

incomplete ideas

Walking Dad - lucky/unscious probability controller/regular guy
hero4hire -a fully intelligent, preserved but dead approach. (like the Crow?)
Vertexx69 - shapeshifer with a measure of control idea (like Oz)

(ninja'd)
 
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Taylor the Vampire Slayer

Taylor Marsh was a fairly normal student attending high school in Connecticut. Her family was not phenomenally well off, but they got by. Taylor herself was on the social fringes of her school, a bit too shy and awkward to fit in. As a result she drifted, feeling undefined and directionless. Feeling rejected by more socially successful kids, she rejected them in turn and hung out with the other outcasts. She may have gone down a bad road in time, but fate had no intention of giving her that time.

In her junior year, at a school dance, her life skidded off its tracks and went into the ditch at the side of the road where it burst into flames. The dance was interrupted by what seemed to be terrorists at first...short men in weird monk-style robes that seemed obsessed with going after none other than Taylor herself! When the guy she'd gone with (who she wasn't sure if she really liked, but he was okay) tried to stand up to them, they gutted him like a pig. Right there on the gym floor.

Then came flashing lights and a sound like thunder. Taylor found herself grabbed as she fled, and watched as a man with a sword...a SWORD of all things...killed one of the terrorist monks! As it fell, its hood rolled back and she realized with dawning horror that these things weren't terrorists at all. They weren't even human!

The man that had saved her quickly dragged her to a waiting car as more of the monk-monsters disgorged from the gym, seeking her out. They made it away, and her strange savior introduced himself as James Caine...a 'watcher,' whatever that was. He asked where she lived, and while Taylor was reluctant to tell him at first, she relented when he said the 'harbingers' would have gone to her house too, just in case.

Sure enough, there were several there as well. James killed two, but as more spilled out of the house, he was forced to retreat....leaving Taylor's house and family behind, and leaving Taylor herself in a state of complete shock.

For the next two days, she fell into a listless state of despondency. James babbled on about 'slayers' and 'watchers' and all kinds of stuff, but none of it mattered. He was going to take her to England, he said, where a council would protect her. She didn't bother telling him he was too late. Most of her was already gone. The girl in the seat beside him was the least part of what she'd been. That's how it felt anyway.

By the time they arrived in London, Taylor was starting to bounce back a little. There was some interest just being in England for her, so new was everything. And she was wondering more about this 'council' he was taking her to. When they arrived though, it was James' turn to be horrified. The chambers where the Watcher's Council had met were in ruins. The bodies, they were informed, had been taken away before. It had only been a few days.

With nothing else to do, they returned to the United States. James, still trying to process his loss, mentioned there was a slayer in California...he'd heard some 'potentials' had gone there for protection as well. It was all he had to guide them with. James had some money, but not an infinite supply. Flying would simply be too expensive, at least until they got closer. James also pointed out that a plane was too dangerous to risk...even one Harbinger on board could be disastrous since he couldn't use his best weapons safely in the cramped, pressurized environment of an airplane.

Before they ever got to Sunnydale though, the unthinkable happened. As Taylor and James were doing some training exercises in the late evening, she felt something change. Like a wind blowing through her...or more accurately, blowing INTO her; filling her up. She nearly broke one of James' ribs with her next jab. Taylor had become the Slayer. Which could only mean Sunnydale had fallen.

A few days later they confirmed this with their own eyes. Sunnydale had collapsed...leaving only a crater in the ground. Awed and dismayed by this apparent triumph of evil, the two left the scene. This time they were bound for Cleveland, where apparently ANOTHER Hellmouth was located, and where James hoped to be able to regain contact with any other Watchers that might still be alive.

They stayed there for three years, fighting dark things and evil spirits. Their greatest challenge was a demonic warrior who staged sadistic underground gladiatorial combat rings featuring mismatches between humans (both willing and kidnapped) and demons. He himself was the ultimate warrior, emerging only when a challenger arose from the matches. Only those who could defeat "the gauntlet" would win the prize. So Taylor entered the ring and fought through match after match of progressively stronger foes. She and James both assumed that 'the gauntlet' referred to that long hard slog...but it turned out that there was a LITERAL gauntlet, a demonforged magical weapon that he wielded, in conjunction with a corrupted magical sword!

Taylor and James stood against this demon lord, and through teamwork and some guile...and maybe some luck...were able to defeat him. They claimed his weapons for themselves, and permanently disbanded the fights. Not long after that, they were discovered by a former high school principal-turned-Watcher named Robin Wood, and a woman named Faith...another slayer! Things had changed in the world, more than they knew. They'd done well on their own. Now it was time for them to join the larger effort to hold the shadows at bay.

[sblock=Sheety Type Thing]Name: Taylor Marsh
Gender: Female
Age: 18
Size: Medium
Height: 5' 5"
Weight: 124lbs
Hair: Black / dyed
Eyes: Hazel
Nationality: USA
Ethnicity: White

Power Level: 8
Power Points: 120
Experience Points: 0
Hero Points: 1

ABILITIES 46
STR 22 (12 PP)
DEX 20 (10 PP)
CON 20 (10 PP)
INT 14 (4 PP)
WIS 16 (6 PP)
CHA 14 (4 PP)

SAVES 10
TOUG +8 (5 Con + 3 Feat)
FORT +8 (5 Base +5 Con +0 Feat +0 Power) (3 PP)
REF +8 (5 Base +5 Dex +0 Feat +0 Power) (3 PP)
WILL +8 (4 Base +3 Wis +0 Feat +0 Power) (4 PP)

COMBAT 20
INIT +5
BASE DEF +4 (8 PP)
DEF 18 (10 + 4 Base + 4 Feat + 0 Power)
FLAT-FOOTED 12
BASE ATT +6 (12 PP)

SKILLS 40 SP (10 PP)
Acrobatics +10 (5 ranks)
Climb +10 (5 ranks)
Computer +5 (3 ranks)
Drive +6 (1 rank)
Gather Information +5 (3 ranks)
Intimidate +5 (3 ranks)
Investigate +5 (3 ranks)
Knowledge (popular culture) +5 (3 ranks)
Knowledge (arcane lore) +3 (1 rank)
Notice +10 (7 ranks)
Sense Motive +4 (1 rank)
Stealth +10 (5 ranks)

LANGUAGES (0 ranks)
--English

MOVEMENT
SPEED 30/60/120

FEATS (12 PP)
Attractive 1
Attack Focus (Melee) 2
Dodge Focus 4
Defensive Roll 3
Uncanny Dodge 2

POWERS (22)
Sense Demons
The point is, a Slayer should be able to see them anyway. Without looking, without thinking. Can you tell me if there's a vampire in this building?
- Super Senses +6 (detect, acute, extended, ranged, radius, tracking) 6pts

Slayer Healing
I mean... I have bruises... I don’t see a scratch on you.
Regeneration +4, 4pts
- Recovery Roll Bonus: +5 (Con)
- Bruised 1/rnd (1)
- Unconscious 1/rnd (1)
- Injured 1/5min (2)

Gauntlet of Fan'kor the Gladiator
A bizarre looking construct of metallic tendrils and spines all tangled together apparently randomly that fits over the wearer's right hand and forearm up to the elbow. The Gauntlet can animate in response to the will of its wearer, lashing out with sharp metal, or even firing metal spikes singly or in sudden bursts. It can form claws that will dig into walls, making them excellent for climbing. It can also animate as a swarm of tentacles that dig tunnels quickly and through almost any substance.
- Device +3 (Hard to Lose, 15pt capacity) 12pts
Blast +6 (12)
- AP Blast +6 (Touch range, Cone Area Effect) 1
- AP Strike 2 (Penetrating, Mighty, Reach 1) 1
- AP Super Movement +2 (Wall Crawling 2), Burrowing +3, Immovable +2, Strike +2 (Mighty)

COST
Abilities [46]
Combat [20]
Saves [10]
Skills [10]
Feats [12]
Powers [22]
Drawbacks [0]
Total [120]
Unspent [0][/sblock]
 
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Gavin stats, first pass

This is my first try at generating an M&M character, so hopefully I haven't botched it too badly. I didn't do much with flaws / drawbacks / trade-offs, since I was already suffering from a bit of option overload. ;):

[sblock=Gavin Peterson, first draft stats]

Str 13 (+1)
Dex 15 (+2)
Con 24 (+7)
Int 12 (+1)
Wis 18 (+4)
Cha 14 (+2)

Base Attack +2 (+4 touch)
Defense 18
Attacks:
* Life Control (Nauseate), Drain, Fatigue, Stun, Suffocate: Fort DC 18
* Illusion, Paralyze: Will DC 18
* Knife, Crossbow: +2 attack, Toughness DC 18 (Sneak attack 20)

Saves:
Toughness +8 (+7 Con, +1 Def. Roll)
Fort +12 (5 ranks, +7 Con)
Ref +7 (5 Ranks, +2 Dex) (no dmg on success, 1/2 dmg fail)
Will +9 (5 ranks +4 Wis)

Skills: Acrobatics 5 (+7), Sense Motive 5 (+9), Drive 1 (+3), Know: Life Sciences 1 (+2), Medicine 1 (+5), Notice 5 (+9), Profession (EMT) 1 (+5), Bluff 5 (+7)

Feats: Attack Specialization 1 (touch), Defensive roll 1, Evasion 2, Precise Shot 1, Move-By Action, Sneak attack 1, Diehard, Equipment 5, Uncanny Dodge 1 (Olfactory) .

Powers:
* Life Control 8 (Range Touch (-2). Alt Powers: Drain Con 8, Illusion (touch, sustained) 8, Fatigue 8, Healing 8, Paralyze 8, Stun 8, Suffocate 8),
* Super-Senses: Detect Pain 6 (Track normal move +2, Radius +1, Extended +1, Free action +1),
* Immunity 1 (Pain Demon projections)

Equipment:
Cell Phone, Night Vision Goggles, Flashlight, Multi-tool, knife, crossbow, Motorcycle (hidden compartments)

Power Points: Abilities 36 + Skills 6 + Feats 14 + Powers 29 + Combat 20 + Saves 15 = 120

Gender: Male
Age: 24
Height: 5'10"
Weight: 190 lbs
Hair: Black
Eyes: Green
Ethnicity (apparent): Caucasian
[/sblock]
 
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Into the Woods

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