Velmont, I Went over the math on your character and found one problem, with your equipment.
wow, that's one lucky cop.
I was thinking of giving my watcher connected, but I figured that all of his 'favours' either died with the old council or were used up keeping him & Taylor alive for that first little while. He's managed to rebuild a fairly decent network of informants, though (Contacts feat + Cell phone = cool)Velmont said:He is a bit clueless about what happen behind the shadow, he has a boss that doesn't like him, and he is not the most charismatic cop you have met, so he need something to save his skin.
Thanks for the equipment count. I think I had in my head that the pistol worth 4 EP... The masterwork tools cost 1 EP. The total is 23 EP. I might add a PDA and a camera or something like that.
I have made a slight change. Reduce all save by 1 to get 3 feat. Equipment (correction to above mistake), Benefit (really forgot that one, I need an access to Police Records) and Connected (well, police help each other, you know).
I have a couple questions.
A: What would be a good demon language to speak? Or should I go with some ancient language? I've currently got Fyarl as a placeholder.
B: I'm just checking your take on something. I think I have it right, but better run it past the GM: I have Ritualist, Second chance: Rituals, and Quickness: Rituals(Rank 3 = 10X speed). If i try to make a ritual, it takes me 24 minutes/power point to design, and 1 minute/point to perform (Total time 25 minutes per power point). If I try to jury rig it, the DC increases by 5 but the time is reduced to 1 round/10 power points (No design needed).
In either case, I get to roll two arcana checks and take the highest due to second chance: Rituals.
Do you see things differently, or see something I'm missing? I want to make sure we're both on the same page about the rituals before this comes up in game.
C: Since we've been in the city for a while (Unless Shayuri wants to say otherwise, I'm gonna go with ~2 years, giving us about a year of training/travelling between Cleveland and San Diego), have we encountered any important organizations/big bads/powerful players in the area?
I'm thinking that if Riley's been noticing stuff for a while, he might have run into the slayer/watcher before. Were you planning on starting him at the "pretty sure there's something supernatural going on out there" stage, or KNOWING the supernatural exists due to experience?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.