(M&M) Marvel Race Packages


log in or register to remove this ad

GreyShadow said:
G'day Mark,

Nice work. Slight query thou... Don't Atlanteans have super strength?

Cheers!


Edit for spelling.

Hiya Mate (long time no chat :) )

Atlanteans are strong yes, super strong well some like Namor, Attuma etc.. definitely, but generally.. the comics don't really show them as being Spidey strong etc..

However that said these race packages are just starting points they put you to where the average member of that species is to start. The remaining power points you have for character generation could still be used to buy Super Strength if that is what you wanted.
 

G'day mate!

Has been quite some time.

While I agree they aren't in the Spidey range, I've always had them at about the 2 ton strength limit.

Attuma I've always considered to be a mutant with superstrength.

I'll have to find my old handbooks and see what I can find. :)

Cheers, enjoy the cold weather.
 

Hiya folks

The latest file is now available over on my site. It is now a zipped 28 page PDF (1.4 MB) and contains 35 Species packages for Marvel, as well as 4 new powers (Spaceknight, Vampirism, Daywalker and Lycanthrope) and three new Feats!

Only species off my list not included was the Neo, but I will be doing a separate PDF for them some time soon :)

Enjoy!
 

GreyShadow said:
G'day mate!

Has been quite some time.

While I agree they aren't in the Spidey range, I've always had them at about the 2 ton strength limit.

Attuma I've always considered to be a mutant with superstrength.

I'll have to find my old handbooks and see what I can find. :)

Cheers, enjoy the cold weather.

Heya Andrew

Well they are stronger tha normal humans, but thats what thier package shows, if you need them to have Super Strength in order to lift 2 tons then you can get them to do that with the remaining points form character creation.

Except for the Watchers and the Dire Wraith Hybrid I didn't apply any Super statistics, I did this intentionally I wanted to provide the springboard for these characters, providing thier statistical inclinations, without forcing someone to have to use all thier points in just fitting a single mould. As a result those who are very strong have high strength (Atlanteans, say who have a 16 Str), but do not have Super Strength, in this way if the player choosing such a character decides to play a member of that species who is super strong they are going to benefit more from a Super Strength than a normal human say who only has a 10 strength.

I think Physical and Mental statistics vary enough between individuals for this to make more sense (some work out, some don't, some study, some don't etc..) you have a good incentive to take a super stat by these racial packages but your hand isn't forced.
 
Last edited:

Remove ads

Top