Updated Archetypes:
[sblock=Street Samurai Ver 3]Abilities (26PP)
Str 18, Dex 18, Con 16, Int 12, Wis 12, Cha 10
Saves (4PP)
Tough +4, Fort +4, Ref +6, Will +4
Combat (16PP)
Initiative +11 (+8 from Feats)
Defense +6/2FF (8PP +2 Dodge from Feats)
Attack +4 (8PP)
Skills (14PP)
Knowledge (Safe Houses) 3 ranks
Knowledge (Firearms) 6 ranks
Knowledge (Zen Meditation) 3 ranks
Acrobatics 6 ranks
Climb 6 ranks
Gather Info 4 ranks
Diplomacy 4 ranks
Drive 4 ranks
Notice 8 ranks
Stealth 4 ranks
Swim 6 ranks
Language (English) 1 rank
Language (Japanese) 1 rank
Feats/Powers (30PP)
Cyber Eyes: Low-light/Darkvision/Flash Supression (3PP)
Wired Reflexes 2: (8PP)
- Improved Initiative 2 (2pp)
- Reflex Saves +2 (2pp)
- Dodge +2 (2pp)
- Quick Draw 2 (2pp)
Cyberware smartlink (3PP)
- Drawback (only works with Smartlinked gear) (-1pp)
- Improved Aim (Smartlink) (1pp)
- Precise Shot 1 (Smartlink) (1pp)
- Accuracy 1 (+2 Attack) (1pp)
- AR assisted Driving 1 (+2 Drive Skill) (1pp)
High Pain Threshold 1 (+1 Tough & Fort) (spent above)
Guts 2 (+2 Will) (Spent Above)
Drawback: Incompetent Computers (Skill -2) (-1PP)
Drawback: Addition (Mild, Stimulants -2 Will Resist) (-1PP)
Muscle Replacement (+4 Str) (spent above)
Dermal Plating (+2 Def) (spent above)
Contacts (1PP)
Archaic Weapon Proficiency (1PP)
Personal Firearms Proficiency (1PP)
Martial Artist (1PP)
Modern Armor Proficiency (1PP)
Attack Specialization 1 (SMGs +2) (1PP)
Attack Specialization 1 (Pistols +2) (1PP)
Attack Specialization 1 (Swords +2) (1PP)
Attack Specialization 1 (Unarmed +2) (1PP)
Equipment +9 (9PP) (=45EP)
- Smartlinked SMG (+4 Ballistic) (13EP)
- Smartlinked Heavy Pistol (+4 Ballistic) (9EP)
- Katana Mighty (+4 Slashing) (6EP)
- Motorcycle With Smartlink connection(10EP)
- Armored Vest (+4 Toughness) (4EP)
- Comlink (1EP)[/sblock]
[sblock=Troll Enforcer ver 2]Troll Meta-Human (13PP)
- Growth 4 (Str +8*, Con +4, +1 Reach, +5ft move, Large Size)
- * Strength bonus doesn't apply to Climb & Swim checks
- Int -2, Cha -2, Dex -2
- Darkvision
Abilities (30PP)
Str 28, Dex 12, Con 24, Int 10, Wis 12, Cha 10
Saves (0PP)
Tough +8, Fort +7, Ref +5, Will +1
Combat (8PP)
Initiative +9 (+8 from Feats)
Defense +4/2FF (0PP +2 Dodge Feat)
Attack +4 (8PP)
Skills (18PP)
Knowledge (Safe Houses) 2 ranks
Knowledge (Mafia Politics) 2 ranks
Knowledge (Gang Turf) 4 ranks
Knowledge (Gambling places) 6 ranks
Bluff 4 ranks (costs 8)
Diplomacy 2 ranks (costs 4)
Craft (Forgery) 6 ranks
Gamble 8 ranks
Intimidation 6 ranks (costs 12)
Drive 4 ranks
Notice 5 ranks
Sleight of Hand 6 ranks
Stealth 5 ranks
Feats/Powers (24PP)
Wired Reflexes 2: (8PP Total)
- Improved Initiative 2 (2pp)
- Reflex Saves +4 (2pp)
- Dodge +2 (2pp)
- Quick Draw 2 (2pp)
Cyberware smartlink (3PP)
- Drawback (only works with Smartlinked gear) (-1pp)
- Improved Aim (Smartlink) (1pp)
- Precise Shot (Smartlink) (1pp)
- Accuracy 1 (+2 Attack) (1pp)
- AR assisted Driving 1 (+2 Drive Skill) (1pp)
Home Ground (+2 Skills related to home turf) (1PP)
Toughness (+2 Tough & Defense) (Spent Above)
Drawback: Addicition (Mild, BLT -2 Will resist) (-1PP)
Drawback: Scorched (-2 Will resist BLT) (-1PP)
Drawback: Uncouth (Social skills with no ranks are untrained. Cost for ranks is double.) (-3PP)
Contacts (1PP)
Mafia Ettiquette (+2 Social Skills with Mafia) (1PP)
Archaic Weapon Proficiency (1PP)
Personal Firearms Proficiency (1PP)
Modern Armor Proficiency (1PP)
Attack Focus 1 (Ranged) (1PP)
Martial Artist (1PP)
Equipment +7 (7PP) (=35EP)
- Smartlinked Heavy Pistol (+4 Ballistic) (9EP)
- Smartlinked Semiauto Shotgun (+5 slashing/+6 Ballistic) (12EP)
- Monofilament Sword Mighty (+4 Slashing) (6EP)
- Lined Coat (+2 Toughness) (4EP)
- Comlink (1EP)[/sblock]
[sblock=Elven Smuggler]Elf Meta-Human (7PP)
- Dex +2; Cha +2
- Racial Bonus: Notive +2; Search +2
- Feature 1: Longevity
- Low-light vision
Abilities (22PP)
Str 12, Dex 18, Con 14, Int 16, Wis 14, Cha 12
Saves (0PP)
Tough +3, Fort +1, Ref +4, Will +2
Combat (6PP)
Initiative +12 (+8 from Feats)
Defense +4/2FF (0PP +2 Dodge Feat)
Attack +3 (6PP)
Skills (15PP)
Knowledge (Safe Houses) 3 ranks
Knowledge (Smuggling Routes) 5 ranks
Knowledge (Border Patrol Tactics) 4 ranks
Knowledge (Engineering) 3 ranks
Craft (Mechanical/repair) 8 ranks
Diplomacy 2 ranks
Computers 6 ranks
Disable Device 6 ranks
Drive 6 ranks
Pilot 4 ranks
Notice 4 ranks
Navigation 4 ranks
Sleight of Hand 3 ranks
Language Spanish 1 rank
Language Sperethiel 1 rank
Feats/Powers (40PP)
Cyber Eyes: Low-light/Darkvision/Flash Supression (3PP)
Reaction Enhancers 2: (6PP Total)
- Improved Initiative 2 (2pp)
- Reflex Saves +2 (2pp)
- Dodge +2 (2pp)
Cyberware Control Rig (6PP)
- Drawback (only works with AR linked Vehicles) (-1pp)
- Vehicular Move-by-Action (1pp)
- AR assisted Driving 2 (+4 Drive Skill) (2pp)
- Improved Aim (Vehicular Weapons) (1pp)
- Precise Shot 1 (Vehicular Weapons) (1pp)
- Datalink 2 (2pp)
Drawback: Incompentent 1 (unarmed -2 Attack) (-1PP)
Drawback: Moderate Allergy to Sunlight (-4 Fort save) (-2PP)
Drawback: Low Tolerance for Pain (-1 Tough & Fort) (-2PP)
Smuggling Compartments (-4 Opponent Notice Skill) (2PP)
Aluminum Bone Lacing (+2 Tough & Defense) (6PP)
Contacts (1PP)
Smuggler's Ettiquette (+2 Social Skills with Smugglers) (1PP)
Heavy Weapon Weapon Proficiency (1PP)
Personal Firearms Proficiency (1PP)
Aircraft Operation Proficiency: Helicopter (1PP)
Vehicle Operation Proficiency: Drones (1PP)
Modern Armor Proficiency (1PP)
Attack Focus 1 (Ranged +1) (1PP)
Attack Specialization (Machinegun +2) (1PP)
Equipment +12 (12PP) (=60EP)
- Heavy Pistol (+4 Ballistic) (8EP)
- Repair Toolkit (Craft Mechanics +2) (1EP)
- Automotive Shop (9EP)
- Lined Coat (+2 Toughness) (4EP)
- Comlink (1EP)
- Full-size Car with AR PAckage (9EP)
- Step-Van with AR PAckage (28EP)
with Machingun Mounted (+6 Ballistic)[/sblock]