M&M: Time of Crisis (OOC)

Toric, could you email me? Clicking on the little email button below would help. I have a character idea, but it's a bit odd.

Danke.
 
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Okay, looks like the game is full. Now to answer a few individual questions...

mirthcard, the game is a modern age game, set in the current year (2003) in Freedom City, the fictional city that was created and published by Green Ronin. Technological advances are a bit more than what we have in the real world (i.e. there could be laser weapons, sophisticated artificial intelligence, robots, etc.). The game/adventure/campaign will be more Four Color than Grim and Gritty, has the potential to expand to events on a galactic scale and dimensional travel is completely possible. The Freedom City book is vague as to where Freedom City is located but I am leaning towards the northern Massachusetts shore, north of Boston or along the coast of Connecticut.

Sen, you can either rework your old character or make a new one. The choice is yours.

simp_99, you're in if you want to play. I'd like to get the game started by the early or middle part of next week, so if you could get a character posted by then, that would be cool. As for posting frequency, I generally post every day during the week but less frequently on the weekends. I probably post 4-5 times per week and most of the players I have played with in the past do the same. If that isn't a problem, welcome to the game!

Aust Meliamne, you're in if you want to play. I was only going to accept 6 players but I suppose having 7 will work out fine.

Mark, I'll have an e-mail to you shortly to discuss your character idea.

Toric
 

Thanks for the quick reply, Toric :D

I'm gonna be out of town until Monday, June 7th. I'll check back in then with at least a preliminary character writeup.

Jay
 

Okay mirthcard, no problem. Given that the holiday weekend will probably mean most folks are offline having fun, I'll plan to start the game by around next Friday, July 11th. That'll give everyone a little over a week to get characters and character histories completed and posted.

Toric
 



Preliminary Character Idea - Infernal

Infernal
Real Name: Michael "Mike" Masterson
Concept/Archetype: Molten Rock bruiser
Type: Hero
Identity: Public

Gender: Male
Age: 20
Height: 6ft 5in
Weight: 265
Size: Medium
Hair: Black, but keeps it shaved off
Eyes: Hazel
Description: lightly tanned skin, well muscled
Power Level: 10
Power Points: 150
Hero Points: 5

ATTRIBUTES: [Total: 30]
20 STR [+13 = 5 Base + 8 Super-Stat + 0 Misc]
14 DEX [+2 = 2 Base + 0 Super-Stat + 0 Misc]
20 CON [+5 = 5 Base + 0 Super-Stat + 0 Misc]
10 INT [0 = 0 Base + 0 Super-Stat + 0 Misc]
14 WIS [+2 = 2 Base + 0 Super-Stat + 0 Misc]
12 CHA [+1 = 1 Base + 0 Super-Stat + 0 Misc]

SAVES:
+7 Damage [5 CON + 2 Amazing + 0 Feat + 0 Misc]
+5 Fortitude [5 CON + 0 Amazing + 0 Feat + 0 Misc]
+2 Reflex [2 DEX + 0 Amazing + 0 Feat + 0 Misc]
+2 Willpower [2 WIS + 0 Amazing + 0 Feat + 0 Misc]

ATTACK: [Total: 18]
(+6) Base Attack Bonus
+11 Melee [6 Base + 5 STR + 0 Power + 0 Feat + 0 Misc]
+8 Ranged [6 Base + 2 DEX + 0 Power + 0 Feat + 0 Misc]
+8 Mental [6 Base + 2 WIS + 0 Power + 0 Feat + 0 Misc]

COMBAT:
1) Unarmed [Rank +0; ToHit +11 (11 Melee); Save Damage; DC 28 [15 + 13 Str); Range Melee; Notes If Energy Field is active, it has - Save Damage, DC 21]

2) Grapple Check [Rank +19; ToHit +11 (11 Melee to begin grapple); Save None; DC varies (opposed grapple check rolls)(Damage DC will be normal unarmed damage DC); Range Melee; Notes If Energy Field is active, it has - Save Damage, DC 21]

DEFENSE: [Total: 12]
(+6) Base Defense Bonus
18 Physical [6 Base + 2 DEX + 0 Power + 0 Feat + 0 Misc + Base 10; Flat Footed: 16]
18 Mental [6 Base + 2 WIS + 0 Power + 0 Feat + 0 Misc + Base 10; Flat Footed: 16]

INITIATIVE:
+2 = 2 DEX + 0 Feat + 0 Power + 0 Misc

MOVEMENT:
Ground [Tactical: 30 ft; Hustle 60 ft; Sprint 120 ft]

LIFTING:
Light 34,048 lbs, Medium 68,096 lbs, Heavy 102,400 lbs, Max 204,800 lbs
Lift over Head 102,400 lbs, Lift off Ground 204,800 lbs, Push/Drag 512,000 lbs

SKILLS: [Total: 12]
Intimidate +7/+19 [+1 cha/+13 str + 6 rank + 0 misc]
Listen +5 [2 wis + 3 ranks + 0 misc]
Spot +5 [2 wis + 3 ranks + 0 misc]

FEATS: [Total: 18]
Durability, Attack Focus Unarmed, Attack Focus Grappling, Improved Grapple, Improved Pin, Choke Hold, Power Attack, Takedown Attack, Rapid Takedown
Immunities (Suffocation, Starvation, Cold, Heat, Disease, Exhaustion, Poison, Pressure)

POWERS: [Total: 70]
1) Alternate Form: Stone (Solid) +8 [Extras: Immovability +8, Protection +8, Super-Strength +8 (extra: Shockwave, Thunderclap), Immunities (see Feats) +8, Flaw: Permanent; Source: Mutation; Cost 7] [Total 56]
2) Energy Field: Fire +6 [Source: Mutation; Cost 2] [Total 12]
3) Amazing Save: Damage +2 [Source: Mutation; Cost 1] [Total 2]

WEAKNESS: [Total: -10]
Disturbing

BACKGROUND:
Mike Masterson used to be such an ordinary guy. Captain of the football team, star center of the basketball team, Mike was a popular guy.

He enlisted right out of high school, eager to become an army of one. However, fate had other plans in store.

Mike excelled in the military, and quickly caught the eye of his superiors. He rose through the ranks quickly, eventually being assigned to a secret strike force.

It was on a routine mission when Mike's future changed forever. Deep underground, an earthquake caused a crack in the tunnel he was traveling in, and molten lava cut him off from his squad. He convinced his teammates to continue with the mission and tried in vain to escape. Eventually, he was claimed by the lava.

He screamed for what seemed like forever. The burning felt as though it would never end. When it did, Mike was different. This incident triggered his inherent genetic mutation, and changed Mike forever into a giant, molten rocky brute.

When he returned to his basecamp, he found that he was no longer welcome in the army he had come to think of as his family.

He returned to Freedom City an outcast, but could not sit idly by and let criminals go unpunished. He took up the fight again, aided by others who felt as he did.
 
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eve.jpg


EVE
secret ID: Evelyn Wright
gender :Female
age: unknown
height: 5'6"
weight: 130
size: Medium
hair: Red
eyes: Red

Abilities
STR 10 0
DEX 18 +4
CON 14 +2
INT 12 +1
WIS 14 +2
CHA 18 +8 [+4 super]

Saves
DMG +8 [+4 amazing save, +2 toughness]
FORT +2
REF +6 [+2 lighnting ref]
WILL +2

INIT +4
SPD 30

Combat
BASE DEFENSE 6
DEF 20
FLAT 16
MENTAL 18

BASE ATTACK 5
MELEE +9 [Attack Finesse]
RANGED +9
MENTAL +7


SKILLS
*acrobatics [5/1]
balance [4]
bluff [3/-5]
concentration [2]
craft [1]
diplomacy [3/-5]
disguise [8]
escape artist [4]
forgery [1]
gather info [8]
hide [4]
intimidate [8]
knowledge: [1]
listen [2]
move silently [4]
perform [8]
profession: [2]
science: [1]
search [2/1]
sense motive [2]
spot [3/1]
survival [2]
taunt [8]

FEATS
Startle, Lightning Reflexes, Darkvision, Immunity: Aging, True Sight, Toughness, Attack Finesse



POWERS
**Source (all powers): Mystic

Alternate Form (Shadow) [+6] (invisibility [+6], move along any surface, incorporeal [+6] (affected by light)) extra: ghost touch, fatigue touch [+6]

Animation [+8] [extra: shadows, horde]

Super Charisma [+4], [extra: intimidating presence]
Amazing Save: Damage [+4]



WEAKNESS
Disturbing (gray skin, red hair)




COST
26 ABILITIES
15 BASE ATT
12 BASE DEF
3 SKILLS
14 FEATS
90 POWERS
-10 WEAKNESS
150 TOTAL
3 UNSPENT


BACKGROUND
1982. London. The PunkWitches. A self styled group of punk kids who dabbled in the mystic arts. Sex Pistols. Crowley. Siouxsie and the Banshees. Deity worship.

Evelyn Wright had just been inducted to the Punkwitches on the coercion of her then-boyfriend, Simon. He had just received a translated copy of ancient Sumerian summoning rites. Simon and the other Punkwitches were going to summon a minor entity from the shadow realm and have it do their bidding for the evening. It was going to be fun.

Beer. Dope. Buzzcocks. Summoning circles. They were ready. Five of the Punkwitches, including Evelyn sat around the summoning circle. Simon read from the text. “We summon thee, shadow demon of the deep. Our will commands.”

Lights in the flat began to flicker, dimmed, and then went out entirely. Air ceased to move. The group’s heart beat as one, in a collective thrum that echoed through the room. Suddenly there was movement in the summoning circle. A shapeless form began to amass. Simon laughed “He’s come to do our bidding!” Evelyn saw two red eyes appear from within the mass. “What do you think we should make him do?”

Evelyn gasped suddenly when the red eyes fixed on her. The mass bellowed “Follow your command we will not. Come for this one we have--”

Dark arms coiled around Evelyn as she screamed. A numbing cold overtook her as the mass swallowed her. In the blink of an eye, the screaming stopped and the mass was gone.

1996. Freedom City. The house of Eldrich.

"Wake up, little one. I don't know how long they've kept you in the shadow realm, but the year is 1996. My name's Eldrich. Don't be scared. I saved you..."

Evelyn woke up in Freedom City, many years later with little to no knowledge of what had transipired in the shadow realm. Her hair and eyes had turned bright red, her skin a cool gray. She learned she could assume a "shadow form". Under Eldrich's tutilage, she learned to animate objects as well as shadows.

Working with her mentor, she honed her powers, fighting the forces of evil. After several years under Eldrich, Eve decided to strike out on her own as a solo heroine, making her own mark on the world. Taking the codename Eve, she walks the shadows at night, hunting evil wherever it might be found.
 
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I'm in and the character's pretty much done. Just thought I'd let you all know..... I'll be posting him within a day or two. I just have some things to iron out.
 

I've sent my rough draft character to Toric via email. I'm sure I'll hear back regarding my math errors ASAP.

Edit: My math errors weren't as extensive as usual. :)
 
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