M&M: Time of Crisis (OOC)

Ghost

Power Level: 10
Power points earned: 3
Power points spent: 0

Description:
Sex: Male
Age: Unknown
Height: 6’ roughly
Weight: N/A
Eyes: Blue
Hair: Light Brown
Costume: None
Identity: Public

Abilities:
STR: 10 (0)
DEX: 10 (0)
CON: 20 (+5)
INT: 10 (0)
WIS: 20 (+5)
CHR: 10 (0)
(Total ability pp = 20)

Saves:
Damage +12 [+5 Con, +5 power +2 Feat]
Fort +10 [+5 Con, +5 power]
Reflex +0
Will +10 [+5 Wis, +5 power]

Attacks:
Base +7 (21pp)
Melee +7
Ranged +7

Defense:
Base +7 (14pp)
Defense 17
Flat Footed 17
Initiative +4

Hero Points: 5
Speed: 30 (50’ Flight)

Skills:
Sense Motive +5
Listen +5
Spot +5
(Total pp spent in skill 0)

Feats:
Darkvision
See Invisibility
True Sight
Toughness
Improved Initiative
(Total pp spent in feats 10)

Super Powers:
Incorporeal +10 [(Extra: Float, Ghost Touch, Immunity, Phase Attack. Duration: Continuous. Flaw: Permanent. Affected By Magic.) Invisibility +8 (Power Stunt: Hearing) Possession +10 (Flaw: Touch) Source: Mystical] Cost 7pp/lvl +10pp 80pp total.

Amazing Save: Damage +5 [Extra: Will, Fort. Source: Mystical] Cost 3pp/lvl 15pp

(Total pp spent: 95)

Immunities:
[Age, Critical Damage, Disease, Exhaustion, Poison, Pressure, Starvation, Suffocation, Energy: Heat, Energy: Cold]

Weaknesses: [-10]
Disturbing

Background:
There are no memories, just flashes of pain and blood then darkness. Next floating above a city drifting down to the streets, moving through the buildings and alleyways. The people that you encounter pull back in shock or fear, you hear a word over and over from them, in a whisper or a shout: GHOST.

Ghost has no memories of who he was in life or even if he is truly dead, but he does have a strong urge to protect the people of Freedom City. In his attempts to help the people he has encountered many heroes, some of them have tried to help him find the answer to his past but to no avail. Those with Telepathic abilities that tried to scan Ghost just receive flashes of pain and blood, and a faint sound of laughter, then darkness. Despite this Ghost does all he can to protect the innocents of Freedom City and stop these with evil intent.

Ghost’s appearance is of a young man whose form is wispy and bleached of color, except for his eyes that are a piercing blue. Most people feel a cold shiver crawl up their spine when he is near. When he speaks it is rarely above a whisper, as if he were speaking from a great distance.
 
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Diva

DIVA
Quote: "You're not afraid of a strong woman? Well, you should be."
Concept: Superstar turned superhero
Occupation: Singer, musician, superhero
Real Name: Sabrina Starr
Height: 5' 11"
Weight: 155 lbs.
Eyes: Brown
Hair: Black

History: Sabrina Starr, famous singer, musician, and actress of the stage and screen, was on her 2002 Shooting Starr tour in Europe: Eighteen countries in six months, with time built into the schedule for sight-seeing to indulge Sabrina's love of things historical. While visiting an archaeological dig near ancient Troy, Sabrina fell from an unsteady catwalk, suffering a serious concussion as a result. While unconscious, she had a dream in which Euterpe, Muse of Music, visited her. According to this dream, great power would be granted to Sabrina in preparation for a coming "time of crisis" that, if not averted, would result in untold destruction.

After her recovery, Sabrina found that she had indeed been changed. She was stronger, more resilient to injury, and could bend photons to her will. What's more, by kissing any man, she could simultaneously reduce that man to a stupor and greatly augment her mystical powers.

Sabrina finished what was left of her European tour, and she has recently returned to her home in Freedom City, uncertain what to do with her new powers but unable to shake the feeling that she is destined to do great things with them.

Banked PP: 3

Stat Block: PL 10; Init +2 (Dex); Defense 18 (+6 base, +2 Dex); Spd 30 ft. (Fly 5 ft.); Base Attack +4; Atk +9 melee (6S, punch), +10 melee (6S, grapple), +6 ranged; SV Dmg +8 (+5 Con, +2 Toughness, +1 Super-Constitution), Fort +6 (+5 Con, +1 Super-Constitution), Ref +2 (Dex), Will +1 (Wis); Str 20 (+6), Dex 14 (+2), Con 20 (+6), Int 12 (+1), Wis 12 (+1), Cha 20 (+10).

Skills (Ranks): Bluff +15 (5), Diplomacy +17 (5), Gather Information +13 (1), Intimidate +12 (0), Knowledge (history) +5 (4), Perform +20 (8), Profession (entertainer) +8 (5), Sleight of Hand +4 (0), Taunt +12 (0).

Feats: Attack Focus (grappling), Attractive, Connected, Durability, Fame, Headquarters, Improved Pin, Talented (Perform & Profession [entertainer]), Toughness.

Powers: Diva's Kiss +10 [Source: Mystical; Cost: 2 pp]; Energy Control (light) +1 [Extra: Flight, Illusion (Extra: Area, Flaw: Limited - Sight Only); Flaw: Restricted - Power Source; Source: Mystical; Cost: 3 pp]; Regeneration +1 [Source: Mystical; Cost 2 pp]; Super-Charisma +5 [Source: Training; Cost: 2 pp]; Super-Strength +1 [Extra: Super-Constitution; Source: Mystical; Cost: 7 pp].

Headquarters: Communications, Computer, Fire Prevention System, Garage, Library, Living Space, Pool, Security System, Staff, Workshop (recording studio).

Devices: Motorcycle.

Weakness: Quirk - Publicity Hound.

DIVA'S KISS
Cost: 2 pp
Action: Half
Range: Touch
Duration: Instant
Saving Throw: Will

With a kiss, Diva drains her target's Intelligence (as Drain). The amount of Intelligence drain boosts all of Diva's Mystical source powers (as Boost). Her target recovers drained Intelligence and boosted powers decrease at a rate 1 point per minute (as Slow Recovery extra). Diva can only apply a kiss with a successful grapple attack. Her kiss affects only males.

Cost Analysis:

Base Cost = 1
Alteration Effect - Drain = +1
Alteration Effect - Boost = +1
Extra - Slow Recovery = +1
Extra - Boost All Attributes = +1
Flaw - Grapple Only = -1
Flaw - Intelligence Only = -1
Flaw - Males Only = -1

gal4-prodigyLG.jpg
 
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:)

hehe well I have thought about it and I think I am going to stick with Spyder just cause he can be kind of fun. Here he is again...

---

SPYDER
William (Billy) Janssen

Concept: Mutant/Totem- Spider
Occupation: Part-time college student at Freedom City University (night classes where he sits in the back wearing a trench coat, hat and tick, dark glasses), part-time Hero.

Description:
Sex: Male
Age: 21
Height: 5'10"
Weight: 178 lbs
Eyes: large and "bug like"
Hair: Black
Costume: skin tight black jump suit, cut off at the elbows and knees, no shoes or gloves or mask.
Identity: not really public or secret (hard to hide his face and claws, but he does nothing to hide his name).

ABILITIES (total cost 28pp):
STR 14 (+2)
DEX 20 (+5)
CON 14 (+2)
INT 12 (+1)
WIS 16 (+3)
CHA 12 (+1)

SAVES:
Damage: +4/+11
Fortitude: +2
Reflexes: +11
Will: +3

COMBAT BONUSES (total cost 36pp):
Attack: base +8
HTH +13, RNG +13
Defense: base +6
28 (Base +Dex +Super-Dex +Dodge)/16 flat-footed
Initiative: +11

SPEED: 30' running/30' jumping
HERO POINTS: 5

SKILLS (total cost 12pp):
Acrobatics +16 (5ranks)
Balance +13
Computers +2 (1rank)
Jump +10
Hide +12 (1rank)
Listen +9
Move Silent +12 (1rank)
Search +7
Sense Motives +7 (4ranks)
Spot +9
Swim +10

FEATS (total cost 16 pp):
Attack Finesse
Dodge
Dark Vision
Evasion
Heroic Surge
Power Attack
Scent
Toughness

SUPER-POWERS (total cost 66pp) all power Sources are "Mutant":
Clinging +6 (cost: 1pp)
Natural Weapons +2 (extra: Protection; cost: 3pp)
Super-Dexterity +6 (extra: Leaping, Super-Senses, Super-Strength; cost: 9pp)

WEAKNESS:
Disturbing (bug-like eyes, clawed hands and feet, a little strange to look at) [-10 points]

----

Billy Janssen was born a normal happy healthy baby, to a good middle class home. His parents loved him and raised him well, always instilling in him the ideas of fair play and the American way. Oh sure he was always a bit odd, instead of dinosaurs and baseball, Billy was fascinated by spiders and other types of creepy crawly things. He even had a bug collection, much to his mothers horror (at least when she was cleaning) and a fairly large comic book collection. He could spend hours reading them or exploring around in the woods looking for new specimens for his collection. But all in all, Billy was happy and his parents were proud of him.

On his 14 birthday, his world was almost shattered… Billy was just a kid after all, while Sally Henderson, the 16 year old next door, enjoyed toying with young men for her own amusement. She thought it would be funny to toy with young Billy and play with his emotions. Whether it was hormones or some mutant x-gene that would have activated anyway, no one really knows, but Billy "bug-out" just as Sally started kissing his ears!!! Sally of course screamed… then Billy screamed… then some of the neighbors started screaming… lots of screaming and Billy ran off into the woods to hide. The sheriff was called in and a man (bug) hunt began.

Luckily for Billy, his parents found him first and no matter the changes he had gone through they still loved their son and took him away. All the way to Freedom City where they have lived ever sense. Billy has recently started taking some night computer programming classes at Freedom City University, and he has been thinking about what he is going to do with his life. Because of the way he looks he was home schooled by his mother, even though his parents wanted to send him to regular school, just to prove to Billy that he was still normal but he begged them not to and in the end then gave into his wishes. Now he is not sure that he can get a regular job at any company so maybe the internet is his only hope (especially if he can work at home, etc).

About a month ago while heading home from campus after his programming class, Billy heard a scream for help. When he snuck around and looked to see what was happening, he saw a young couple being attacked by 4 thugs. Without hesitation, Billy jump down among them and knocked them out before they could hurt the two innocent victims. The girl, Tammy Henson, was in Billy late night computer class and recognized him. She was very happy and excited to know a "real super-hero". Her boyfriend, Eric Gray, was a little freaked out about the whole thing but he to was very happy for Billy's help. He sees them both every now and again and they always have a smile for him and a help. Tammy has also started suggested that Billy needs a cool "super-hero name and costume". Billy has always loved the idea of heroes but he just never really thought he could be one of them… until lately that is. Maybe it is now time to help out where ever he can.
 
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I have decided to change my concept as there are at least 3 which are similar to my concept. I will have him online by Wednesday night.
 

Okay, so far I have only checked over Mark's character Diva. She is good to go and approved. The rest I am still looking at (checking math, etc.) and will let everyone know soon if they are approved. Sen, I'm guessing that I really don't need to go over Spyder again but I probably will just for giggles.

I'm still shooting for getting the game started by Friday night so those that don't have characters done still have a few days.

Toric
 

I've never created a M&M character before and I've only had the book for a short while, so it's taking me longer than I thought it would to get it done.

The character is called Dr. Smooth and is conceptually like the Black Panther-meets-Dr. Strange-meets-John Shaft. A very charismatic mystic martial artist from the 70s, Dr. Smooth was a member of the group known as The Five Doctors and included other such notables as Dr. Cool, Dr. Perky, Dr. Radical and Dr. Thunder. When one of them was killed, the 5 disbanded and went into semi-retirement. Now in his early 40s, Dr. Smooth has come back to bring the knowledge to a new generation, you dig?

Any ideas, suggestions or comments would be appreciated. I'll try to get him done ASAP.

Jay
 

mirthcard said:
I've never created a M&M character before and I've only had the book for a short while, so it's taking me longer than I thought it would to get it done.

The character is called Dr. Smooth and is conceptually like the Black Panther-meets-Dr. Strange-meets-John Shaft. A very charismatic mystic martial artist from the 70s, Dr. Smooth was a member of the group known as The Five Doctors and included other such notables as Dr. Cool, Dr. Perky, Dr. Radical and Dr. Thunder. When one of them was killed, the 5 disbanded and went into semi-retirement. Now in his early 40s, Dr. Smooth has come back to bring the knowledge to a new generation, you dig?

Any ideas, suggestions or comments would be appreciated. I'll try to get him done ASAP.

Jay

Your base power should come from either mystical or training background. I would suggest something like this...

I would take good Attributes in most all your stats. I would take Feats like Detect (mystical) or Mystical Awareness (same of Psychic Awareness but for senses Magical powers), Leadership, Startle and Surprise Strike (to take advantage of the Startle feat). Maybe DarkVision and Blind-Sight. If you Reflex save is pretty good I would also go for Evasion. Skills of Acrobatics, Diplomacy and Intimidate, and maybe Know (Occult).

Powers Set might include any combination of the following (just suggestions, you could put them all into on power set OR you could split them up anyway you want)...

Super-Dexterity [extra: Super-Charisma, Intimidating Presence, Super-Senses; source: Training; cost: 7pp/level]

Strike [extra: Ghost Touch, Paralysis; stunt: Dual Damage, Healing; source: Mystical; cost: 4pp/level +4pp for the two stunts]


The reason I took Intimidating Presence is that people get minus to attacking you (see the Errata about this also as the points/DC is a bit off, basically everyone within a 30' radius needs to make a Will save vs. a DC 10 + your Super Charisma and Charisma bonus total or be -2 to all rolls that they use against you. I can't remember if they have to be lower PL then you or not so it mostly good against mooks). Startle lets you make an Intimidate check against one target to catch them flatfooted and they lose their Dodge bonus to defense and with Surprise Strike you can get some cool damage. The mystical strike will let you hit Incorporeal, and also gives a Will save vs. Paralysis which could be very cool. The Healing as a Stunt is simply that you have also learned the art of "healing touch" or something. You of course can't strike when you use your Healing. Stuff like that is what I suggest...
 
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