Ferret
Explorer
In a new campaign setting blah blah (tired of saying that, sorry) I wan't to represent the magic energy being dangerous and can damage either the people that cast it or the items it is focused through. To represent this The focusing item takes X number of damage when it is cast, where X is related to the level.
Is this done any where? Any Ideas on how to do this? What about "recharging" the items?
Is this done any where? Any Ideas on how to do this? What about "recharging" the items?